Lala14 135 Posted August 16, 2014 Hi Lala14, thank you for helpful script! Can you add support of Arma 2 Helicopters? ( http://forums.bistudio.com/showthread.php?181038-US-Helicopters-(HAFM-OVerhaul)-MOD )UH60M UH60M_MEV CH_47F (Chinook classname) It would be awesome!! Ok I just released the update! Share this post Link to post Share on other sites
MacintoshRUS 1 Posted August 16, 2014 Ok I just released the update! Amazing! Thank you, man! Share this post Link to post Share on other sites
SENSEII 104 Posted August 17, 2014 This script seems to be throwing an error on a few vehicles. I tested the HEMTT and quadbike. Also, these vehicles did not have the addaction; I'm not sure if that was by design. http://i60.tinypic.com/11twork.jpg (259 kB) Share this post Link to post Share on other sites
Lala14 135 Posted August 17, 2014 This script seems to be throwing an error on a few vehicles. I tested the HEMTT and quadbike. Also, these vehicles did not have the addaction; I'm not sure if that was by design. http://i60.tinypic.com/11twork.jpg (259 kB) There should not be an option for either of those vehicles, its only the HEMTT transport COVERED. Share this post Link to post Share on other sites
SENSEII 104 Posted August 17, 2014 There's no option, but this script error still shows when you enter the vehicle. Share this post Link to post Share on other sites
Lala14 135 Posted August 17, 2014 There's no option, but this script error still shows when you enter the vehicle. huh interesting. ---------- Post added at 11:41 ---------- Previous post was at 11:37 ---------- I'm currently going to check this out and maybe provide a fix ---------- Post added at 12:30 ---------- Previous post was at 11:41 ---------- alright its fixed released update. Share this post Link to post Share on other sites
SENSEII 104 Posted August 17, 2014 just tested it, it's all working. :D Share this post Link to post Share on other sites
Guest Posted August 17, 2014 Thanks for informing us of the update :cool: Updated version frontpaged on the Armaholic homepage. Interior Lighting v1.64 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
ssglimey 10 Posted October 18, 2014 did something happen in the last Arma update that caused this script to stop working? ive been running (very happily) with this script on our Altis Public Insurgency custom map and all of a sudden it stopped working. i think it stopped working around the same time as i updated our dedicated linux server. i'm not sure if it's related, but ..... the menu options are there, ive not modified your SQF, but selecting the menu option just does nothing. any ideas? thanks in advance! -Limey Share this post Link to post Share on other sites
Lala14 135 Posted October 19, 2014 did something happen in the last Arma update that caused this script to stop working?ive been running (very happily) with this script on our Altis Public Insurgency custom map and all of a sudden it stopped working. i think it stopped working around the same time as i updated our dedicated linux server. i'm not sure if it's related, but ..... the menu options are there, ive not modified your SQF, but selecting the menu option just does nothing. any ideas? thanks in advance! -Limey Hmm. I'll take a look and if I can't seem to find out why it's not working will it be ok if you can give me your mission .pbo? All I know from the last update was that they changed some position script commands but that shouldn't have affected this unless they removed the #lightpoint vehicle which then would have broken my script. EDIT It's working on my end. I'm going to need your mission pbo. Share this post Link to post Share on other sites
ssglimey 10 Posted October 19, 2014 Hmm. I'll take a look and if I can't seem to find out why it's not working will it be ok if you can give me your mission .pbo?All I know from the last update was that they changed some position script commands but that shouldn't have affected this unless they removed the #lightpoint vehicle which then would have broken my script. EDIT It's working on my end. I'm going to need your mission pbo. the most recent one is: http://fix8r.com/tmp/2scr_altis_insurgency.altis.pbo sorry for the size (~4.5MB). i put in the enhanced helicopters script and the skins are quite large :( thank you for taking a look. -Limey Share this post Link to post Share on other sites
Lala14 135 Posted October 19, 2014 the most recent one is: http://fix8r.com/tmp/2scr_altis_insurgency.altis.pbo sorry for the size (~4.5MB). i put in the enhanced helicopters script and the skins are quite large :( thank you for taking a look. -Limey Thanks I'll take a look at it in about a couple of hours from now and report back. Share this post Link to post Share on other sites
