Blue1 10 Posted August 7, 2013 (edited) Hey Guys, has anyone really got to work the Headless Client in any Teetimes-Versions? I am checking / testing / trying for nearly 3 days but HC won't do what he is supposed to. What i have: an extra License (special thanks to the Donator MarkoCro!) of Arma 3 on an extra Steamaccount - both running and working on the Serverbox. The HC-User can connect, is Battleye-verified and joins the server directly via arma.exe-starting parameters. So, Dedicated-CLIENT-side should be all okay. The CFG has of course the localClient[]={127.0.0.1}; in it. Problem is, he doesn't join his supposed Slot and cannot be moved there manually. But, the Reportlogs in the RPT says: "Report: HC Defense created for Camp Tempest" - for example even without any other user than me connected. It seems, that is because as "TW_HC_Activ" is set to "true" and hands over these parameters to the other Scripts - even the HC-player isn't registered ...or somewhat. For comparing whats wrong with my actual settings, please can anyone provide a PBO or the relevant snippets of the Mission-side-Settings, where the HC is already defined correctly and really works as it should? Any help would be much appreciated! *EDIT: if i get it to work - i will of course provide a complete documentation /manual / how-to! Thank you very much!!! Best regards, Blue1 Edited August 7, 2013 by Blue1 Share this post Link to post Share on other sites
Blue1 10 Posted August 9, 2013 *bump* does really no one managed to get the HC to work correctly? :butbut: Share this post Link to post Share on other sites
Hud Dorph 22 Posted August 11, 2013 You could look into how Xeno did put it into Domi - there are a HC-slot in the lobby. Quote from Xenos HC readme-file: ------------------------ add the following to your server.cfg: localClient[]={127.0.0.1}; Start the headless client like this: CMD /C START arma3.exe -client -localhost=127.0.0.1 -name=Klaus-Baerbel -nosound -noFilePatching -password=1234 -profiles=d:\hcprofiles (-password is not needed if you do not have a password, but always use an extra profiles folder) Share this post Link to post Share on other sites
Furret 0 Posted August 11, 2013 I did read on the issue tracker there's a problem with passworded servers and the HC not being able to connect to them. Not sure if its fixed yet. Share this post Link to post Share on other sites
Blue1 10 Posted August 11, 2013 Thanks for the suggestions, but those aren't the problems :( @ Furret: Server is Public / no Password. @ Dorph: i know that Domi's HC is working - but i need someone or what of an example in a working Teetime Mission. the DedicatedClient itself, as written above, isn't the problem. HE connects and stays on the server etc.... But SOMETHING is either wrong in the Scripts or any settings that prevent the DC/HC to assign on the "needed" slot which ensures that the AI will be "offloaded" to the HC (which is his mainjob^^). So, for the moment / this version of TTWF i guess, it is not possible to have a "working as supposed"-Headless Client, as obviously no one could manage to get it working :confused: thx mates, cya Share this post Link to post Share on other sites
mariodu62 5 Posted August 17, 2013 Hey Guys,has anyone really got to work the Headless Client in any Teetimes-Versions? I am checking / testing / trying for nearly 3 days but HC won't do what he is supposed to. What i have: an extra License (special thanks to the Donator MarkoCro!) of Arma 3 on an extra Steamaccount - both running and working on the Serverbox. The HC-User can connect, is Battleye-verified and joins the server directly via arma.exe-starting parameters. So, Dedicated-CLIENT-side should be all okay. The CFG has of course the localClient[]={127.0.0.1}; in it. Problem is, he doesn't join his supposed Slot and cannot be moved there manually. But, the Reportlogs in the RPT says: "Report: HC Defense created for Camp Tempest" - for example even without any other user than me connected. It seems, that is because as "TW_HC_Activ" is set to "true" and hands over these parameters to the other Scripts - even the HC-player isn't registered ...or somewhat. For comparing whats wrong with my actual settings, please can anyone provide a PBO or the relevant snippets of the Mission-side-Settings, where the HC is already defined correctly and really works as it should? Any help would be much appreciated! *EDIT: if i get it to work - i will of course provide a complete documentation /manual / how-to! Thank you very much!!! Best regards, Blue1 I'm not sure that it needs to join the slot for working. if the report is Report: HC Defense created for Camp Tempest that means that the HC is working fine. I suppose that the move to the headlessclient reserved slot is not working yet. Have you asked to BIS if it's working ?? Share this post Link to post Share on other sites
Blue1 10 Posted August 18, 2013 Guys, i can't believe it. :bounce3: Legendary Fred41 managed it again! (i am not sure how for now, but i will check and report ASAP) HEADLESS CLIENT IS FINALLY WORKING! PLEASE JOIN ON STABLE BRANCH for testing the new performance - as soon as i see first results on serverFPS at higher playercounts, i am going to decide, how much more playerslots i will/can add! cya mates! Share this post Link to post Share on other sites
squishypitbull 10 Posted August 31, 2013 hey im just wondering what i did to get banned from the tee times warefare server on CTI ...the games not even out yet. anyways a group of friends and i used to play it but i was banned for some reason. any info will help thanks Share this post Link to post Share on other sites
NicotinKickballovich 1 Posted August 31, 2013 Loved the performance on Altis, looks like you guys really do an amazing job at making your scripts work nicely, unlike all them wasteland missions that drag you down to 10fps. Had a stable 40 on your server and definitely looking forward to wait till it gets finished and polished up with all the new content that's coming out soon :) Share this post Link to post Share on other sites
mariodu62 5 Posted August 31, 2013 hey im just wondering what i did to get banned from the tee times warefare server on CTI ...the games not even out yet. anyways a group of friends and i used to play it but i was banned for some reason. any info will help thanks The admin of the server Share this post Link to post Share on other sites
jimos 10 Posted September 13, 2013 (edited) How can we add the drones etc from the full release? Edited September 13, 2013 by jimos Share this post Link to post Share on other sites
quote 10 Posted September 23, 2013 Hello anyone that have tried to add more menu alternatives like backpack menu etc. i cant find were to add them. also i have tried to add more backpacks but i get the no entry in config.bin/weaponcfg error. anyone that have had the same problem?? Share this post Link to post Share on other sites
NTGhost 0 Posted November 12, 2013 (edited) nvm. "U" is a key i don't kown till today. ^^; Edited November 12, 2013 by Netghost Share this post Link to post Share on other sites
galzohar 31 Posted November 23, 2013 Hello, I tried playing your mission, however since I re-bound my keys the hard-coded 'U' bind makes me unable to perform basic game actions. Instead, please be kind to bind it to the "team switch" key (default 'U'), which will allow players who changed their key bindings to still play your mission properly. Thank you. Share this post Link to post Share on other sites
Garmagor 10 Posted November 25, 2013 Hey Teetime. I've recently modified your aweosme mission for my clan PBG. We play I&A with the TMR mod which allows you to use bipods amongst other features. However on the warfare mission deploying the bipods on any weapon is impossible. Is there a way to fix this? Share this post Link to post Share on other sites