HorribleGoat 1473 Posted July 7, 2019 have you set up the O2Script path in the Toolbox settings in the Blender settings - addons tab? Share this post Link to post Share on other sites
RSandiford 3 Posted July 7, 2019 1 minute ago, HorribleGoat said: have you set up the O2Script path in the Toolbox settings in the Blender settings - addons tab? D:\SteamLibrary\steamapps\common\Arma 3 Tools\ObjectBuilder\ Like so? Or should it be the actual file? Share this post Link to post Share on other sites
RSandiford 3 Posted July 7, 2019 2 minutes ago, RSandiford said: D:\SteamLibrary\steamapps\common\Arma 3 Tools\ObjectBuilder\ Like so? Or should it be the actual file? OK I set it to path/to/O2Script.exe and it works now 😄 Thanks very much! 1 Share this post Link to post Share on other sites
RSandiford 3 Posted July 8, 2019 I'm all kinds of confused about adding mass to geometry LOD... I don't have the mass option that is shown here when selecting geo LOD http://friedenhq.org/arma-ii/using-the-fhq-arma-toolbox-for-blender/ And then, I have no idea to assign weight to components (When I import a sample it shows weight, but even then it's not editable) Halp? Share this post Link to post Share on other sites
HorribleGoat 1473 Posted July 8, 2019 you need to be in edit mode and the mass tools become available in the left side toolbars Arma tab Share this post Link to post Share on other sites
RSandiford 3 Posted July 8, 2019 6 hours ago, HorribleGoat said: you need to be in edit mode and the mass tools become available in the left side toolbars Arma tab I see, thanks. Is there an up to date guide on this, or no? Share this post Link to post Share on other sites
RSandiford 3 Posted July 8, 2019 I've set component weights by selecting component, specifying weight to set, then press set mass on selected. The pressing distribute mass to selected twice. I don't know why, it seemed to give it 8x more weight unless pressed twice. I'm sure these are doing something I don't understand. Still no mass setting for the whole geom. It's it auto calculated? Share this post Link to post Share on other sites
Alwarren 2767 Posted July 8, 2019 48 minutes ago, RSandiford said: I've set component weights by selecting component, specifying weight to set, then press set mass on selected. The pressing distribute mass to selected twice. I don't know why, it seemed to give it 8x more weight unless pressed twice. I'm sure these are doing something I don't understand. Still no mass setting for the whole geom. It's it auto calculated? "Set Mass on selected" sets the entered mass on all selected vertices. Usually, you will want to use "Distribute mass on selected". Share this post Link to post Share on other sites
RSandiford 3 Posted July 8, 2019 8 minutes ago, Alwarren said: "Set Mass on selected" sets the entered mass on all selected vertices. Usually, you will want to use "Distribute mass on selected". Yes.. I see. There is an update delay on the "ARMA group weight" display, so I was having to press it twice before I saw the result. How about overall weight for the geom lod? I set a named property called mass which seemed to do something, but not sure 🙂 Share this post Link to post Share on other sites
Alwarren 2767 Posted July 9, 2019 15 hours ago, RSandiford said: How about overall weight for the geom lod? I set a named property called mass which seemed to do something, but not sure 🙂 Only the mass assigned to components/vertices will be used. Share this post Link to post Share on other sites
Rismarck 1082 Posted July 31, 2019 Hi Alwarren, Steam recently updated my Blender to 2.80, so I though I will give it a try. Downloaded latest Toolkit for 2.8, but couldn´t find an option to export .rtm files anymore. Is this option still available? Kind regards, Share this post Link to post Share on other sites
Alwarren 2767 Posted August 2, 2019 On 7/31/2019 at 11:00 PM, Rismarck said: Steam recently updated my Blender to 2.80, so I though I will give it a try. Downloaded latest Toolkit for 2.8, but couldn´t find an option to export .rtm files anymore. Is this option still available? Check the Console (Menu Window->Toggle System Console) and check if there are any error messages visible Share this post Link to post Share on other sites
Rismarck 1082 Posted August 2, 2019 Please find below message log (latest Toolbox build) Spoiler Share this post Link to post Share on other sites
Alwarren 2767 Posted August 2, 2019 Are you sure you have the latest version? Also make sure you don't install over an old version, remove it entirely before you update. Share this post Link to post Share on other sites
Rismarck 1082 Posted August 3, 2019 I downloaded the latest version, which is listed in the forum. But Blender Addon tab shows version 3.0.0. I completely deleted the addon before. Blender 2.8 is a fresh installed/updated by Steam. Before that I used 2.79 also Steam version. Share this post Link to post Share on other sites
Eladorn 0 Posted August 7, 2019 guys, im having some problems exporting RTM. For some reason the option doesnt show in the export tab. Its probably the same problem Rismarck is experiencing Share this post Link to post Share on other sites
Alwarren 2767 Posted August 8, 2019 I cannot reproduce any issues with loading the addon; it works fine for me, I have no clue what could be wrong here. @Eladorn, have you checked the system console? Share this post Link to post Share on other sites
