Double Doppler 10 Posted February 22, 2013 (edited) I present to you the first PUBLIC Arma 2 Taser Mod. This mod and its components were purpose built and created from scratch. This mod is avaliable for everyone to use, and works in MP and SP with AI and humans alike. Includes the X26 and X3 Tasers, both equipped with a flashlight and drive-stun modes. Tried and tested by the Life Project RPG. Designed with Life Missions/RP Mods in mind, so you no longer have to use those Makarov 'Stun' pistols... Installation and mission-integration instructions included in the readme. Addon usage and integration is subject to terms & conditions. Please see "LICENSE" section of the readme for the terms and conditions. By using this addon you automatically agree to the terms & conditions. Features: Highly detailed and accurate 3D Models, Textures and Materials, created from scratch for this mod and optimized for the Arma 2 game engine. (No ports from other games or conversions.) Complete configuration. All included weapons feature native animations and most features that the stock weapons have. (Gear icons, working gunsights etc.) Realistic ammo and range for each weapon. Drive-Stun option available on handheld Taser models. Ability to incapacitate a player/unit for 30 seconds. Each Taser is equipped with a flashlight, as an additional policing feature. Red-dot cursor replacement for Tasers, to simulate aiming recticule. Extra media and custom special effects features - pain screens, Taser shot sparks and sound effects. Flexible Taser scripts, designed to have minimal conflict with most Life Missions. Scripts compatible and tested in Multi-Player with a full RP community server. (Comes with a userconfig file, to define your own configuration values.) Scripts are designed to work in all environments, on AI and human players in both single-player and multi-player. Minimal latency and load on the multiplayer dedicated-server enviroment. Addon files signed with the V2 signatures and server-ready, with included .bisign and .bikey files. Changelog: v1.1 (23 February 2013) Added Taser weapons/ammo box. (Editor: Empty > Ammo > Taser Box.) Fixed restrain bug. (Victim seemed to "ignore" restrain and reverted to normal animation after the stun effects were over. Animation strings are CASE SENSITIVE.) v1.0 (22 February 2013) Initial public release. Video Preview: Images: X26 Taser X3 Taser Fully-functional Torches Emissive CID unit Notes: Scripts are required for mod to function correctly. Created and tested on Arma 2 Operation Arrowhead and Combined Operations v1.62 and over. Not intended for stock Arma 2 nor tested on it. Mission Editors: Additional installation steps may be required for script integration into missions that utilize the "HandleDamage" event-handler. Credits & Thanks: This modification and its components are created from scratch by Double Doppler Modding. - 3D Models created and UV Mapped by Double Doppler and ported to Arma 2 via O2. - Textures created and mapped by Double Doppler. - RVMATs created by Double Doppler (NOHQ, SMDI etc.). - Scripts and config created by Double Doppler. - Special effects ported over by Double Doppler. Thanks to the Life Project RPG development team & community for MP compatibility testing. © 2013 Double Doppler Modding Download it @ Armaholic Edited February 23, 2013 by Double Doppler v1.1 Share this post Link to post Share on other sites
slatts 1978 Posted February 22, 2013 Outstanding work my good sir :D Share this post Link to post Share on other sites
das attorney 858 Posted February 22, 2013 Cool. Thanks man :) Share this post Link to post Share on other sites
Binkowski 26 Posted February 22, 2013 Great work! Glad to see it released :) Share this post Link to post Share on other sites
gabravo2005 40 Posted February 23, 2013 Outstanding, can't wait to try it out. Hopefully you emulated their super high failure rate LOL...... In about 4 years I've gone through 4 tasers...... Share this post Link to post Share on other sites
freakjoe 3 Posted February 23, 2013 Amazing work :) Share this post Link to post Share on other sites
Double Doppler 10 Posted February 23, 2013 *Update* v1.1 Added Taser weapons/ammo box. (Editor: Empty > Ammo > Taser Box.) Fixed restrain bug. (Victim seemed to "ignore" restrain and reverted to normal animation after the stun effects were over. Animation strings are CASE SENSITIVE.) ------------------------------ Thanks for the feedback everyone. Share this post Link to post Share on other sites
Horner 13 Posted February 23, 2013 Nice to see it released DD, glad we could help :) Share this post Link to post Share on other sites
lordprimate 159 Posted February 23, 2013 (edited) Hey DD the links on Armaholic are broken. cant get the update. just fyi. Super fun mod THANKS for making it!! EDIT links fixed and downloaded .. let the Zapping commence.. Edited February 23, 2013 by Lordprimate Share this post Link to post Share on other sites
Double Doppler 10 Posted February 23, 2013 (edited) Hey DD the links on Armaholic are broken. cant get the update. just fyi. Super fun mod THANKS for making it!! Thanks. Didn't realize that. I sent a report to the admin team, they will probably fix it soon. EDIT: Download link is fixed now. Edited February 23, 2013 by Double Doppler Share this post Link to post Share on other sites
nailz 10 Posted February 24, 2013 is it ACE2 compatible? Share this post Link to post Share on other sites
das attorney 858 Posted February 24, 2013 You could try it and let him know if there are any incompatibilities at your end. Share this post Link to post Share on other sites
JoeysLucky22 1 Posted April 1, 2013 Fantastic work Double Doppler! Look forward to seeing more from you :) Share this post Link to post Share on other sites
Nillers 435 Posted June 19, 2013 Is there anyway to get this to work with ALICE or ALICE2? Share this post Link to post Share on other sites
Selvo Domenico 17 Posted April 2, 2016 Hey, is it possible to port this over to Arma 3? Share this post Link to post Share on other sites