Lucky44 13 Posted July 4, 2013 Has anyone got the className for the purple "non-combatant" targets used in the Firing Drills? I can't find them in the editor to place...are they there??? Share this post Link to post Share on other sites
kylania 568 Posted July 4, 2013 Has anyone got the className for the purple "non-combatant" targets used in the Firing Drills? I can't find them in the editor to place...are they there??? It's a Simple Target (Target_F) with this init: this setObjectTexture [0, '']; this setObjectTexture [1, '#(argb,8,8,3)color(0.4,0.0,0.5,1.0,co)']; Share this post Link to post Share on other sites
sproyd 2 Posted July 4, 2013 what are the classname for the 45acp ammo for the KRISS and the 1911? Share this post Link to post Share on other sites
chortles 263 Posted July 4, 2013 On dev build that's "30Rnd_45ACP_Mag_SMG_01" for the KRISS (Vermin SMG) and "9Rnd_45ACP_mag" for the 1911 (ACP-C2). Bonus: The dev build .45 ACP suppressor (for both weapons) is "muzzle_snds_acp". Share this post Link to post Share on other sites
sproyd 2 Posted July 6, 2013 On dev build that's "30Rnd_45ACP_Mag_SMG_01" for the KRISS (Vermin SMG) and "9Rnd_45ACP_mag" for the 1911 (ACP-C2).Bonus: The dev build .45 ACP suppressor (for both weapons) is "muzzle_snds_acp". Thanks mate - or SMG_01_Holo_pointer_snds_F already has the silencer attached. Share this post Link to post Share on other sites
jgaz-uk 132 Posted July 8, 2013 (edited) I very much apprechiate the work all you guys have done for getting this all together, but it has always struck me as odd that something so vital to mission making has always been so piecemeal? Isn't there a page or text document somewhere that lists ALL classnames (weapons, vehicles, units) etc etc in one place rather than having to dig through 5 pages of forum threads?Thanks. :butbut: These name changes are driving me nuts! Did they have to be changed? :confused: They make mission making for A3 pointless :lecture: Edited July 9, 2013 by jgaz-uk Share this post Link to post Share on other sites
RANKER 10 Posted July 10, 2013 People We badly and urgently need a fresh update list of class name for EVERYTHING. All the class name list in the scripting forum and else were, are out of date (units, ship, vehicle, armor, helicopter etc etc etc). Even the wiki thing is not updated. EX: what is the class name for a FULL SQUAD of soldier?? (to create an infantryPool in a script) etc etc. Regards Share this post Link to post Share on other sites
kylania 568 Posted July 10, 2013 Problem with full everything is that everything isn't set in stone yet. Till then you can use the ingame Config viewer or Six Config Browser for the latest versions of everything. Group names are found in cfgGroups. This post here shows a script which can spawn any of the current active groups for Opfor to give you an idea of how to spawn them. Share this post Link to post Share on other sites
Beerkan 71 Posted July 10, 2013 ...what is the class name for a FULL SQUAD of soldier?? (to create an infantryPool Regards Run the Editor Click on the cog wheel icon beside the fx scroll down and look for CfgGroups, then choose your side.eg. East CfgGroups "OIA_InfSentry" "OIA_InfSquad" "OIA_InfSquad_Weapons" "OIA_InfTeam" "OIA_InfTeam_AT" simples.. Share this post Link to post Share on other sites
RANKER 10 Posted July 12, 2013 Beerkan thank you. kylania you are right, but I when to Six Config Browser and check each page not so sure about the exactitude of those info sorry to say, thanks for your help. Best regards gentlemen Share this post Link to post Share on other sites
chortles 263 Posted July 12, 2013 Six Config Browser has not been updated to v0.72 and is still on v0.70 (initial beta stable build). Share this post Link to post Share on other sites
[aps]gnat 28 Posted July 13, 2013 The All-In-One configs are up to date and much easier to explore ......... http://forums.bistudio.com/showthread.php?150548-AllInOne-config-from-A3 Share this post Link to post Share on other sites
jgaz-uk 132 Posted July 25, 2013 (edited) Beta 7.4 I opted out of [DEV] because I got fed up of the continual updates giving errors. Now there has been an update for the regular ArmA3 Beta that is giving all the errors that [DEV] did, the game is unplayable again.:butbut: Could not Bohemia not provide a tool that will automatically update the name changes in missions. So as to keep people from loosing interested in [DEV], the community released one but that's going to be out of date now. Edited July 25, 2013 by jgaz-uk Share this post Link to post Share on other sites
