iOGC_Aenigma 1 Posted April 2, 2013 Good work mate. This is a really good mission that I have had some good play sessions on. The golden question now this is final will there be War on Stratis? :) Sent from my HTC One X using Tapatalk 2 Share this post Link to post Share on other sites
code34 248 Posted April 3, 2013 Good work mate. This is a really good mission that I have had some good play sessions on. The golden question now this is final will there be War on Stratis? :) Sent from my HTC One X using Tapatalk 2 Currently i don't know :) perhpas in the future, when must of the major bugs will be fixed (cause if not i will have to do myself workaround and after that delete workaround when bugs will be fixed ... so much time loose) Anyway, ARMA3 is awesome game, better than other on pvp, tvt side. I think must of players will play game like CTI, WARFARE, or others interesting pvp,tvt game :) Share this post Link to post Share on other sites
iOGC_Aenigma 1 Posted April 7, 2013 I fully understand your reasons about holding off development for A3 at this time. I had never considered how much extra work there would be at this stage. WiT is still plenty fun in A2 anyway. Sent from my HTC One X using Tapatalk 2 Share this post Link to post Share on other sites
code34 248 Posted April 13, 2013 Hi :) just add the DI CAPRAIA ISLAND 1.6 support : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo other official support Takistan 1.6: https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo Share this post Link to post Share on other sites
Lajnster 1 Posted April 13, 2013 hi :)you can add all your personnal stuffs in the clientside file (weapons, object): warcontext\client\WC_fnc_clientside.sqf after that lines: player addweapon "ITEMGPS"; player addweapon "Binocular"; player addweapon "ItemRadio"; this file is executed only on the player part. i alread changed the items loader for a simple acces; On the final release, you will only have to add your line into the files : warcontext\client\WC_fnc_clientitems.sqf that contains all the player stuff. Tank you so much for the capraia convertion. we are all exited to try it out next time we play. About adding stuff in warcontext\client\WC_fnc_clientitems.sqf i dont have the map warcontext or the file WC_fnc_clientitems.sqf on my disk is it a separete download? if so where can i get it. i have tried to google it but there is not much info about it and i am stuck. and another question. is it possible to edit the parameters for the mission in a file, we would like to set a new default so we dont have to change so much everytime a new server starts. Keep up the good work Code34 Share this post Link to post Share on other sites
code34 248 Posted April 13, 2013 nope, it s the file into the pbo file. You have to depbo the mission file, to modify it (just look for cpbo tools in google) for the config file, you have another file into the pbo with the name WC_fnc_commoninitconfig.sqf which contains parameters. If you want to change the lobby parameter, just edit the description.ext :) Share this post Link to post Share on other sites
c0nse-0n3r 19 Posted April 17, 2013 Awesome job code. Been off of user missions for a bit, so getting back to them lately and WIT is now one of my faves. Shame more pub servers aren't pushing this... can never find an active MP game? Enjoying it plenty on SP or hosted game with a few buds. Any chance we'll see a War in Chernarus or Zarg? Share this post Link to post Share on other sites
yxman 90 Posted April 17, 2013 War in Chernarus would be great <3 Share this post Link to post Share on other sites
rangerlump 1 Posted April 17, 2013 (edited) FYI: On 1.6 final version, there are no ACRE Radios in the crate. Everytime server starts I load in with LEA and dump a crapload in. I LOVE THIS MISSION!!!!!!!!!! PS: Anyway to raise the revive count for people that suck like me? Edited April 17, 2013 by rangerlump Share this post Link to post Share on other sites
code34 248 Posted April 18, 2013 (edited) I come back this day with a new island Official Map support Chernarus: https://dev-heaven.net/attachments/download/20534/war_in_chernarus_16_final.chernarus.pbo Di Capraia island : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo Takistan : https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo you can raise the revive count by choosing arcade mode or edit the commoninit file and decrease this part: // Simulation mode has a harder scoring system if(wckindofgame == 1) then { wcscorelimitmin = -80; wcscorelimitmax = 99; } else { wcscorelimitmin = -20; wcscorelimitmax = 25; }; Edited April 19, 2013 by code34 Share this post Link to post Share on other sites
c0nse-0n3r 19 Posted April 18, 2013 Holy dancing bananas.. you're a hero! :notworthy: thanks code Will def be playing some WIC tonight! :cool: Share this post Link to post Share on other sites
yxman 90 Posted April 18, 2013 nice, great work! instant ul to my srv :D Share this post Link to post Share on other sites
code34 248 Posted April 19, 2013 Hi :) just upload a new island support : isla duala and add a typo fix for chernarus support :o Official Map support Isla Duala https://dev-heaven.net/attachments/download/20535/war_in_isladuala_16_final.isladuala.pbo Chernarus: https://dev-heaven.net/attachments/download/20534/war_in_chernarus_16_final.chernarus.pbo Di Capraia island : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo Takistan: https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo Share this post Link to post Share on other sites
