BloodoftheScribe 12 Posted September 22, 2013 (edited) New Version 1.5 - Desert Camo Changelog V1.5 -Added Desert Camo-Fixed Woodland backpack color-Fixed NV goggles not starting on units-Removed the textures for the ENG, AT, and MED backpacks to reduce size. Backpacks Still use FUTARM basic backpack textures.-Fixed FUTARM ammobox not showing all uniforms (Error in the classname).-Fixed other minor things I can't think of right now.DescriptionA Re-texture of the NATO uniforms, Vests, Headgear, and Hunters With a digital camouflage engineered from scratch in Photoshop using Altis/Stratis terrain color palettes. This digital camo was inspired by breakthrough technology in the camouflage industry which uses complex algorithms of digital shapes and depth to trick the human brain into seeing something other than what is actually there.UsageTo use the FUTARM units in the mission editor, set the side to BluFor and Faction to FUTARM Units.There are two classes to choose from: "Men(Infantry)" and "Vehicles". Alternatively you can accessall of the items through the FUTARM ammobox included with this mod or a VAS.What it IncludesMen(Infantry):Squad LeaderTeam LeaderRifleman (with different uniform variants)Rifleman LightRifleman(AT)GrenadierAutoriflemanCombat MedicCombat EngineerMarksmanUAV OperatorBackpacksStandard KitbagAnti-Tank KitbagMedic KitbagEngineer KitbagVehiclesHunter (unarmed)Hunter HMGHunter GMGAmmo BoxNotes/CreditsThis is my first release version and my first addon period. I appreciate all the feedback and look forward to reading what all of you think! In the future I plan to implement more re-textures for air and other vehicles and maybe a new camo for lighter/urban areas. The class names for all the items are in the Readme.txt.I would also like to thank the following people/companies:.kju [PvPscene] (BI Forums) - For helping me in my noob attemps to create my first config.cppBadHabitz (BI Forums) - For attempting to help me in my noob attemps to create my first config.cppBohemia Interactive - For providing this awesome game, "Arma 3", and its Base models and textures.2LT Fowkes [32IR], CPL Leyland [32IR], PV2 Higgins [32IR], PV2 Ledbetter [32IR], PFC Kaiser [32IR] - For helping me test it out through the various stages.Signed & keys included!Download Version 1.5 Here! Edited September 25, 2013 by BloodoftheScribe New Version Share this post Link to post Share on other sites
Wraith420 10 Posted September 22, 2013 Looks good I will check it out and possibly feature it in a mission! Share this post Link to post Share on other sites
BloodoftheScribe 12 Posted September 22, 2013 Sounds good! let me know if you use it in a mission, I would love to check it out! Share this post Link to post Share on other sites
Valken 623 Posted September 22, 2013 Great Idea! Going to play in Sandbox and see how it measures up! Share this post Link to post Share on other sites
ratnl 27 Posted September 22, 2013 Very nice mod, thanks a lot. Verstuurd vanaf mijn HTC One X+ met Tapatalk 4 Share this post Link to post Share on other sites
pachira 1 Posted September 22, 2013 Looks pretty, could you make a replacement version too? Share this post Link to post Share on other sites
ratnl 27 Posted September 22, 2013 (edited) some screens of this beautiful mod http://img.photobucket.com/albums/v408/patr24/2013-09-22_00004_zps3579b6ff.jpg (113 kB) http://img.photobucket.com/albums/v408/patr24/2013-09-22_00002_zpsdf6d7944.jpg (114 kB) Edited September 22, 2013 by RatNL Share this post Link to post Share on other sites
Guest Posted September 22, 2013 Thanks for sending us the release :cool: Release frontpaged on the Armaholic homepage. FUTARM v1.0 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Maberley 10 Posted September 22, 2013 I love it, it works amazingly well. Will defiantly be using this on my server as my default uniform. Excellent work, cant wait for updates! Share this post Link to post Share on other sites
Brainbug 10 Posted September 22, 2013 looks a bit like a mixture of KLMK and ATACS. But not bad at all! Share this post Link to post Share on other sites
antoineflemming 14 Posted September 22, 2013 looks a bit like a mixture of KLMK and ATACS. But not bad at all! You mean US4CES? Take a look at the backpack. Share this post Link to post Share on other sites
BloodoftheScribe 12 Posted September 22, 2013 US4CES was where I got the idea to add a Emboss to some of the camo pattern to add depth. ---------- Post added at 16:09 ---------- Previous post was at 16:06 ---------- Looks pretty, could you make a replacement version too? Not sure how to do this as of yet, but I will try and work on it! ---------- Post added at 16:12 ---------- Previous post was at 16:09 ---------- I love it, it works amazingly well. Will defiantly be using this on my server as my default uniform. Excellent work, cant wait for updates! Thanks! glad to hear it. some screens of this beautiful modhttp://img.photobucket.com/albums/v408/patr24/2013-09-22_00004_zps3579b6ff.jpg (113 kB) http://img.photobucket.com/albums/v408/patr24/2013-09-22_00002_zpsdf6d7944.jpg (114 kB) Thanks! Your screenshots look great! Share this post Link to post Share on other sites
