Stekelenburg 10 Posted April 7, 2014 (edited) Hello, a lot of things used by the Dutch Army are already in ArmA 3: FN Minimi, FN MAG, Diemaco C7/C8 (Canadian Armed Forces Mod) AH64D Apache (HAFM helicopter port) C130J (Theebu) C17 (RandomSlap) F35B (Chortles) F16 (HAFM) Cougar (WIP in some mods) It would be realy awesome if you could retexture and add them to this mod Edited April 22, 2014 by Stekelenburg Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 7, 2014 (edited) i have to see if the author's permit use outside of their modifications. and 2nd well thats abit to much for me to do on my own. best would be if the weapons are in seperate .PBO so i dont have to incorporate them in my package like i did with the coveralls, balaclava's and the CH47. but it would indeed be very nice to have atleast the C7/8 FN minimi and a AH64D. [edit] i just downloaded the whole canadians mod and took a look, well... lets see if i get permission for the weapons. but if anyone can come up with these: http://31.media.tumblr.com/10a07cdfba02899962a78f9e02c9983c/tumblr_mtanf5hkzV1ryr3vbo1_1280.png (323 kB) boy ow boy. Edited April 7, 2014 by =KCT=BlackMamba Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 7, 2014 Great! And btw nice ghillie suits Share this post Link to post Share on other sites
ratnl 27 Posted April 13, 2014 these range rovers will fit in this mod http://forums.bistudio.com/showthread.php?176138-HAFM-ArmA-2-UK-Wheeled-Import Share this post Link to post Share on other sites
Daantjeeuh 10 Posted April 14, 2014 I would love to have some Dutch Diemaco's in the mod as stated above! Perhaps you can contact the guy that creates the DAF mod for A2 and see if you can carry over some stuff and give them a nice repaint perhaps? Just a thought... Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 14, 2014 And if you can't get the Diemaco, you always could try to get the M4, looks a lot like the Diemaco and it's better then the standard MX Rifles Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 14, 2014 small update of whats cooking in the kitchen... http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-14_00002_zps26d3ec74.jpg (102 kB) http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-14_00003_zps168c7214.jpg (116 kB) Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 14, 2014 That's amazing! Thank you very much! Share this post Link to post Share on other sites
Daantjeeuh 10 Posted April 14, 2014 Very awesome indeed! Is that the M4? I'm currently using the CAF C7s but if these come in the mod... sweet! Quick heads-up: I saw a marksman rifle but the Netherlands do not have anything like that (http://www.defensie.nl/organisatie/landmacht/inhoud/materieel) Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 15, 2014 yeah well consider it a placeholder for now.. i do have a M107 the fnmag and the m4's/shortbarrel in the package i might add a different marksman rifle later tough. as of right now im trying to find a useable handanim for the m107, once ive found one thats close enough i will add a replacement for the m4spr. Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 15, 2014 (edited) so this marskmans rifle would fit much better doesnt it ??? it is a retextured L115A3 from the BAF DLC http://i1131.photobucket.com/albums/m550/blackmamba965/2014-04-15_00001_zpsf2c4f3a8.jpg (104 kB) still looking for a good handanim ... Edited April 15, 2014 by =KCT=BlackMamba Share this post Link to post Share on other sites
ratnl 27 Posted April 15, 2014 Nice looking rifle Verstuurd vanaf mijn HTC One X+ met Tapatalk Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 16, 2014 (edited) This is realy going to be a famous addon, very cool stuff! Edited April 16, 2014 by Stekelenburg Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 17, 2014 (edited) Just a small thing, the MH65 Armed shoots green tracers used by the Opfor, but Blufor has got red tracers instead of green ones Edited April 17, 2014 by Stekelenburg Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 18, 2014 @ Stekelenburg, sorted for the next update.. some progress on the Marksman rifle : Added side rails, Added Harris bipod, updated ammo clips, Custom gun fire sound, Custom silenced sound, Custom bolt reload sound, New textures : Green/Tan, To Do : Icons... Share this post Link to post Share on other sites
ratnl 27 Posted April 18, 2014 Nice work Verstuurd vanaf mijn HTC One X+ met Tapatalk Share this post Link to post Share on other sites
Stekelenburg 10 Posted April 20, 2014 Very nice, if you see the progress from v1.0 to v2.0 it's realy amazing, thank you very much for this addon and keep up the great work! Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 21, 2014 1st updated... Share this post Link to post Share on other sites
Guest Posted April 21, 2014 Thanks for sending us the new release :cool: Updated version frontpaged on the Armaholic homepage. Dutch MARSOF Units v2.0 =============================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
CSLALUKI 30 Posted April 21, 2014 Nice work on these units Blackmamba ! Share this post Link to post Share on other sites
sonsalt6 105 Posted April 21, 2014 New update v2.0 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
p_siddy 58 Posted April 21, 2014 Loving the L115A3! Very nice! Will it have a working Harris Bi-Pod? Share this post Link to post Share on other sites
ratnl 27 Posted April 21, 2014 Thank you for this update!! Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 21, 2014 @P-siddy i have an idea to make it work, and allready added a bipod_axis to make it collapse when the character go's prone with using (translation "AltSurface") kind of like how the CH47's wheel dampers work, only backwards. Share this post Link to post Share on other sites
ratnl 27 Posted April 21, 2014 Noticed that when holding the M107 the hand-animation is very strange Share this post Link to post Share on other sites