Muecke 114 Posted April 6, 2014 (edited) Multiplayer mission called Proman is a type of crCTI.I want to give out this public version for the community. It is a 12vs12 "Conquer The Island" on Altis.Bluefor vs Opfor can build 2 bases with factories to produce units and earn money by capturing towns.A third faction is the Resistance, they are controlled by the AI to defend all active towns.The Commander of every side controls the game so "Teamwork" is absolutely necessary.It is possible to play Coop-Mode as every side can be fully performed by AI.You can set up your match to every personal taste in the parameters.From large scale to small rounds.What you can´t do:-No spawnpoints in towns only in bases-No spawn with custom gear-No endless bases only 2 possibleWhat you can do:-You can spawn into your own controlled AI (UnitSwitch)-You can easy buy units via working "Communication Center"-You can share/give/get money with all teamplayer-You can build structures/statics with support vehicles-You can upgrade your captured towns-there is a lot more you can doFeatures:=================-Full AI command (Take&Hold/Patrol/Transport...)-Civilians in towns (Kill = Penalty)-Build bases freestyle (how you like)-Resistance + Resistancepatrols-Aircraftradar and Artilleryradar (full working)-Infanterie/light&heavy/aircrafts/boats/radarstations-Large Battles with more than 200 units-Lots of weapons-Win by Destruction / Town-Win or Economic-Win by timelimitKnown Issues:=================First to say "Its fully playable".There might be some smaller issues like the Gearmenue needs some tweaks.I wont help you with recoding this public version cause of lack of time.Feel free to edit or rewrite what you like.Just give credits to the authors and rename your version.Notes:=================-You will need a dedicated server to play this.-Read the instructions in briefingRequired Addons:=================-NoneCredits:=================-Mike Melvin for having a great idea-Cleanrock for writing the sourcecode of crCTI-Squeeze for porting it to ArmA-Kastenbier for development/rewriting & making the crCTI possible-Dr.Eyball & Zyklone for coding-Moe for sorting all Weapons & Prices-Kju for helping out in every situation-[R3F] for the logistic scripts-Iceman77 for the Infantry HUD-Display Name by MarKeR-Realistic Jumping/Running Vault Script [bETA]by ProGamer-Realistic repair script by zealot111-and all those I forgot plus the whole Commutiy and for sure BI.....Download: HIT MEArmaholic mirror:- CRcti Proman CTI-24 (@) Edited March 9, 2016 by muecke Share this post Link to post Share on other sites
kremator 1065 Posted April 6, 2014 Good to see Proman surfacing! Thanks for your hard work. Share this post Link to post Share on other sites
mazza 1 Posted April 7, 2014 Good to see Proman surfacing! Thanks for your hard work. Looking forward to this. Is is a full rewrite? Share this post Link to post Share on other sites
BL1P 35 Posted April 7, 2014 Will have to give this a try... nice one Muecke Share this post Link to post Share on other sites
Muecke 114 Posted April 7, 2014 @mazza Its based on the KB Edition just simpler and more compact. @BL1P You should it will bring you memories ;). Share this post Link to post Share on other sites
teilx 4 Posted April 12, 2014 wooohooo nice!!!!!thx Angry Insects Crew Share this post Link to post Share on other sites
gabberxxl 9 Posted April 22, 2014 I really like this mission, but the gear menu gives a headache :rolleyes: Share this post Link to post Share on other sites
dr death jm 117 Posted April 23, 2014 I wont help you with recoding this public version cause of lack of time. Feel free to edit or rewrite what you like. Just give credits to the authors and rename your version. sorry if this is a dumb question but how do i open this in editor, it just hangs never fully opens. i pick 1 ai as player and click preveiw. Share this post Link to post Share on other sites
dr death jm 117 Posted April 26, 2014 Ive been editing the dialogs and added some extra things, but still cant seem to open this mission in editor, Share this post Link to post Share on other sites
psyrixx 10 Posted May 19, 2014 any idea why this kills my linux server? Mission file only downloads 140k, then arma3server stalls. Stays at 100% CPU and about 9% memory (via top) but clients are disconnected. Share this post Link to post Share on other sites
Muecke 114 Posted May 23, 2014 psyrixx something wrong with your server ! Share this post Link to post Share on other sites
Muecke 114 Posted May 31, 2014 Expect this and more in the next update. New Gear Menue Share this post Link to post Share on other sites
kremator 1065 Posted May 31, 2014 Nice Muecke. Can we have tactical glasses in the next version, as I couldn't find them in the previous. I play with tpw_hud (recommend it for all BTW!) and it needs tactical glasses. Share this post Link to post Share on other sites
Muecke 114 Posted May 31, 2014 Nice Muecke. Can we have tactical glasses in the next version, as I couldn't find them in the previous. I play with tpw_hud (recommend it for all BTW!) and it needs tactical glasses. Yes implemented and there is exactly 23 glasses/goggles to choose. Share this post Link to post Share on other sites
spanishsurfer 58 Posted June 3, 2014 How does this mission differ from BECTI? Share this post Link to post Share on other sites
thhamm 53 Posted June 3, 2014 How does this mission differ from BECTI? Like Chuck Norris differs from Stallone. Share this post Link to post Share on other sites
spanishsurfer 58 Posted June 3, 2014 Like Chuck Norris differs from Stallone. Well that wasn't much help. Share this post Link to post Share on other sites
Muecke 114 Posted June 3, 2014 Updated version is available crCTI_24_Proman_Public_v1.1 Changelog: -New Gear System / Equipment Dialog -Civ vehicle placement improved -AI Movement tweaked -Reenable Transport Duty Paradrop / Cargo parachutes -AI Commander: Build structures on clear ground -Improved civilian vehicle placement -tweaks & fixes Download:Hit Me Thanks to Kastenbier for the hard work on it. :ok: Share this post Link to post Share on other sites
hottehotte 2 Posted June 7, 2014 Hi! Your scripter Kastenbier releases his own versions of CRCTI on his Webpage. The current build is V1.17 R32. Can you tell me on which build your mission is based? I'm just trying to understand which changes from his version made it into yours, as I'm following the changelog he provides closely. Share this post Link to post Share on other sites
Muecke 114 Posted June 7, 2014 Proman version ist allways based on the latest build from KB Edition. Mostly all changes are flowing into every version KB, Proman Mod & Public. Its up to you which one you prefer, depends on taste. Share this post Link to post Share on other sites
hottehotte 2 Posted June 8, 2014 Okay, thanks for the info. I just wanted to make sure I won't miss any features or fixes if I use this version instead of the one he provides directly. I wish you a nice long weekend :-) Share this post Link to post Share on other sites
Muecke 114 Posted June 14, 2014 Update: New version v1.2 Changelog: added new ComCenter Building added new Field Hospital Building added Military Walls added Layered Walls changed Price for UGV RCWS Drones (x2) tweaks & fixes Download: Hit Me Share this post Link to post Share on other sites
-J4F-Thunder666 0 Posted June 25, 2014 hi and thank you for this ! We are really CTI Fans since OFP. So is there a Plan for the old Islands/ Arma 3 Map Pack ? greetings Thunder Share this post Link to post Share on other sites
Muecke 114 Posted June 25, 2014 Hi there is actually no plan. There is no terrain released yet. We dont use A3MP or AIA. We wait for old OFP islands from Hotzenplotz but he is struggling with the A3 tools atm. Anyway there is allot to explore on altis so far... Share this post Link to post Share on other sites
-J4F-Thunder666 0 Posted June 28, 2014 Anyway there is allot to explore on altis so far... thats right. thx for info Share this post Link to post Share on other sites