vagrantauthor 174 Posted September 22, 2013 (edited) Great job, Blood. I really like the look of this camo pattern, and I love the patches added to vests/helmets (Med, Eng, etc). I have a few requests or suggestions - however you wish to take them: -Please make the rolled-sleeve uniform the same kind of combat shirt as the long-sleeve version. That is to say, a solid brown body and camo sleeves instead of camo body and sleeves. -ECH (Light) variants of your helmets with patches like your current selection -Bring the uniform and vest capacities in line with BIS' current defaults. For example, the default NATO uniforms can carry 5 IFAK's, but your uniform of the same style can only carry 2 with an additional small item. Edited September 22, 2013 by vagrantauthor Updates to format and information. Share this post Link to post Share on other sites
BloodoftheScribe 12 Posted September 22, 2013 Great job, Blood. I really like the look of this camo pattern, and I love the patches added to vests/helmets (Med, Eng, etc).I have a few requests or suggestions - however you wish to take them: -Please make the rolled-sleeve uniform the same kind of combat shirt as the long-sleeve version. That is to say, a solid brown body and camo sleeves instead of camo body and sleeves. -ECH (Light) variants of your helmets with patches like your current selection -Bring the uniform and vest capacities in line with BIS' current defaults. For example, the default NATO uniforms can carry 5 IFAK's, but your uniform of the same style can only carry 2 with an additional small item. Copy that, Vagrantauthor. Little mistakes like forgetting to do some of the things you suggested get overlooked sometimes when you're releasing something like this. I really appreciate you bringing these to my attention! I will start working on them right away. Share this post Link to post Share on other sites
vagrantauthor 174 Posted September 22, 2013 This is good stuff, Blood. I wouldn't call anything in this release a mistake. Most user-made uniforms/vests seem to be based on older configs than what BIS is currently running, which is understandable since they can't seem to decide on how much anything should carry. Share this post Link to post Share on other sites
Tacti-Cool 10 Posted September 22, 2013 Beautiful. I like the idea of the MED and ENG tapes on the vests/helms. Would be cool if there was an easy way to customize those for perse, an operators last name. Share this post Link to post Share on other sites
pachira 1 Posted September 22, 2013 I checked it out in the editor and I have to say it looks really nice, the only thing I dislike is that they don't have the US Flag anymore and that they have their class description written on their uniforms. If you make a replacement version, could you change those or make it optional? Share this post Link to post Share on other sites
vagrantauthor 174 Posted September 23, 2013 There are Helmets and Vests without patches for use by anyone. And really, having the US flag on the NATO uniforms defeats the purpose of calling it NATO. NATO isn't made up entirely of US forces. Share this post Link to post Share on other sites
antoineflemming 14 Posted September 23, 2013 There are Helmets and Vests without patches for use by anyone. And really, having the US flag on the NATO uniforms defeats the purpose of calling it NATO. NATO isn't made up entirely of US forces. Yeah, but the guys in the game are US 7th ID (they really should have just renamed them...). But I agree. It's better if they don't have the US flag, unless they are specifically intended to be US forces. Share this post Link to post Share on other sites
vagrantauthor 174 Posted September 23, 2013 Yeah, but the guys in the game are US 7th ID (they really should have just renamed them...). And that's weird because the main character in the campaign as it was last described (Miller) is with the British military. In fact, I think there were only a few named Americans on the NATO side for campaign if I remember the list correctly. Regardless, keep up the good work BloodoftheScribe. Also, nice name. Share this post Link to post Share on other sites
BloodoftheScribe 12 Posted September 23, 2013 Yeah, I didn't add the US flag on the uniforms. Arma 3 does that itself.. I dont know how to remove it... The texture PAA files I created have no flags on them. Share this post Link to post Share on other sites
pachira 1 Posted September 23, 2013 Well that is why I said to make the US Flags optional. That way everybody could be happy. Though I am fine even without the US Flag, I just would like it since I imagine the soldiers to be Americans. Since they have American accents and American style equipment (MX seems like it is supposed to be American and was developed by CMMG) Share this post Link to post Share on other sites
ei8ght 11 Posted September 23, 2013 beautiful camo i love it:459: Share this post Link to post Share on other sites
-OB-.Monty 10 Posted September 23, 2013 Fantastic work on your uniform, they blend in so well with 99% of Altis, even my friends had trouble spotting each other. Thank you Blood. Share this post Link to post Share on other sites
red_spring 294 Posted September 23, 2013 Hey, I've done some screens with your awesome units and I thought to share them : http://img841.imageshack.us/img841/8809/ydvk.jpg http://img841.imageshack.us/img841/6898/e1oc.jpg http://img819.imageshack.us/img819/6520/yiru.jpg http://img203.imageshack.us/img203/6310/owtl.jpg Share this post Link to post Share on other sites