giallustio 770 Posted June 25, 2013 (edited) =BTC= Logistic Version: 0.1 Description: In this script pack you can find two useful scripts: =BTC= Lift, =BTC= Cargo System and =BTC= Fast roping. Some features: - easy to config (=BTC=_Logistic_Init.sqf) - hud helps you to lift objects Keep in mind that the game is changing day by day and some updates may break the script. The helicopters configuration is just a place holder, modify it to fit with your gameplay style! Contact me for bug reporting. Version 0.1 - Released Installation: Copy "=BTC=_Logistic" folder in your mission folder. Add in the init.sqf: _logistic = execVM "=BTC=_Logistic\=BTC=_Logistic_Init.sqf"; Add in the description.ext: class RscPicture { type = CT_STATIC; idc = -1; style = 48; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; font = "PuristaMedium"; //Typeface sizeEx = 0; }; class RscTitles { #include "=BTC=_Logistic\=BTC=_Lift\=BTC=_Hud.h" }; DownLoad:http://www.giallustio.altervista.org/pages/=BTC=_Logistic_A3.php Credits:My clan:= BlackTemplarsClan =Thank you for your support! Edited September 15, 2013 by Giallustio Share this post Link to post Share on other sites
SavageCDN 231 Posted June 25, 2013 Thank you Giallustio for this and BTC Revive Share this post Link to post Share on other sites
giallustio 770 Posted June 25, 2013 It's just a first step! ;) I already add the fast rope option and i'm working on the cargo system! Share this post Link to post Share on other sites
kahna 13 Posted June 25, 2013 How do you set which Helicopters are able to lift and which ones cannot. My Insurgency edit uses Ghosthawks which I don't want lifting anything (primary troop transports) and a Mohawk which I want to use for the heavy lifting (there is one AMV-7 asset in the mission for this purpose). Share this post Link to post Share on other sites
Guest Posted June 25, 2013 Release frontpaged on the Armaholic homepage. =BTC= Logistic [bETA] v0.1 =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Flo 1 Posted June 25, 2013 nice script, mirrored at our page !! :) Share this post Link to post Share on other sites
hellstorm77 2 Posted June 25, 2013 I was wondering if i could get a little help when i try to put the command into description.ext it crashing saying class RscPicture is already being called up. I found which script it is in but im not sure how i would add. class RscPicture { type = CT_STATIC; idc = -1; style = 48; colorBackground[] = {0, 0, 0, 0}; colorText[] = {1, 1, 1, 1}; font = "PuristaMedium"; //Typeface sizeEx = 0; }; class RscTitles { #include "=BTC=_Logistic\=BTC=_Lift\=BTC=_Hud.h" }; the script i need to add it too http://pastebin.com/ixc0F0xq Share this post Link to post Share on other sites
giallustio 770 Posted June 25, 2013 if it's already defined just don't add it! ;) Share this post Link to post Share on other sites
hellstorm77 2 Posted June 25, 2013 only the class RscPicture part is defined Share this post Link to post Share on other sites
brad7 4 Posted June 25, 2013 It's just a first step! ;)I already add the fast rope option and i'm working on the cargo system! Fastrope?! How does it handle? Share this post Link to post Share on other sites
giallustio 770 Posted June 26, 2013 You'll see, nothing special..I don't wanna use mods, so u won't see the ropes sadly Share this post Link to post Share on other sites
pokertour 30 Posted June 26, 2013 Hi Giallustio, Nice script ! I did run the BTC_cargo and it works very well ! If you want i give you my solution for the BTC_Cargo ! Nice work Share this post Link to post Share on other sites
giallustio 770 Posted June 26, 2013 It's an old one, i'm rewriting it to improve it. I know it could work in A3 ;) Share this post Link to post Share on other sites
pokertour 30 Posted June 26, 2013 Humm okay ;) Can i give the solution until your version? It's work, just the paradrop doesn't work. And when i unload box i lost the script VAS Share this post Link to post Share on other sites
mantls 2 Posted June 26, 2013 works like a charm! just had to disable the hint. Share this post Link to post Share on other sites
progamer 14 Posted June 26, 2013 I found a glitch, the vehicle does not Carr the momentum/ speed when dropped from helicopter. It's also really fun to have someone drive down the runway while the helicopter maneuvers above and picks the players in the car up at +100km/h! Share this post Link to post Share on other sites
source 10 Posted June 27, 2013 When I put " obj setvariable ["BTC_Cannot_Lift",1,true]; " into an objects init field it's still liftable. I couldn't find a variable to easily disable the hint. It works though and the updates look good. Share this post Link to post Share on other sites
giallustio 770 Posted June 27, 2013 Thank you for the feedback! I'll be fix them in the next release! ;) Share this post Link to post Share on other sites
daskunk 1 Posted June 27, 2013 You'll see, nothing special..I don't wanna use mods, so u won't see the ropes sadly Maybe BIS would consider adding ropes to the objects library then eh :) Share this post Link to post Share on other sites
Jynx 10 Posted June 27, 2013 Maybe BIS would consider adding ropes to the objects library then eh :) actually i saw ropes in the arma 3 configs........ i think it has to do with the fast roping they say will be in the final version. Share this post Link to post Share on other sites
giallustio 770 Posted June 27, 2013 Do we have only the small chute? That's a shame! Share this post Link to post Share on other sites
revv 15 Posted June 28, 2013 (edited) It may sound silly but when you say only lift is available right now does that mean cargo is not working? I cant seem to get "drag" to work which is why I'm asking. edit: Forgive my stupidness lol Drag does work and I can load ammo crates into a ghosthawk I just get some error pop up saying there's an error on line 26 of the "load.sqf" in the cargo folder. It says missing ";" Then after that there's no option to unload it. Edited June 28, 2013 by Revv Missed something Share this post Link to post Share on other sites
kahna 13 Posted June 28, 2013 The Show Hud is misbehaving and not always working, often it's not working period after respawn. Share this post Link to post Share on other sites
giallustio 770 Posted June 28, 2013 It may sound silly but when you say only lift is available right now does that mean cargo is not working? I cant seem to get "drag" to work which is why I'm asking.edit: Forgive my stupidness lol Drag does work and I can load ammo crates into a ghosthawk I just get some error pop up saying there's an error on line 26 of the "load.sqf" in the cargo folder. It says missing ";" Then after that there's no option to unload it. The cargo is not working atm, i'm re-writing the code... The Show Hud is misbehaving and not always working, often it's not working period after respawn. The hud position problem could be related to your interface size and resolution, could i have your settings? I'll check the respawn problem! Share this post Link to post Share on other sites
giallustio 770 Posted June 28, 2013 Version 0.11 out! Added: - Fast rope script - Cargo system The cargo system is at its first step, i'll be very happe to know your opinion about it. At the moment every vehicle has an infinity capacity, i'll add all the required config in the next release! To use the fast rope feature the pilot has to stabilize the chopper at the required height (configurable in the logistic_init) and then deploy the ropes. Once the ropes have been deployed, players in cargo can use the "fast rope action". I'm thinking about adding a camera for the chopper (PIP style), what do you think? Share this post Link to post Share on other sites