bigpickle 0 Posted May 21, 2014 (edited) *.pac;*.paa;*.rtm;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;* .ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.bisurf;*.sqm;*.ext;*.dbf;*.prj;*.shx;*.shp When ever installing Addon builder this box is blank, you need to add these extensions for the builder to work. Copy and paste into below: Admin please sticky. Edited June 13, 2014 by Bigpickle Share this post Link to post Share on other sites
bushlurker 46 Posted May 21, 2014 Probably best NOT to have "*.wrp" on that list, since if you're making terrains then you need the .wrp to be binarized - not "copied directly"... Conversely, if your terrain has a cutscene, then it'll contain a "mission.sqm" (*.sqm), which you WILL want "copied directly", and also possibly a "description.ext" (*.ext) which should also be on the list... Then, with Terrain Builder and the new Roads Tech, there's "shapefiles" involved - these also really don't want binarized, and therefore should also be "copied directly". A "shapefile" consists of a set of four files - "*.shp", "*.shx", "*.prj" and "*.dbf" Finally, if, during your Terrain Builder "generate layers" procedure, you chose to save the corresponding "*.rvmat" as "text files", then they'll need binarized at the packing stage, so they should NOT be on this list (so they WILL be binarized). If, however, you chose to generate "binarized rvmats", then, of course, they're already binarized, so you DON'T want to binarize them again, so you DO want "*.rvmat" to be on this list... I think that covers the lot.... ;) B Share this post Link to post Share on other sites
bigpickle 0 Posted May 21, 2014 (edited) Nice one mate, updated main post, I also forgot *.cpp of all things :confused: If any sees anything else that should be there post up and ill add them to the list of extensions. Edited May 21, 2014 by Bigpickle Share this post Link to post Share on other sites
m1lkm8n 411 Posted May 21, 2014 Orrrrrrr. Use mikeros pboproject which will handle all that for you, and is a far superior program anyway :) Share this post Link to post Share on other sites
bigpickle 0 Posted May 24, 2014 (edited) I'm sure that's true but :p, its like suggesting a community mod to fix a bis bug, BIS tools need to be working correctly. Edited May 24, 2014 by Bigpickle Share this post Link to post Share on other sites
bigpickle 0 Posted May 29, 2014 Addon tools updated today. Dev's why is it SO difficult for someone to add the required extensions into Addon builder? Share this post Link to post Share on other sites
da12thMonkey 1943 Posted May 29, 2014 Aye, the fact that it's clearing the list at install is annoying Why is *.cpp in your suggested list btw? There are good reasons to allow addonBuilder to convert config.cpp to config.bin, and it definitely wasn't part of the preset list of extensions in binPBO. Share this post Link to post Share on other sites
m1lkm8n 411 Posted May 29, 2014 Boy that pboproject is looking better an better. ;) Give it a try. You won't be disappointed. You may even find all sorts of errors that addonbuilder let through. Share this post Link to post Share on other sites
bigpickle 0 Posted June 3, 2014 (edited) Aye, the fact that it's clearing the list at install is annoyingWhy is *.cpp in your suggested list btw? There are good reasons to allow addonBuilder to convert config.cpp to config.bin, and it definitely wasn't part of the preset list of extensions in binPBO. Hey mate, I took the list from the arma2 tools, plus if i try it without *.cpp it doesn't binarize .cpp's for some reason :confused: Also now the addon maker searches through my whole drive irrespective of folder selections, and then just crashes everytime. Problem signature: Problem Event Name: APPCRASH Application Name: binarize.exe Application Version: 1.0.0.0 Application Timestamp: 5382dc63 Fault Module Name: binarize.exe Fault Module Version: 1.0.0.0 Fault Module Timestamp: 5382dc63 Exception Code: c0000005 Exception Offset: 00841b2a OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 I tried to give a thumbs up, but thumb had a bug.. Boy that pboproject is looking better an better. ;)Give it a try. You won't be disappointed. You may even find all sorts of errors that addonbuilder let through. Can I get a link please? Edited June 3, 2014 by Bigpickle Share this post Link to post Share on other sites
NZXSHADOWS 0 Posted June 3, 2014 (edited) lol whats the point anymore you get everything working an then you reboot an poof its all jacked up. Edited June 3, 2014 by NZXSHADOWS Legitness Share this post Link to post Share on other sites
m1lkm8n 411 Posted June 3, 2014 Can I get a link please? http://dev.withsix.com/projects/mikero-pbodll/files Share this post Link to post Share on other sites
bigpickle 0 Posted June 14, 2014 well the bis tools are now completely irrelevant for me, since main branch update its completely broken. Error code 1 is all that's displayed. http://dev.withsix.com/projects/mikero-pbodll/files Thanks mate. Share this post Link to post Share on other sites
Brisse 78 Posted June 18, 2014 Hey Bigpickle! Could you please remove the space between .wss;* and .ogg;* in your list? If someone tries to do direct copy/paste of that line and don't see the space, they will run into trouble. Took me hours to find out why my mods did not work properly after packing them. It was that space that did it :) 1 Share this post Link to post Share on other sites
MrBohannon_ 403 Posted April 24, 2017 Anyone have an updated list? Share this post Link to post Share on other sites
KokaKolaA3 394 Posted May 18, 2017 On 24.4.2017 at 4:54 AM, Corbinnator said: Anyone have an updated list? This one works fine for me: *.pac;*.paa;*.sqf;*.sqs;*.bikb;*.fsm;*.wss;*.ogg;*.wav;*.fxy;*.csv;*.html;*.lip;*.txt;*.wrp;*.bisurf;*.xml;*.hqf;*.rtm;*.rvmat;*.shp; Share this post Link to post Share on other sites