Lala14 135 Posted October 19, 2014 Hmm its working for me. is it because you are trying to turn it on during the day? ArmA doesn't allow lights to be visible during the day but when it's night they are. Also your repetitive cleanup script is being initialized wrongly. from ] execVM scripts\'repetitive_cleanup.sqf'; change to ] execVM 'scripts\repetitive_cleanup.sqf'; Share this post Link to post Share on other sites
Nexusmax 16 Posted October 22, 2014 very cool script :) Share this post Link to post Share on other sites
eeemb 10 Posted November 4, 2014 (edited) I don't know why, but this script is no longer working. It worked a few days ago, no problem. I put the init line in the Init.sqf file, put the intlight.sqf in the mission folder, and had no problems. Now, it will not work at all. Did something change with arma? If so, it seems it will need rewriting. EDIT: I used the intlight.sqf from the dropdox download linked in forum. now it works.... not sure what the issue was. Version 1.5 versus 1.64 Looks like 1.64 is not working, but 1.5 is???? weird. Edited November 4, 2014 by EEEMB Share this post Link to post Share on other sites
Lala14 135 Posted November 5, 2014 @EEEMB It's working fine for me on version 1.64 D: is it possible if you send me your mission file? Share this post Link to post Share on other sites
eeemb 10 Posted November 5, 2014 I just sent you a PM with link to file. Thank you for taking the time to look at it. It makes no sense to me why it's not working. ---------- Post added at 11:23 ---------- Previous post was at 09:57 ---------- Issue resolved, had a unit named commander which overrode the choice to have crew only initiate the light script in the vehicle. Renaming this unit fixed the issue! Thank you Lala14! Sorry for being dumb :) Share this post Link to post Share on other sites
Guest Posted November 6, 2014 Thanks for informing us about the update :cool: Updated version frontpaged on the Armaholic homepage. Interior Lighting v1.65 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Guest Posted November 11, 2014 Thanks for informing us about the update again mate :cool: Updated version frontpaged on the Armaholic homepage. Interior Lighting v1.651 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
gutiarhero814 2 Posted February 8, 2015 How would you change the light color to green via an add action when your the pilot flying for a halo jump Share this post Link to post Share on other sites
Lala14 135 Posted February 9, 2015 How would you change the light color to green via an add action when your the pilot flying for a halo jump This has been incorporated a long time ago. Although if this is for your own mod I you would have to go ahead and add it to the IL_Config e.g IL_config = IL_config + [ [["Heli_Light_01_base_F"], false, [ [ [0,1,0.5], IL_c_red, IL_attenuation, IL_intensity ] ],true], then you would add for example the RHS GAZ IL_config = IL_config + [ [["Heli_Light_01_base_F"], false, [ [ [0,1,0.5], IL_c_red, IL_attenuation, IL_intensity ] ],true], //Notice here this true which indicates that the light can be changed! [["rhs_tigr_base"],false, [ [ [0,-1.5,2.15], IL_c_orange, IL_att_soft, 10] ],false] //Notice here this false which indicates that the light cannot be changed! Share this post Link to post Share on other sites
Guest Posted March 14, 2015 Thanks for informing us about the updated version mate :cool: Updated version frontpaged on the Armaholic homepage. Interior Lighting v1.653 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
rness 11 Posted March 21, 2015 (edited) EDIT - No problem with your script sorry for this post :) -------------------------------------------------------- Hi, First thanks for your script, i have install this on AltisLife Server. It's works but i have a little problem it's allow only for blue (west) side and not the other group. I have see nothing in IntLight.sqf for fix that, can you tell me if i can set up this for other side ? Thanks Regards Edited March 21, 2015 by rness Share this post Link to post Share on other sites
dreadpirate 173 Posted April 19, 2015 Doesn't seem to be working on the Huron. All other helis tested in editor work fine... Share this post Link to post Share on other sites
NemesisRE 27 Posted June 6, 2015 For the Huron [["B_Heli_Transport_03_F"], false, [ [ [0,-2,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,0,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,2,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,4,0], IL_c_red, IL_attenuation, IL_intensity ] ],true], [["B_Heli_Transport_03_unarmed_F"], false, [ [ [0,-2,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,0,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,2,0], IL_c_red, IL_attenuation, IL_intensity ], [ [0,4,0], IL_c_red, IL_attenuation, IL_intensity ] ],true], Share this post Link to post Share on other sites