HorbeySpector 164 Posted November 27, 2013 (edited) watching them right now. :) looks like it's in a 'releasable' state. :rolleyes: edit: Question 1; can you place 2 combat support modules so you can for example sync 1 with CAS and use the item laserdesignator and sync another one with transport and use the item radio? Question 2; is it possible to seperate the viewdistance settings in 'island' render distance (forgot the in-game name) & object render distance? Edited November 27, 2013 by ltsThomas Share this post Link to post Share on other sites
friznit2 350 Posted November 27, 2013 1. Possibly, not actually tried that. It might break horribly. Probably. Only one way to find out! 2. Theoretically...no. Not with the tools we have available. Of course, if there's an alternative VD script you prefer out there, you can simply not place the ALiVE module and use your preferred method. Share this post Link to post Share on other sites
MANTIA 55 Posted November 27, 2013 I really don't see why this couldn't be done but figured I would ask to make sure its possible. Q:Would it be possible create an ALiVe TvT mission? Basically two group playing against each other working with a.i. friendlies as well? Share this post Link to post Share on other sites
gunny1979 3 Posted November 27, 2013 I really don't see why this couldn't be done but figured I would ask to make sure its possible.Q:Would it be possible create an ALiVe TvT mission? Basically two group playing against each other working with a.i. friendlies as well? Of Course, in fact our Foursome Mission that we will release as an ALiVE Showcase, is exactly that :cool: Share this post Link to post Share on other sites
acoustic 82 Posted November 29, 2013 Pretty pumped for this guys. Once it's released, gonna get my community going crazy on some Arma III ;). Share this post Link to post Share on other sites
Nichols 243 Posted November 30, 2013 Can't wait to have this in action in our community as well. Share this post Link to post Share on other sites
wolffy.au 9 Posted November 30, 2013 Plenty of testing been happening these last few days. Not long to wait boys... Share this post Link to post Share on other sites
xendance 3 Posted November 30, 2013 1. Possibly, not actually tried that. It might break horribly. Probably. Only one way to find out!2. Theoretically...no. Not with the tools we have available. Of course, if there's an alternative VD script you prefer out there, you can simply not place the ALiVE module and use your preferred method. Re: Point number 2, there's are separate script commands for view and object distance. The object distance command doesn't work though. So theoretically, it is possible. Though not in practise currently ;) http://feedback.arma3.com/view.php?id=11835 Share this post Link to post Share on other sites
p0laris 14 Posted December 1, 2013 Did you guys release it ;)) I just saw the files up on the dev-heaven ;)) Share this post Link to post Share on other sites
friznit2 350 Posted December 1, 2013 Nope! Just a test. Nothing to see here, move along :p Very busy weekend though and we're all hard at work making everything ship shape :) Share this post Link to post Share on other sites
gunny1979 3 Posted December 1, 2013 Released! http://forums.bistudio.com/showthread.php?169350-ALiVE-Advanced-Light-Infantry-Virtual-Environment&p=2567842#post2567842 Share this post Link to post Share on other sites
wolffy.au 9 Posted December 1, 2013 BIF Mods - can you please lock this thread. Thank you. Share this post Link to post Share on other sites