rangerlump 1 Posted April 20, 2013 Absolutely love these THANK YOU!!!! In Chernarus version respawning at MHQ spawns me in the air without a parachute and i die, (not sure if it takes time for a MHQ to deploy and i just tried too early). PS: Please pplace more 117's in the crate =))) Share this post Link to post Share on other sites
code34 248 Posted April 21, 2013 yes it takes few minuts before mhq is deploy (but this should not be happen ) Share this post Link to post Share on other sites
rangerlump 1 Posted April 21, 2013 prob just crazy weird, works fine after retesting... Share this post Link to post Share on other sites
code34 248 Posted April 23, 2013 Hi :) and another one this time for malden can not except this kind of works :) (back to basic) Malden2010: https://dev-heaven.net/attachments/download/20549/war_in_malden2010_16_final.malden2010.pbo Official Map support Isla Duala https://dev-heaven.net/attachments/download/20535/war_in_isladuala_16_final.isladuala.pbo Chernarus: https://dev-heaven.net/attachments/download/20534/war_in_chernarus_16_final.chernarus.pbo Di Capraia island : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo Takistan: https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo Share this post Link to post Share on other sites
code34 248 Posted April 29, 2013 (edited) Hi :) i just add a 2 islands support ! You can now travel on EVERON and NOGOVA :) Officials Maps supported Nogova2010: https://dev-heaven.net/attachments/download/20582/war_in_nogova2010_16_final.nogova2010.pbo Everon2010: https://dev-heaven.net/attachments/download/20581/war_in_everon2010_16_final.everon2010.pbo Malden2010: https://dev-heaven.net/attachments/download/20583/war_in_malden2010_16_final.malden2010.pbo Isla Duala https://dev-heaven.net/attachments/download/20535/war_in_isladuala_16_final.isladuala.pbo Chernarus: https://dev-heaven.net/attachments/download/20534/war_in_chernarus_16_final.chernarus.pbo Di Capraia island : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo Takistan: https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo Edited April 29, 2013 by code34 Share this post Link to post Share on other sites
hazey 9 Posted April 29, 2013 Nice job code, keep them coming. Any chance for a panthera port? Share this post Link to post Share on other sites
garverick 1 Posted April 30, 2013 Love WiT, anyway to edit in for some Marine units? my unit is a USMC unit. and to play in ACUs are meh for us. other wise WiT is amazing mission been playing Since 1.2 Share this post Link to post Share on other sites
dondaddah 10 Posted April 30, 2013 Love WiT, anyway to edit in for some Marine units? my unit is a USMC unit. and to play in ACUs are meh for us. other wise WiT is amazing mission been playing Since 1.2 +1 for USMC Share this post Link to post Share on other sites
dondaddah 10 Posted May 1, 2013 quick question: How do I 'hide' the right top window that reads - Watched variable List - Atl L ... and "Atl L" does not do the trick. Please Advise. Thanx Share this post Link to post Share on other sites
code34 248 Posted May 1, 2013 quick question:How do I 'hide' the right top window that reads - Watched variable List - Atl L ... and "Atl L" does not do the trick. Hi somes quick answer :) 1) you can comment the line in init.sqf file: WC_fnc_debug = compile preprocessFile "warcontext\WC_fnc_debug.sqf"; by //WC_fnc_debug = compile preprocessFile "warcontext\WC_fnc_debug.sqf"; it will turn off debuger 2) for USMC, you can edit directly the mission with editor and replace units at spawn point by yours. USMC is just a standard choice :) 3) Panthera mission comes in the day ! :) (check dev heaven) Share this post Link to post Share on other sites
code34 248 Posted May 2, 2013 hi i just add the Panthera island ! :) Officials Maps supported Panthera https://dev-heaven.net/attachments/download/20584/war_in_panthera2_16_final.panthera2.pbo Nogova2010: https://dev-heaven.net/attachments/download/20582/war_in_nogova2010_16_final.nogova2010.pbo Everon2010: https://dev-heaven.net/attachments/download/20581/war_in_everon2010_16_final.everon2010.pbo Malden2010: https://dev-heaven.net/attachments/download/20583/war_in_malden2010_16_final.malden2010.pbo Isla Duala https://dev-heaven.net/attachments/download/20535/war_in_isladuala_16_final.isladuala.pbo Chernarus: https://dev-heaven.net/attachments/download/20534/war_in_chernarus_16_final.chernarus.pbo Di Capraia island : https://dev-heaven.net/attachments/download/20486/war_in_capraia_16_final.isoladicapraia.pbo Takistan: https://dev-heaven.net/attachments/download/20412/war_in_takistan_16_final.takistan.pbo Share this post Link to post Share on other sites
anthropoid 1 Posted May 2, 2013 Wow! Me and a buddy just played this "mission" [seems more like a "new game" really :) ] last night. Love it! Code, did you ever play MarkB50K's mission called "LOST?" Up till discovering your mission, that has been my favorite and I've started doing a bit of mission editing in hopes to be able to eventually make sense of the magic behind MarkB's mission. Now that I've discovered your mission, I'm very intrigued at the possibilities of an SP style mission that combines the solo start guerilla fighter who must build up his forces with all the options available I your mission. Gotta play more so I understand it all but yeah, great stuff! Share this post Link to post Share on other sites