m1lkm8n 410 Posted December 11, 2012 Hi guys Currently I'm working on an island that is fairly large in size. The map itself is 2048x2048 with terrain cells of 10. Keep in mind that its an island with small outlying islands off of that so prob 30-40 % is water. Now I have multiple people in my gaming community that want to help as well. Is there a way for us to each work on different sections of the island then import them into on common file? Or do we need to work on it at different times and just share the main pew file? Share this post Link to post Share on other sites
daringd 2 Posted December 11, 2012 Hi Milk, As I understand there are a few ways, though I would wait and see what a few other people say. I don't think it is possible to all work on different sections of the map at once and parse the data, but you can break it down into parts that can be shared... as far as the Sat map and layers go, you could have a few people working on that in peices, and stitch it all together in photoshop as needed. forests and clutter could be worked on by a few people and exported from world tools as a text file and imported in sections into your PEW. the ther way would be to all work on individual PEWs of the same map then once done you can pull them all together and literally copy and paste all of the items off of each map onto one main map, that does work because I have done it. so yes it is sort of possible, without too much bother, but again, see what others say, I'm a noob! Daring Share this post Link to post Share on other sites
m1lkm8n 410 Posted December 12, 2012 Good idea daringd. I also changed the map size to 1024x1024 with 8 meter cells to allow us to get this project done sometime this year :) Share this post Link to post Share on other sites
jakerod 254 Posted December 13, 2012 If you're talking about object placement that is possible. You just need to make sure you don't overlap at all. Doing roads first would probably be the best way to do it and then send the same pew out to your entire team and give each a section. Then you just copy and paste as daringd said. Make sure they don't mess with the heightmap at all. Although that too is possible to merge but I think it would be easier to just make note of places that need heightmap adjustments and then go back once all objects are placed. Share this post Link to post Share on other sites
dragonsyr 21 Posted December 13, 2012 if i understand right , you want to work with others for place the objects on your map. You can do it if you have all the same xyz , share the area for everyone and after that export your work with visitor script called export objects, send the script to the one that handle all the stuff and import the objects again with the visitor script called import objects. You can work that way. Sorry for my bad english...... i hope that you understand the idea.... Share this post Link to post Share on other sites
jakerod 254 Posted December 14, 2012 if i understand right , you want to work with others for place the objects on your map. You can do it if you have all the same xyz , share the area for everyone and after that export your work with visitor script called export objects, send the script to the one that handle all the stuff and import the objects again with the visitor script called import objects. You can work that way. Sorry for my bad english...... i hope that you understand the idea.... I've found that it works much better to just "copy" and "paste absolute" from one pew to another. Share this post Link to post Share on other sites
m1lkm8n 410 Posted December 14, 2012 Cool. Very informative. Ill relay the info to those guys so they can help. Thanks. Share this post Link to post Share on other sites
ylguf 1 Posted December 14, 2012 k im original poster sorry i went to go edit and orginal post got deleted. ill reposted pics becasue apparently the host i used only keeps pics for like 12 hours. basicallys im thinking its a path issue k so my paths looks like this <a target='_blank' title='ImageShack - Image And Video Hosting' href='http://imageshack.us/photo/my-images/542/15496482.png/'><img src='http://imageshack.us/a/img542/1162/15496482.png' border='0'/></a><br>Uploaded with <a target='_blank' href='http://imageshack.us'>ImageShack.us</a> and then ill import sat+mask choose layers.cfg, text, then the sat+mask ico then i get this <a target='_blank' title='ImageShack - Image And Video Hosting' href='http://imageshack.us/photo/my-images/854/82098825.png/'><img src='http://imageshack.us/a/img854/4289/82098825.png' border='0'/></a><br>Uploaded with <a target='_blank' href='http://imageshack.us'>ImageShack.us</a> with a blank path i get this <a target='_blank' title='ImageShack - Image And Video Hosting' href='http://imageshack.us/photo/my-images/37/77311215.png/'><img src='http://imageshack.us/a/img37/1961/77311215.png' border='0'/></a><br>Uploaded with <a target='_blank' href='http://imageshack.us'>ImageShack.us</a> <a target='_blank' title='ImageShack - Image And Video Hosting' href='http://imageshack.us/photo/my-images/706/91597482.png/'><img src='http://imageshack.us/a/img706/7545/91597482.png' border='0'/></a><br>Uploaded with <a target='_blank' href='http://imageshack.us'>ImageShack.us</a> with a blank p Share this post Link to post Share on other sites
[frl]myke 14 Posted December 14, 2012 @ylguf again the same issue with your links, i thought you got it now since you already had the same issue once. Please fix it and next time check your post if everything works as intended. Share this post Link to post Share on other sites
m1lkm8n 410 Posted December 15, 2012 Ylguf I think you posted in the wrong topic as well Share this post Link to post Share on other sites