MANTIA 55 Posted August 28, 2013 Hey guys I've searched around a bit but couldn't find a definite answer. Are there ricochets in Arma 3? Do rounds skip off the ground? Do rounds "travel walls" such as indoors rounds hitting a wall and basically following it down the length of the wall? I gave this a thought the other day after having a firefight with another player inside a building. He was near a corner inside and I could almost see the corner through an open door. In real life you could put rounds at that wall and the angle would take ricochets roughly in the direction of that corner. I just happened to wonder if I should fire some rounds in and try this or if I would just be wasting rounds and giving away my position more than the worth of running rounds down a wall? Share this post Link to post Share on other sites
Smurf 12 Posted August 28, 2013 Yep, except for "following it down the length of the wall". Most walls can be penetrated if your gun is big enough, AP rounds go through vehicles and bounce on the terrain, Try it with some tracer rounds. Share this post Link to post Share on other sites
MANTIA 55 Posted August 28, 2013 Yep, except for "following it down the length of the wall".Most walls can be penetrated if your gun is big enough, AP rounds go through vehicles and bounce on the terrain, Try it with some tracer rounds. So do they ricochet based on the angle of impact? Share this post Link to post Share on other sites
Koukotsu 2 Posted August 28, 2013 So do they ricochet based on the angle of impact? Yes they do, but according to my tests they are completely incapable of doing any damage after deflecting. Just load up some tracer rounds, set the time of day to night and fire some rounds into the pavement or something, it's quite a sight to behold :D Share this post Link to post Share on other sites
purepassion 22 Posted August 28, 2013 Yes they do, but according to my tests they are completely incapable of doing any damage after deflecting. That's incorrect. I have killed multiple soldiers on many occasions with ricochets. :) Share this post Link to post Share on other sites
Koukotsu 2 Posted August 29, 2013 (edited) That's incorrect. I have killed multiple soldiers on many occasions with ricochets. :) Really?! They must have changed things a bit since I last tried it. At one time, I could stand roughly 30-40ft away and skip an entire magazine into a squad mate's torso and they wouldn't even flinch, lol. Oh yeah, it works now Edited August 29, 2013 by Koukotsu Share this post Link to post Share on other sites
maturin 12 Posted August 29, 2013 They didn't change anything. The ricochets slow down, doing less damage. Also note that most Altis buildings have walls you can penetrate with 6.8mm, which is a hugely significant for gameplay. Share this post Link to post Share on other sites
hawk_silk 49 Posted August 29, 2013 Yep bullets do indeed ricochet, just yesterday I surprised myself when I shot a metal sign I'd placed in the editor and the round bounced down into the pavement. With further testing I've determined that rounds will ricochet from metal signs about 75% of the time so I don't see how other materials wouldn't behave in a somewhat similar fashion, of course materials such as wood are not likely to cause a ricochet. Regards Hawk. Share this post Link to post Share on other sites
Smurf 12 Posted August 29, 2013 A nice article: http://www.thefirearmblog.com/blog/2013/02/28/ricochet/ This I don't know if is possible to do in Arma but probably. Share this post Link to post Share on other sites
MANTIA 55 Posted August 29, 2013 A nice article: http://www.thefirearmblog.com/blog/2013/02/28/ricochet/This I don't know if is possible to do in Arma but probably. http://www.thefirearmblog.com/blog/wp-content/uploads/2013/01/ricochet.png This is exactly what I'm talking about. Thanks for the diagram. Has anyone seen diagram like scenarios in Arma 3 play out? Share this post Link to post Share on other sites
bullet purveyor 85 Posted August 29, 2013 You can also see the ricochets effect if you set up a shooting range with steel targets spread out at variable distances. Sometimes two targets at different angels from the shooter get knocked down by one shot. Share this post Link to post Share on other sites
Archosaurus 10 Posted August 29, 2013 Ricochets have been in Arma since OFP1 IIRC. I know for sure that rounds of every kind do indeed ricochet since Arma 2 and do indeed do damage. Share this post Link to post Share on other sites
aus_twisted 0 Posted August 29, 2013 Video I made in the alpha showing lots of Ricochets, most of it was shot before the tracer lighting was improved. Share this post Link to post Share on other sites
maturin 12 Posted September 2, 2013 Ricochets have been in for years. Unfortunately, so have magical cannon rounds that explode twice. Share this post Link to post Share on other sites
Yashamalu 10 Posted September 6, 2013 Anyone knows if ricochets happen on body armor? Suppose the vest is hit at a shallow angle, will the bullets be deflected and do no damage regardless of how many rounds fired? Share this post Link to post Share on other sites