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coolmummy1

ErrorMessage: Config : some input after EndOfFile

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Hi I have tried looking through the forums for an answer but I can't find one. Anyway does anyone know how to fix ErrorMessage: Config : some input after EndOfFile the only thing I think might be causing it is the cannot register unknown string STR_STEAM_OPEN_WORKSHOP_TOOLTIP_MISSION or the other one saying STR_STEAM_OPEN_WORKSHOP_TOOLTIP_GAME. I just do not get it I can run this mission file off my computer but when I try to host it on my dedicated server It does not work someone help me please. And if it was the STR_ things listed above how do I fix it? Oh yea one more thing the mission doesn't even load on the dedicated server but it loads on my computer. I have the following addons on my server

vehicle respawn: http://www.armaholic.com/page.php?id=18791

btc revive: http://forums.bistudio.com/showthread.php?148085-BTC-Revive

virtual ammobox: http://www.armaholic.com/page.php?id=19134

Edited by coolmummy1

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hey coolmummy1,

3 things.

1. welcome to the forums

2. are you running the stable or Dev version.

3. They are scripts and not mods so they may have errors appearing in a black box in game, but should not prevent a mission loading.

4. are both the client and server running the same version (stable vs dev branch)?

cheers.

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Most likely syntax error. Make sure all classes have opening and closing curly brackets and ; at the end

class className

{

};

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Yes the client and the server are running on the same branch which is stable and yes I do have scripts. Sorry for the late response.

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Some input after end of file is as killzonekid mentioned. It means some bracketing is screwed up somewhere- like there isn't the same number of open brackets as closed brackets.

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ok I will see if I will be able to find it thanks

why is it that it works fine hosted from my computer but not from my dedicated server?

Edited by coolmummy1

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Hello there, I know this topic is old but I get the same issu when I want to add a custom ending

Can you help me:

 

class CfgMusic
{
 tracks[]={};
 
 class music1
        {
        name = "tune1";
        sound[] = {"\music\tune1.ogg", db+0, 1.0};
        };
 class music2
        {
        name = "tune2";
        sound[] = {"\music\tune2.ogg", db+0, 1.0};
        };
 class music3
        {
        name = "tune3";
        sound[] = {"\music\tune3.ogg", db+0, 1.0};
        };
 class music4
        {
        name = "tune4";
        sound[] = {"\music\tune4.ogg", db+0, 1.0};
        };
 class music5
        {
        name = "tune5";
        sound[] = {"\music\tune5.ogg", db+5, 1.0};
        };
 class music6
        {
        name = "tune6";
        sound[] = {"\music\tune6.ogg", db+0, 1.0};
        };
 class music7
        {
        name = "tune7";
        sound[] = {"\music\tune7.ogg", db+0, 1.0};
        };
 class music8
        {
        name = "tune8";
        sound[] = {"\music\tune8.ogg", db+0, 1.0};
        };
 class music9
        {
        name = "tune9";
        sound[] = {"\music\tune9.ogg", db+0, 1.0};
        };
 class music10
        {
        name = "tune10";
        sound[] = {"\music\tune10.ogg", db+0, 1.0};
        };
 class music11
        {
        name = "tune11";
        sound[] = {"\music\tune11.ogg", db+0, 1.0};
        };
 class music12
        {
        name = "tune12";
        sound[] = {"\music\tune12.ogg", db+0, 1.0};
        };
};

 class CfgSounds {
     sounds[] = {};
    
 class sound1 
     {
     name = "sound1";
     sound[] = {"sound\sound1.ogg", 1, 1};
     titles[] = {};
     };

 class sound2 
     {
     name = "sound2";
     sound[] = {"sound\sound2.ogg", 5, 1};
     titles[] = {};
     };

 class sound3 
     {
     name = "sound3";
     sound[] = {"sound\sound3.ogg", 5, 1};
     titles[] = {};
     };
     
 class sound4
     {
     name = "sound4";
     sound[] = {"sound\sound4.ogg", 5, 1};
     titles[] = {};
     };

 class sound5
     {
     name = "sound5";
     sound[] = {"sound\sound5.ogg", 5, 1};
     titles[] = {};
     };

 class sound6
     {
     name = "sound6";
     sound[] = {"sound\sound6.ogg", 15, 1};
     titles[] = {};
     };
     
class sound7 
     {
     name = "sound7";
     sound[] = {"sound\sound7.ogg", 25, 1};
     titles[] = {};
     };

 class sound8
     {
     name = "sound8";
     sound[] = {"sound\sound8.ogg", 5, 1};
     titles[] = {};
     };

 class sound9
     {
     name = "sound9";
     sound[] = {"sound\sound9.ogg", 15, 1};
     titles[] = {};
     };
 };
 
onLoadName="Operation Black Sand"; //Mission Name
Author="Little Dude Arts."; //Author's name
loadScreen="image1.jpg"; //Image info
onLoadMission="Radio contact lost."; //Message
};
};

class CfgDebriefing 

 class end1
 {
  title = "Mission Failed";
  subtitle = "You have been spotted!";
  description = "CSAT's forces are incoming.";
  pictureBackground = "";
  picture = "";
  pictureColor[] = {0.0,0.3,0.6,1};
 

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Same answer, check your brackets. You have two extra closing brackets after the onloadmission entry, and class end1 does not have a closing bracket.

  • Like 1

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onLoadName="Operation Black Sand"; //Mission Name
Author="Little Dude Arts."; //Author's name
loadScreen="image1.jpg"; //Image info
onLoadMission="Radio contact lost."; //Message
}; // this
}; // this

Also, your CfgDebriefing syntax is incorrect as well.

  • Like 2

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onLoadName="Operation Black Sand"; //Mission Name
Author="Little Dude Arts."; //Author's name
loadScreen="image1.jpg"; //Image info
onLoadMission="Radio contact lost."; //Message
}; // this
}; // this

class CfgDebriefing 
{
 class end1
 {}
  title = "Mission Failed";
  subtitle = "You have been spotted!";
  description = "CSAT's forces are incoming.";
  pictureBackground = "";
  picture = "";
  pictureColor[] = {0.0,0.3,0.6,1};

And now? 

This is the only thing that block me from finishing my mission

 

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Let's compare it to CFGMusic and its classes in your example:

 

class CfgMusic
{  //  <--CFGMusic OPEN
 tracks[]={};
 
 class music1
        {  //  <--music1 OPEN
        name = "tune1";
        sound[] = {"\music\tune1.ogg", db+0, 1.0};
        };  //  <--music1 CLOSED
// same for class music2-12
};  //  <--CFGMusic CLOSED
onLoadName="Operation Black Sand"; //Mission Name
Author="Little Dude Arts."; //Author's name
loadScreen="image1.jpg"; //Image info
onLoadMission="Radio contact lost."; //Message
}; // <--WHERE DID THIS COME FROM
}; // <--WHERE DID THIS COME FROM

class CfgDebriefing 
{  //  <--CfgDebriefing OPEN, NEVER CLOSED
 class end1
 {}  //  <--end1 OPEN AND CLOSED
  title = "Mission Failed";
  subtitle = "You have been spotted!";
  description = "CSAT's forces are incoming.";
  pictureBackground = "";
  picture = "";
  pictureColor[] = {0.0,0.3,0.6,1};

 

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Well! I do apreciate what you just did by not giving me the script already done bcuz I just learn from my mistakes. Thanks to everyone who help me!

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