Sekra 10 Posted August 8, 2019 Having the same issue with exporting rtm missing from the menu. Blender 2.80, downloaded from Blender website, using latest version of toolbox; Spoiler Read prefs: \AppData\Roaming\Blender Foundation\Blender\2.80\config\userpref.blend AL lib: (EE) SetChannelMap: Failed to match front-center channel (2) in channel map found bundled python: \Blender Foundation\Blender\2.80\python Arma Toolbox registering Internal classes... properties registering properties operators panels lists Register done Register done Read blend: \ArmaRig_V6_2.blend Load Hook: \ArmaRig_V6_2.blend Dependency cycle detected: OBArmaRig/RightArm/POSE_IK_SOLVER() depends on OBArmaRig/RightForeArm/BONE_READY() via 'IK Solver Owner' OBArmaRig/RightForeArm/BONE_CONSTRAINTS() via 'Constraints -> Ready' OBArmaRig/@Control_RArmTwist/BONE_DONE() via 'Action' OBArmaRig/@Control_RArmTwist/BONE_READY() via 'Ready -> Done' OBArmaRig/@Control_RArmTwist/BONE_CONSTRAINTS() via 'Constraints -> Ready' OBArmaRig/@Control_RArmTwist/BONE_POSE_PARENT() via 'Pose -> Constraints Stack' OBArmaRig/RightArm/BONE_DONE() via 'Parent Bone -> Child Bone' OBArmaRig/RightArm/POSE_IK_SOLVER() via 'IK Chain Result' Dependency cycle detected: OBArmaRig/LeftArm/POSE_IK_SOLVER() depends on OBArmaRig/LeftForeArm/BONE_READY() via 'IK Solver Owner' OBArmaRig/LeftForeArm/BONE_CONSTRAINTS() via 'Constraints -> Ready' OBArmaRig/@Control_LArmTwist/BONE_DONE() via 'Action' OBArmaRig/@Control_LArmTwist/BONE_READY() via 'Ready -> Done' OBArmaRig/@Control_LArmTwist/BONE_CONSTRAINTS() via 'Constraints -> Ready' OBArmaRig/@Control_LArmTwist/BONE_POSE_PARENT() via 'Pose -> Constraints Stack' OBArmaRig/LeftArm/BONE_DONE() via 'Parent Bone -> Child Bone' OBArmaRig/LeftArm/POSE_IK_SOLVER() via 'IK Chain Result' Detected 2 dependency cycles write_customdata error: layer '':15 - can't be written to file rna_uiItemO: operator missing srna 'armatoolbox.exportrtm' \AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\ArmaToolbox\__init__.py:432 rna_uiItemO: operator missing srna 'armatoolbox.exportrtm' \AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\ArmaToolbox\__init__.py:432 rna_uiItemO: operator missing srna 'armatoolbox.exportrtm' \AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\ArmaToolbox\__init__.py:432 fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\ASCExporter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\ASCImporter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\ArmaProxy.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\ArmaTools.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\BITxtWriter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\MDLImporter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\MDLexporter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\RTMExporter.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\RVMatTools.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\SelectionTools.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\lists.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\operators.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\panels.py' fake_module: addon missing 'bl_info' gives bad performance!: '\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\properties.py' rna_uiItemO: operator missing srna 'armatoolbox.exportrtm' \AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\ArmaToolbox\__init__.py:432 NOTE I removed the beginnings of paths for my own security, you can never be too careful.. Share this post Link to post Share on other sites
Robb_ 38 Posted August 8, 2019 I think you guys are using armatoolbox version 3.0.2 when you should be using 3.0.3. The 3.0.2 version had rtm export problems.https://github.com/AlwarrenSidh/ArmAToolbox/releases 1 Share this post Link to post Share on other sites
Sekra 10 Posted August 8, 2019 11 minutes ago, Robb_ said: I think you guys are using armatoolbox version 3.0.2.... You are absolutely right.. I just downloaded the one from the first post which points to 3.0.2... Share this post Link to post Share on other sites
RSandiford 3 Posted August 11, 2019 Have just discovered that if vertex weight on vertices in vertex groups is set to 0, the groups don't export! Not sure if this is intentional, but it certainly caught me out. I couldn't figure out why my geometry wasn't working, until I noticed that were no selections in OB. Share this post Link to post Share on other sites
Heinrich Kramer 172 Posted August 12, 2019 That is because a vertex weight of zero means the vertex doesn't really belong to that named selection and the exporter doesn't export empty groups because they tend to clutter everything while being completely useless Share this post Link to post Share on other sites
Alwarren 2767 Posted August 12, 2019 Exactly. Zero means the vertex is not part of the group and will not get exported as such. Share this post Link to post Share on other sites
RSandiford 3 Posted August 13, 2019 Sure. But I figure that no one would add a vert to a group unless they intended it to be there. Maybe there are situations where you would? I dunno. If nothing else perhaps it'll help someone in the future. Share this post Link to post Share on other sites