stevenson 1 Posted March 26, 2014 Hi BI community! I present you new retexture - this time for AAF IFV Mora, as you asked. Enjoy. Screenshots: https://pp.vk.me/c618616/v618616978/1501/jY5Cisc0TVw.jpg (181 kB) https://pp.vk.me/c618616/v618616978/150b/HUigoNaWaWU.jpg (249 kB) https://pp.vk.me/c618616/v618616978/1515/nUovabsdD2U.jpg (293 kB) https://pp.vk.me/c618616/v618616978/151f/MWcYOIFsnVc.jpg (285 kB) Download: v 1.0 Download Classname: Steve_IFV_Warrior Changelog/Bugs/Known Issues: v1.0 - first release Share this post Link to post Share on other sites
sonsalt6 105 Posted March 26, 2014 New mod v1.0 available at withSIX. Download now by clicking: @ Stevenson ; Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself. To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work. For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com. Share this post Link to post Share on other sites
kgino1045 12 Posted March 26, 2014 Now that is i called tracked IFV Thank you very much sir you are awesome XD Share this post Link to post Share on other sites
Guest Posted March 26, 2014 Release frontpaged on the Armaholic homepage. BLUFOR IFV-Mora retexture v1.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
tmortensen 10 Posted March 26, 2014 All of the hinges and brackets are still looking rather green compared to the rest, cant this be fixed? I have looked to re-skinning before it might be worth hunting through which object texture includes those teeny little pieces. Otherwise, bringing the Warrior back to life :) Share this post Link to post Share on other sites
Siege-A 4056 Posted March 27, 2014 Very nice work, and thanks again for the release. I don't too much mind the green hinges, I actually think it gives the vehicle a little character rather than being all one solid color (which can be rather bland sometimes). Now if I can just figure out what addon I'm using that is making the vehicle slide across the ground when its stationary, then I'd be in business. Thanks for your hard work. Any chance there could be a retextured Patria APC next in the planning? Share this post Link to post Share on other sites
stevenson 1 Posted March 27, 2014 (edited) All of the hinges and brackets are still looking rather green compared to the rest, cant this be fixed? I have looked to re-skinning before it might be worth hunting through which object texture includes those teeny little pieces.Otherwise, bringing the Warrior back to life :) I saw that, but it seems, that those tiny parts are not placed on texture images, that are mentioned in vehicle config. I checked vehicle config and didnt find any other texture, other than Turret and MainBody textures: hiddenselections[] = {"Camo1", "Camo2"}; hiddenselectionstextures[] = {"A3\armor_f_epb\apc_tracked_03\data\apc_tracked_03_ext_indp_co.paa", "a3\armor_f_epb\apc_tracked_03\data\apc_tracked_03_ext2_indp_co.paa"}; It looks like Warrior takes those parts from other texture image, included in game, but not mentioned in config. That how it looks like: https://pp.vk.me/c618616/v618616978/1846/X4-KWuwvXk4.jpg (397 kB) (397 kB) Both textures are completely black.And vehicle still have those parts. If I`m wrong and there exist a way to fix that - please tell me. Thank you. Very nice work, and thanks again for the release. Thanks for your hard work. Any chance there could be a retextured Patria APC next in the planning? Thank you! It`s been already presented at Massi`s "USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force" addon: http://imagizer.imageshack.us/a/img802/3966/feg2.jpg Actually, after I saw Patria version for USMC I thought "Why not add Kuma as USMC tank", so it was source of Idea for me. So no, I would not make Patria retexture =) Edited March 27, 2014 by Stevenson Share this post Link to post Share on other sites
AveryTheKitty 2626 Posted March 27, 2014 I saw that, but it seems, that those tiny parts are not placed on texture images, that are mentioned in vehicle config.I checked vehicle config and didnt find any other texture, other than Turret and MainBody textures: hiddenselections[] = {"Camo1", "Camo2"}; hiddenselectionstextures[] = {"A3\armor_f_epb\apc_tracked_03\data\apc_tracked_03_ext_indp_co.paa", "a3\armor_f_epb\apc_tracked_03\data\apc_tracked_03_ext2_indp_co.paa"}; It looks like Warrior takes those parts from other texture image, included in game, but not mentioned in config. That how it looks like: https://pp.vk.me/c618616/v618616978/1846/X4-KWuwvXk4.jpg (397 kB) (397 kB) Both textures are completely black.And vehicle still have those parts. If I`m wrong and there exist a way to fix that - please tell me. Thank you. Thank you! It`s been already presented at Massi`s "USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force" addon: http://imagizer.imageshack.us/a/img802/3966/feg2.jpg Actually, after I saw Patria version for USMC I thought "Why not add Kuma as USMC tank", so it was source of Idea for me. So no, I would not make Patria retexture =) You CAN fix the Proxies. But you have to edit the model itself either through O2 or through Notepad++ or something. Share this post Link to post Share on other sites
Siege-A 4056 Posted March 27, 2014 Thank you! It`s been already presented at Massi`s "USSOCOM 75th Ranger, Navy SEALs DEVGRU and Delta Force" addon: http://imagizer.imageshack.us/a/img802/3966/feg2.jpg Actually, after I saw Patria version for USMC I thought "Why not add Kuma as USMC tank", so it was source of Idea for me. So no, I would not make Patria retexture =) My apologies, I accidentally asked about the wrong vehicle (I blame it on BI)...I had meant to ask you if you may be planning a retexture of the AFV-4 Gorgon, which is the APC for the AAF. The Gorgon would be a close representation of a Stryker IFV. Sorry for the confusion. Share this post Link to post Share on other sites
stevenson 1 Posted March 28, 2014 You CAN fix the Proxies. But you have to edit the model itself either through O2 or through Notepad++ or something. If you can suggest me how to do that via Notepad++, please tell me =) Thank you! My apologies, I accidentally asked about the wrong vehicle (I blame it on BI)...I had meant to ask you if you may be planning a retexture of the AFV-4 Gorgon, which is the APC for the AAF. The Gorgon would be a close representation of a Stryker IFV. Sorry for the confusion. Well, I`m doing a addon pack for my A3 unit where we use another retexture of Gorgon as OpFor vehicle, so we don`t need it right now. I think one day I`ll do that, but before that I`ll do retexture of T-100, Tempest/Kamaz and Buzzard/Some other plane. So it wouldn`t be soon, sorry =) Share this post Link to post Share on other sites
PubicWarrior 10 Posted April 1, 2014 Is this vehicle amphibious by any chance? It would look great rolling up the beach with some of massi's marines Share this post Link to post Share on other sites
disco.modder 116 Posted April 1, 2014 Is this vehicle amphibious by any chance? It would look great rolling up the beach with some of massi's marines Nope. Share this post Link to post Share on other sites
UK_Apollo 476 Posted August 25, 2014 Hi Stevenson, Is there any chance you could update this with working bisign/bikey's please? Thanks, Apollo 3 Commando Brigade Share this post Link to post Share on other sites