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Description:

This is an updated version of the defuse the bomb script from ARMA 2.

Code is a randomly generated array of numbers, has a custom gui for the keypad, ENT is to enter the code, and CLR is to clear the display. If you become desperate or mess up the code you can cut one of the wires which is also selected randomly.

Disclaimer:

The same disclaimer as the previous author. Feel free to tweak the scripts to your needs, or make a better version. Just share with our community.

Credits:

Original Author - here

Updated by - cobra4v320 for ARMA 3

MP Updated by - K0rd

Change Log:

Version 1.3: Just a place holder for now, I will update the downloads later tonight.

  • Fixed the dialog so now when you hit the CLR button you no longer get these brackets [] instead you get an empty space.
  • Changed the timer so it now uses hh:mm:ss timetostring
  • Fixed fully MP compatible thanks to K0rd and his hard work.

Version 1.2:

  • Updated GUI for cutting wires.
  • You can now cut a wire to defuse the bomb.
  • Added clipping sound effect for wires.
  • I'm going to work on maybe doing a sequence of cutting the wires or maybe you have to cut two wires in a certain order.

Version 1.1:

  • New example mission, you now have to search the laptops to find the code to defuse the bomb. This can be changed to anything, objects, soldiers, vehicles, etc
  • New GUI, the # an * have been replaced with ENT and CLR.
  • GUI now moves if you click and hold.
  • Using timetostring as the timer now.

Version 1.0:

  • Released

Future Updates:

  • WIP - Adding a wire cutting sequence
  • Adding in cut wire pictures for when the wires are actually cut
  • Create custom dialog defines so they do not interfer with other mods or addons

Download:

MediaFire

Armaholic

Edited by cobra4v320
  • Like 1

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Very useful for me. Thank you very much ! :bounce3:

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Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Nice!

One idea here ... make the "Arm the Bomb" script too :cool: that would be really cool and it could replace the default put charge with the mouse whell.

Thanks for the script

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Nice!

One idea here ... make the "Arm the Bomb" script too :cool: that would be really cool and it could replace the default put charge with the mouse whell.

Thanks for the script

Couldnt find the arm the bomb script. Do you have a link?

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is there an option to have the timer show [hour,minute,seconds] instead of only seconds ? (the mission will run for about an hour / hour and a half and the bomb needs to go off at the end destroying kavala

here is the code for the timer just so people can get it updated

bombtimer.sqf

private ["_bomb", "_time"];
_bomb = _this select 0;
_time = _this select 1;

while {_time > 0 && !(DEFUSED)} do {
_time = _time - 1; 
sleep 1; 
hintSilent format ["Time: %1", _time];

if (_time < 1) then { _blast = createVehicle ["Bo_GBU12_LGB", position _bomb, [], 0, "NONE"] };
if (ARMED) then {_time = 5; ARMED = false};
};

deleteVehicle _bomb;
hintSilent ""; 

Edited by supergruntsb78

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What I would like to see is an intel object with the code. That way if you find the intel (maybe on the person of a dead bad dude) you can now defuse the bomb

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What I would like to see is an intel object with the code. That way if you find the intel (maybe on the person of a dead bad dude) you can now defuse the bomb

for that i used the download data script the unit raids a rebel HQ find evidence follows it and along the way find some intel about the code on some computer but its a static code i hope a way can be found to implent the random code somehow and link it to something (a hint or a chat massage ? )

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Download updated first page.

Change Log:

  • New example mission, you now have to search the laptops to find the code to defuse the bomb. This can be changed to anything, objects, soldiers, vehicles, etc
  • New GUI, the # an * have been replaced with ENT and CLR.
  • GUI now moves if you click and hold.
  • Using timetostring as the timer now.

Edited by cobra4v320

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New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Awesome changes!

Do you think it would be possible to add a few alternatives to defuse the bomb, like "cut the blue wire" or "cut the yellow wire" and maybe even randomize wire colors so there could be 2 yellow wires for further confusion. And maybe a panic option to rip out all wires at once with a very low chance of success (somewhat between 1-3%).

Got no idea about GUI or dialogues in arma3 so don't know if it's possible at all.

Really looking forward to see this script in a mission. :D

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I was actually thinking about doing that. If you look at the photo there is L1 through L4 below the wiring. I could do a random sequence of cutting the wiring. This could be another possible option if you cannot find the code. I will definitely look into this later. Another thing that needs to be done is making this MP compatible and removing the hint messages with something more appropriate.

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Here is what I think it could look like with cutting the wires.

Untitled.jpg

Edited by cobra4v320

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Another thing that needs to be done is making this MP compatible

Noooooooooooooooooooooooo

lol -iv'e spent over 5+ hrs creating a mission that involves locating the 4 laptops spread out over Takistan to get the code to defuse the bomb in a place with 20 hostages!

What is the problem with it not being MP compatible??

Btw nice bit of work you've done :cool:

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Yeah that's looking good, you could probably add something like increasing fatigue when the cursor is over one of the wires before cutting them, to trigger those heavy breathing sounds, heh.

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Untitled.jpg

Okay here is another update.

You can now cut a wire to defuse the bomb. I'm going to work on maybe doing a sequence of cutting the wires or maybe you have to cut two wires in a certain order.

Download has been updated on the first page.

Edited by cobra4v320

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New version frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Noooooooooooooooooooooooo

lol -iv'e spent over 5+ hrs creating a mission that involves locating the 4 laptops spread out over Takistan to get the code to defuse the bomb in a place with 20 hostages!

What is the problem with it not being MP compatible??

Btw nice bit of work you've done :cool:

Sry to quote my own post but,what would be the issue in MP?

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Sry to quote my own post but,what would be the issue in MP?

Has anyone tested this in MP would be my question. I have not had a chance to.

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