Arissani 11 Posted September 11, 2013 (edited) Introducing FOB Iroquois In our Unit THE 7TH CANADIAN MECHANIZED BRIGADE GROUP we had a need for a FOB to base out of on Altis In the NE of Altis (Grid 235211) is an old broken down military base, with a little TLC i have added most if not all the finishing touches for a working FOB Features - H-Barrier walls. - Walled in space for a medical center. (respawn/revive location) - 2 ECP's (entry control points) with speed reduction barriers. - Space for 4 - 5 helicopters. - Space for armor Repair point. - Room around FOB for several vehicles. - 360 degree static defenses. I've provided the FOB as an SQM so feel free to do as you please if you do use them please provide credit to myself (Arissani) or 7CMBG. I was sure everything was fine :S if anyone else has trouble please let me know here is a new link the SQM is in the FOB Iroquois folder on my mediafire. http://www.mediafire.com/folder/m4imkfotw8pbp/FOB_Iroquois Edited September 13, 2013 by Arissani No squad promotion in this forum section ;) Share this post Link to post Share on other sites
Arissani 11 Posted September 12, 2013 will be updating this soon with script to copy the templates Share this post Link to post Share on other sites
G.Cassista 10 Posted September 12, 2013 Nice Arissani!! I'm glad you posted the fine work you have done for us!! Keep the good Work! Share this post Link to post Share on other sites
Arissani 11 Posted September 12, 2013 Just wanted to add a few more pictures showing closer views of the FOB http://i782.photobucket.com/albums/yy104/jrock169/FOB%20Iroquois/arma32013-09-1211-17-44-25.jpg (123 kB) http://i782.photobucket.com/albums/yy104/jrock169/FOB%20Iroquois/arma32013-09-1211-18-16-61.jpg (110 kB) http://i782.photobucket.com/albums/yy104/jrock169/FOB%20Iroquois/arma32013-09-1211-18-16-61.jpg (110 kB) http://i782.photobucket.com/albums/yy104/jrock169/FOB%20Iroquois/arma32013-09-1211-18-33-30.jpg (107 kB) http://i782.photobucket.com/albums/yy104/jrock169/FOB%20Iroquois/arma32013-09-1211-19-04-79.jpg (109 kB) Share this post Link to post Share on other sites
Maio 293 Posted September 12, 2013 Note that you can always update your first post with these pics ;) Share this post Link to post Share on other sites
Arissani 11 Posted September 12, 2013 Note that you can always update your first post with these pics ;) copy that will do in the future thanks :) Share this post Link to post Share on other sites
big 0 Posted September 13, 2013 Download link does not work. Share this post Link to post Share on other sites
Arissani 11 Posted September 13, 2013 Download link does not work. I was sure everything was fine :S if anyone else has trouble please let me know here is a new link the SQM is in the FOB Iroquois folder on my mediafire. http://www.mediafire.com/folder/m4imkfotw8pbp/FOB_Iroquois Share this post Link to post Share on other sites
Arissani 11 Posted September 13, 2013 could anyone confirm please that the new download link works :) Share this post Link to post Share on other sites
Arissani 11 Posted September 15, 2013 (edited) there is 2 sections of the Mil wall (tall green metal wall in the FOB that was placed there originally by BIS, they are not jiving with the hesco barriers around them and sometime bug out in to the ground leaving a hole in the perimeter will release an updated version fixing this issue Edited September 17, 2013 by Arissani Share this post Link to post Share on other sites
tomclothier 1 Posted September 15, 2013 could anyone confirm please that the new download link works :) Worked for me :) Share this post Link to post Share on other sites
Arissani 11 Posted September 15, 2013 Worked for me :) Great! thanks for that :), lemmie know if any one has any suggestions for changes or additions (space is limited up on that hill :P ) Share this post Link to post Share on other sites
Arissani 11 Posted September 17, 2013 added new wall sections to fixed bugged ones, also reshaped the rear gate an it should be pointed out that there is a HORRID glitch with static weapons placed inside of small bunkers...if you raise or lower the weapon to the point it touches the sandbags on the ledge below it or the roof of the bunker then it kills you an destroys the emplacement, I could remove all of the static weapons an leave the bunkers empty but I'd just rather hold hope that BI fixes that bug Share this post Link to post Share on other sites
SavageCDN 231 Posted September 17, 2013 Thanks for this will check it out. Share this post Link to post Share on other sites
CSLALUKI 30 Posted September 17, 2013 (edited) Nice work, thanks for this Edited September 17, 2013 by [CSLA]LUKI Share this post Link to post Share on other sites
Arissani 11 Posted December 6, 2013 WIP Pictures of a new 1km square training base i have spent hundreds of hrs creating so far, no release date as of yet but stay tuned ( will have an A3 vanilla compatible version as you will see some vehicles from our mods in the WIP pictures lots of pictures to be shared hope you enjoy like always any and all suggestions are welcome!! Front gate vehicle control point (DAY) Front gate vehicle control point (NIGHT) hangars at the training base (NIGHT) added lighting to the inside of hangars Merged together 2 huge semi constructed buildings (targets still not placed) and expanded the CQB range to include these. Cenotaph (DAY) Cenotaph (NIGHT) Spawn area (NIGHT) All targets on the base are from the Babe targets mod pack, new targets are roughly 1/2 the size of the A3 vanilla yellow targets NOTE GREEN TARGETS ARE HOSTAGES and last but not least WIP medical area Share this post Link to post Share on other sites
Arissani 11 Posted December 6, 2013 a few more teasers Section attack range custom runway lighting placed on lake bed runway, includes real world lighting schemes Approach Runoff, hangars and helopads Runway as a whole Share this post Link to post Share on other sites
disco.modder 116 Posted December 6, 2013 Very nice m8, cant wait to try this out! Share this post Link to post Share on other sites
TFM Koun7erfit 10 Posted December 7, 2013 That's looks really nice dude, i'll take this and send it to our mission editors. Share this post Link to post Share on other sites
daneplant 5 Posted December 9, 2013 Brilliant ideas and appears to be well laid out, when you thinking about releasing it buddy :) Share this post Link to post Share on other sites