VerkadeB 1 Posted March 24, 2013 Hello, I was trying to make a mission with an intro and with searching I learnt that I need a .ogv file. So I created an .ogv file and placed it in my mission, then I put the script in the ini.sqf [] spawn { scriptName "initMission.hpp: mission start"; ["KCT.ogv",0,0,848,480,true] spawn BIS_fnc_titlecard; waitUntil {!(isNil "BIS_fnc_titlecard_finished")}; titleText [WELCOME_MESSAGE, "PLAIN", 3]; }; I start the mission and the movie worked, but it was blur, couldn't read any text and actually it was just a bunch of lines... The original movie took 15 seconds, it is an .ogv and it is 848x480. http://dl.dropbox.com/u/64254110/2013-03-24_00003.jpg (337 kB) Any hints? Thank you, VerkadeB Share this post Link to post Share on other sites
thedog88 4 Posted March 25, 2013 didnt even know about this, cool. please post if you get it working Share this post Link to post Share on other sites
astast 12 Posted March 25, 2013 Hello,I was trying to make a mission with an intro and with searching I learnt that I need a .ogv file. So I created an .ogv file and placed it in my mission, then I put the script in the ini.sqf Any hints? Thank you, VerkadeB What program did you use to make the video? Share this post Link to post Share on other sites
Grezvany13 64 Posted March 25, 2013 An (working) example can be found here: http://www.armaholic.com/page.php?id=19289 And I tried it myself and it works (simple 10 second video). I guess it might be related to the codecs you used for the video (both video and audio codec), so you might try to play with those. Share this post Link to post Share on other sites
VerkadeB 1 Posted March 25, 2013 What program did you use to make the video? I used Miro Video Converter! Share this post Link to post Share on other sites
rhyswilliams999 10 Posted March 25, 2013 Used FreeMake Video converter on the HTML5 setting, Creates a folder with MP4, OGV and webm in it, works a treat at 720p. It is free but watch what you click when you install it, it wants to install a few browser bars etc.. Share this post Link to post Share on other sites
VerkadeB 1 Posted March 27, 2013 Used FreeMake Video converter on the HTML5 setting, Creates a folder with MP4, OGV and webm in it, works a treat at 720p. It is free but watch what you click when you install it, it wants to install a few browser bars etc.. Question, but is there a standard thing I need to use for doing a Arma 3 intro video, like a max height or frames? Share this post Link to post Share on other sites
bigpickle 0 Posted March 27, 2013 Use this method below to convert: http://en.flossmanuals.net/ogg-theora/encoding/vlc/ To capture I found when i used AVI it went how you have described, so i used windows movie maker to make my video in MP4 format then followed the method to convert to .ogv Share this post Link to post Share on other sites
VerkadeB 1 Posted March 28, 2013 Use this method below to convert:http://en.flossmanuals.net/ogg-theora/encoding/vlc/ To capture I found when i used AVI it went how you have described, so i used windows movie maker to make my video in MP4 format then followed the method to convert to .ogv Does not work for me, I converted my MP4 file with VLC, same problem. Gr, Lt2-Verkade.B[KCT] Share this post Link to post Share on other sites
bigpickle 0 Posted March 28, 2013 (edited) I think you'll find then that its your file resolution, try a proper 16:9 ratio or a 4:3 ratio resolution. Mine worked with 854x480 Edited March 28, 2013 by Bigpickle Share this post Link to post Share on other sites
VerkadeB 1 Posted March 28, 2013 I tnink you'll find then that its your file resolution, it doesn't do widescreen resolutions it has to be 4:3 aspect ratio. My screen is 2560 x 1600. Is there something I can get a better aspect ratio. Share this post Link to post Share on other sites
bigpickle 0 Posted March 28, 2013 sry i edited my last post, take a peek. Try maybe a way smaller res in 4:3 or 16:9, put your video into windows movie maker and see if you can change the resolution. I think if you save as "file for computer" it might re-size for you, if not an proper video editor to re-size might be an option. Share this post Link to post Share on other sites