-ami- mofo 13 Posted July 28, 2013 Probably a newb question but what's the class name for the TRG silencer? Can't find it anywhere. Share this post Link to post Share on other sites
-ami- mofo 13 Posted July 28, 2013 muzzle_snds_m m?! You know I tried a few letters but not "m". Thanks kylania. Share this post Link to post Share on other sites
manzilla 1 Posted August 30, 2013 (edited) Did they remove the AA ammo for OPFOR? The classname was RPG32_AA_F and then changed to M_RPG32_AA_F but no I'm getting an error that says no such thing. Also I dont see it in the config viewer in the editor. That allinone is not easier to use. What do I do with it? Just search the .cpp file? Six config browser is much better EDIT: I may be mistaken but it looks likes it was replaced by a Titan Edited August 30, 2013 by Manzilla Share this post Link to post Share on other sites
kylania 568 Posted August 31, 2013 There's two RPG rounds now: RPG32_F and RPG32_HE_F There's three Titan rounds now: Titan_AA, Titan_AP and Titan_AT (Anti-Air, Armor Piercing, Anti-Tank) Anti-Air is in fact fired from the full sized Titan launcher only now. launch_B_Titan_F, launch_O_Titan_F or launch_I_Titan_F Share this post Link to post Share on other sites
murraywcourt 10 Posted August 31, 2013 What is the classname for the explosive charge ammo type these days? Share this post Link to post Share on other sites
joschaap 1 Posted September 4, 2013 wow so quiet here.... here are the new vehicles from todays devbranch update **jets I_Plane_Fighter_03_AA_F I_Plane_Fighter_03_CAS_F **artys/mbts O_MBT_02_arty_F B_MBT_01_cannon_F B_MBT_01_arty_F B_MBT_01_mlrs_F O_MBT_02_cannon_F ** new fia quadbike I_G_Quadbike_01_F **vehicles civ/Fia C_Hatchback_01_F C_Hatchback_01_sport_F C_Offroad_01_F I_G_Offroad_01_F I_G_Offroad_01_armed_F C_SUV_01_F C_Van_01_transport_F I_G_Van_01_transport_F C_Van_01_box_F **civ/Fia boats C_Boat_Civil_01_F C_Boat_Civil_01_police_F C_Boat_Civil_01_rescue_F I_Boat_Transport_01_F O_Boat_Transport_01_F I_G_Boat_Transport_01_F B_Boat_Transport_01_F **support civ/Fia C_Van_01_fuel_F I_G_Van_01_fuel_F **support trucks I_Truck_02_ammo_F O_Truck_02_Ammo_F I_Truck_02_fuel_F O_Truck_02_fuel_F I_Truck_02_medical_F O_Truck_02_medical_F I_Truck_02_box_F //repairtruck O_Truck_02_box_F //repairtruck **support HEMTT B_Truck_01_ammo_F B_Truck_01_fuel_F B_Truck_01_medical_F B_Truck_01_Repair_F **bobcat (hmg and tracked wierd looking bulldozertank contraption) B_APC_Tracked_01_CRV_F Share this post Link to post Share on other sites
b00tsy 28 Posted September 5, 2013 Cheers Joschaap :) Still hoping for someone to create full list with preview images you can browse through! Also a lot of classnames like on the Six website are outdated and do not work anymore. Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 5, 2013 Thanks to kju, full config available here https://dev-heaven.net/projects/cmb/repository/revisions/master/changes/configs/A3/unformatted/allInOne.cpp Share this post Link to post Share on other sites
Ice_Rhino 3 Posted September 6, 2013 Stupid question I know but how and what do I do with the allInOne.cpp file to use it or make it visible formatted. When I try and open it is just loads in Visual Studio in its raw format Thanks Share this post Link to post Share on other sites
shinkicker 5 Posted September 6, 2013 Would anyone be so kind as to dropbox / mediafire the latest set? I get no further then 'Waiting for dev-heaven.net........' Share this post Link to post Share on other sites
[aps]gnat 28 Posted September 6, 2013 Stupid question I know but how and what do I do with the allInOne.cpp file to use it or make it visible formatted. When I try and open it is just loads in Visual Studio in its raw format Its a text file, load it in your favourite script or text editor. Then use search to browse the classes Its my bible for config'ing Would anyone be so kind as to dropbox / mediafire the latest set? I get no further then 'Waiting for dev-heaven.net........' Its a big file, just wait a bit longer. Share this post Link to post Share on other sites