matkob 6 Posted April 19, 2013 Does anybody know, what is the limitation for addons and mods to launch and how can I launch more addons? Thanks Share this post Link to post Share on other sites
dmarkwick 261 Posted April 19, 2013 If your shortcut target field won't accept more mod parameters you can use a .bat file to launch ArmA 3 instead. That way there won't be any limitations to the number of mod folders you can use. Share this post Link to post Share on other sites
matkob 6 Posted April 19, 2013 I have already tried that and that is not working for me neither. I have tried Arma II launcher, batch file, Steam and Head's Arma 3 launcher. My parameters would look like this: -showScriptErrors -noSplash -nopause -world=Stratis "-mod=@AllInArma\ProductDummies;C:\Program Files (x86)\Bohemia Interactive\ArmA 2;C:\Program Files (x86)\Bohemia Interactive\ArmA 2\Expansion;C:\Program Files (x86)\Steam\SteamApps\common\Arma 3;@AllInArma\Core;@AllInArma\PostA3;@a2baf;@a2pmc;@acr;@cba;@cba_a2;@cba_oa;@cba_a3;@ace;@acex;@acex_ru;@acex_sm;@acex_usnavy;@a3units_extended;@a3a_units;@a3_bearb_ch;@a3_sf_nato;@acu_reskin;@alicepack;@alphasounds;@anzins;@arp;@aus_us_helmets;@babe_targets;@blackop_swat;@blend_avi-a3;@blood_mist;@brf_heject;@caf;@cia_sad;@commando;@crw_usmc;@deditor;@e3_units;@fhq_m4_a3;@genoma_helmets;@ghillie;@glt_mod;@hmm_stanceindicator;@idf;@inko;@italian_sof_a3;@jsf10_a3;@jsf10_dpm;@jtd_flies;@jumpmf;@kb_co;@landtex_a3a;@lb_ext;@mbg_killhouses_a3;@mcc_sandbox_a3;@medic_backpack;@mycontrolmenua3;@natoreplacement;@norrn_rflocc;@outlw_magrepack;@pauls_svk;@pma;@push-feint;@r3f_armes;@raabans_editor_addons;@rus_spet_a3;@sakunightlights;@sbe_army;@sbe_usmc;@seal_devgru_a3;@sthud_a3;@sud_russians;@tao_foldmap_a3;@tb_arifle_m16a4;@tpw_houselights;@troopmona3;@ukarmy;@uk_sftg_a3_v a.03;@unlock_mod;@usarmyucp;@vehicle_hud;@weaponcollision;@gnt_c185_a3a;@m107;@wizz;" Share this post Link to post Share on other sites
dmarkwick 261 Posted April 19, 2013 A lot of those addons can be consolidated into fewer mod folders. For example, I have a mod folder called @Maps in which I place all map addons. I also have a folder called @Misc where all kinds of random addons go, and looking at your list most could be consolidated like this. Share this post Link to post Share on other sites
matkob 6 Posted April 19, 2013 Wanted to avoid this solution because many of them I update via six-updater but probably this is the only thing I can do. Thanks Share this post Link to post Share on other sites
dmarkwick 261 Posted April 20, 2013 Wanted to avoid this solution because many of them I update via six-updater but probably this is the only thing I can do. Thanks In that case: doesn't Six also work as a launcher? Share this post Link to post Share on other sites
Twix 1 Posted April 20, 2013 1) create a text file somewhere. I'll use aparam.txt in the c:\armaparam directory for this example 2) put your -params in there, for example -skipintro -window -nosplash -nopause -showScriptErrors -mod=@CBA_A3;@JayArmA3Lib;@ACRE;@sthud_a3;@alphasounds 3) edit your arma shortcut into this: (use your own path if different of course) "C:\Steam\steamapps\common\Arma 3\arma3.exe" "-par=C:\armaparam\aparam.txt" All done. From now on, you just need to change the text file and not mess up any other shortcut. I don't think there's a character limit either. Share this post Link to post Share on other sites
matkob 6 Posted April 20, 2013 1) create a text file somewhere. I'll use aparam.txt in the c:\armaparam directory for this example2) put your -params in there, for example 3) edit your arma shortcut into this: (use your own path if different of course) "C:\Steam\steamapps\common\Arma 3\arma3.exe" "-par=C:\armaparam\aparam.txt" All done. From now on, you just need to change the text file and not mess up any other shortcut. I don't think there's a character limit either. Thanks, this one is working like a charm ---------- Post added at 21:28 ---------- Previous post was at 21:27 ---------- In that case: doesn't Six also work as a launcher? Yes, but I am not sure whether you can set some load order... Share this post Link to post Share on other sites
General_Furry 2 Posted December 2, 2021 arma 3 launcher always mess with my perfect and organized mod load order, I wanna load CUP BEFORE RHS, but it always change, so using this should work Share this post Link to post Share on other sites