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zuff

Group Management Script

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HI...

Are you guys still working on the script and a dialog version or is this project canceled?

Greeeez...

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Hi Zuff,

Great script.

However, in my implementation I wish for JIP to be able to join anyone on map. This is due to the fact that I have a teleport to squad lead function, in which any player can teleport to the effective squad leader. However in its current state if a JIP player were to join they are in no way a good proximity to a player or squad leader in the field.

On your groupActions.sqf line 6 it states 'cursorTarget' and a proximity setting

However I wish to change this for it to be anyone on map, obviously the extra conditions will return the units from the same faction.

I understand an alteration to cursorTarget is 'nearTargets' in which the parameter can be set to define the range in which the array returns.

The syntax for such a statement says 'player nearTargets 100 ' is there any way in which I could adapt this into the first section of the condition statement to incorporate anyone on the map?

I am thinking along the lines of

"_player nearTargets 10000"

If anyone could help that would be awesome!

Cheers,

Tom

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What alterations did you make to prevent the multiple addAction after player respawn?

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Though this is 'as old as the hills', it still works on ARMA 3 v1.9???.

 

I have been using this mod since it came out and I have had ZERO issues (SP) with it!

 

Good mod!

 

🙂

 

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17 hours ago, z80cpu said:

Though this is 'as old as the hills', it still works on ARMA 3 v1.9???.

 

I have been using this mod since it came out and I have had ZERO issues (SP) with it!

 

Good mod!

 

🙂

 

 

there is a group management system in vanilla since then

 

https://community.bistudio.com/wiki/Arma_3_Dynamic_Groups

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