dmarkwick 261 Posted March 7, 2013 (edited) A quick finger-in-the-air test shows me that JTD Flies seems to work just as it does in ArmA2, no changes needed. Which is nice :) Grab it from the old thread here. It needs CBA_A3 to run. Edited March 8, 2013 by DMarkwick Share this post Link to post Share on other sites
lordprimate 159 Posted March 8, 2013 Wow I was wondering I was going to test it out tonight .. THANKS for the heads up!!! any plans to work with fire and smoke?? Share this post Link to post Share on other sites
Kommiekat 11 Posted March 8, 2013 (edited) You mean this mod that was started on Arma 1, worked on Arma 2 and now works on Arma 3? Just like that? Man, you so lucky! Great work, I love this mod. Edited March 8, 2013 by Kommiekat spell mistake Share this post Link to post Share on other sites
dmarkwick 261 Posted March 8, 2013 Wow I was wondering I was going to test it out tonight .. THANKS for the heads up!!! any plans to work with fire and smoke?? I tried it last night - SP only obviously - and it seemed to function. There looked to be some edge clipping problems (some particles had straight edges and corners) so that would need looking at. But, it works and looks pretty good. I need to get a list of new ArmA3 trees though for it to work in the forest-fire mode. Share this post Link to post Share on other sites
bigpickle 0 Posted March 8, 2013 what about CBA, does the main game now include the required event handlers? Share this post Link to post Share on other sites
sickboy 13 Posted March 8, 2013 Congrats DM :) what about CBA, does the main game now include the required event handlers? Nope: http://forums.bistudio.com/showthread.php?147535-CBA-Community-Base-Addons-ARMA-3-Alpha Share this post Link to post Share on other sites
dmarkwick 261 Posted March 8, 2013 Congrats DM :) Thanks, but quite literally, I didn't do anything :) Nope: http://forums.bistudio.com/showthread.php?147535-CBA-Community-Base-Addons-ARMA-3-Alpha Thanks for the link, I added it to the first post. Share this post Link to post Share on other sites
sickboy 13 Posted March 8, 2013 Thanks, but quite literally, I didn't do anything :) I call that Victory! :) Share this post Link to post Share on other sites
bigpickle 0 Posted March 8, 2013 Congrats DM :)Nope: http://forums.bistudio.com/showthread.php?147535-CBA-Community-Base-Addons-ARMA-3-Alpha Thanks mate :) Share this post Link to post Share on other sites
lordprimate 159 Posted March 22, 2013 Hello again, working on my server, and I am realizing that SOO many good mods do not have sig's... Any way you can make a bisign. so that server hosters can add it to their folders...?? I know I would not be the only one that would appreciate this Share this post Link to post Share on other sites
Sealife 22 Posted March 22, 2013 Hi Is it possible you could adapt this to create Fish swarm behaviour for under water ambience maybe ? Cheers Share this post Link to post Share on other sites
lordprimate 159 Posted April 30, 2013 (edited) I know this is client side addon but I was wondering if you wouldn't mind providing a server Key, so that we can verifysignatures=2 on servers and allow your mod. EDIT I forgot that i asked this already, and went straight to page 2 to to post my question.. sorry Edited April 30, 2013 by Lordprimate Share this post Link to post Share on other sites
dmarkwick 261 Posted May 1, 2013 I know this is client side addon but I was wondering if you wouldn't mind providing a server Key, so that we can verifysignatures=2 on servers and allow your mod. EDIT I forgot that i asked this already, and went straight to page 2 to to post my question.. sorry There is a newer ArmA 3 version of this, which includes a key. And.... underwater bleeding :) Share this post Link to post Share on other sites
lordprimate 159 Posted May 1, 2013 (edited) There is a newer ArmA 3 version of this, which includes a key. And.... underwater bleeding :) Oh , Geez thanks!! I thought I had that one but my mod folder doesn't have any keys. THANKS MANG! Edit: downloaded but there is no key just the pbo, bisign and a readme file. Edited May 1, 2013 by Lordprimate Share this post Link to post Share on other sites