VerkadeB 1 Posted March 28, 2013 sry i edited my last post, take a peek.Try maybe a way smaller res in 4:3 or 16:9, put your video into windows movie maker and see if you can change the resolution. I think if you save as "file for computer" it might re-size for you, if not an proper video editor to re-size might be an option. Sorry sir, but it is not working. It was already 16:9, so I made 4:3 from it. Then I converted it to .OGV, turned it in my mission folder. Did not work, Same problem. Share this post Link to post Share on other sites
bigpickle 0 Posted March 29, 2013 How are you recording your video? in FRAPS? mine would never work from FRAPS, I had to actually make the movie Share this post Link to post Share on other sites
VerkadeB 1 Posted March 29, 2013 How are you recording your video? in FRAPS? mine would never work from FRAPS, I had to actually make the movie No recording, otherwise Bigpickle do you have STEAM so I can send you a link so you can see it yourself. Greets, Share this post Link to post Share on other sites
YellowSnow 1 Posted April 8, 2013 Anyone figured out how to get rid of the flashing effect when using this method to play the ogv file at the start of a mission? thanks, Share this post Link to post Share on other sites
bigpickle 0 Posted April 9, 2013 Anyone figured out how to get rid of the flashing effect when using this method to play the ogv file at the start of a mission?thanks, mate make your own thread for that issue its separate to the discussion here Anyone figured out how to get rid of the flashing effect when using this method to play the ogv file at the start of a mission?thanks, Yeah search BigPickle Share this post Link to post Share on other sites
froggyluv 2136 Posted April 13, 2013 Hi, this is what I used to play an intro video in an Arma 2 mission yet for Arma 3 it only blacks out and plays the audio: 12 cutText ["", "BLACK OUT"]; sleep 2; _video = ["sounds\intro.ogv"] spawn bis_fnc_playVideo; waitUntil {scriptDone _video}; 12 cutText ["", "BLACK IN"]; Share this post Link to post Share on other sites
Vincent Edwards 10 Posted April 26, 2013 (edited) I've had the same issue, VerkadeB had. For me, the sollution was picking a preset 4:3 resolution. I used 640x480 to recode the video, worked fine after that. Edited April 26, 2013 by Vincent_Edwards Share this post Link to post Share on other sites
bigpickle 0 Posted April 29, 2013 I've had the same issue, VerkadeB had. For me, the sollution was picking a preset 4:3 resolution. I used 640x480 to recode the video, worked fine after that. RGR Thats what i did Share this post Link to post Share on other sites
radstew55 10 Posted August 22, 2013 I personally use AppGeeker. It is very easy to use - very easy to cut frames, aspect ratio, mix audio, etc... Share this post Link to post Share on other sites
peterandluona 10 Posted September 2, 2013 You can use the iGooSoft Video Converter to help you. Share this post Link to post Share on other sites
mcpxxl 2 Posted December 31, 2013 Hello would it be possible that you check the sync between sound and video please ? i get a big gap between sound and video data if i play it directly via vlc or whatever sounds are synced to the video data THX Share this post Link to post Share on other sites
oksman 37 Posted February 9, 2014 Anyone figure out what ratio's are acceptable? I've tried plenty of true 16:9 ratios but they all multiply and doesn't properly play. Anyone know a medium quality resolution that works? Share this post Link to post Share on other sites
b00tsy 28 Posted February 10, 2014 Anyone figure out what ratio's are acceptable?I've tried plenty of true 16:9 ratios but they all multiply and doesn't properly play. Anyone know a medium quality resolution that works? What do you mean with multiply? I record and convert video's in normal screen resolution (1920x1080) and it plays properly, you could try 720p, but it will look more blurry on high resolution monitors. Share this post Link to post Share on other sites