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Kozzmozz

Co op singleplayer ?

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hi all !

New to the Arma franchise, just bought arma 2 and really am enjoying it, basically loving it. altough the second part where I can build bases and all seems be losing my tension, but oke thats another thing. But Arma 3 is high on my list for must buys so I was looking if there was something I'd really would enjoy ... .

What I was wondering if there is or will be an Co op singleplayer possibility ? I'd love to play this with a friend mission after mission but so far i have seen there is only a way to "simulate" this by going to multiplayer and select a mission you already have done.

Oke that can be fun, but it doesnt feel genuine. So a real Co op option from the start would be great !

Or am i missing something here and is it somehow possible ? :D

thx!

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Latest info says that the main Arma3 campaign will be single player only, no coop.

It is, however, possible to play the Arma2 campaigns (except the BAF one) in coop from the start - no need to unlock missions beforehand. I played Harvest Red this way with two friends and it worked just fine.

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say what !! :D how do you do this in ARMA 2???? im happy for arma 2 but im now dissapointed that its not availible in arma 3 ??? strange decission as this game lends greatly for such feature :'(

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It will be possible to do coop in Arma3, the game does change but the basic structure of the game wont change in terms of what you can do.

For Arma2 coop your best bet is to discuss in the arma2 oa section, but basically coop works where you add a a playable role to the mission,

you can make any mission coop, but you need to add a description ext to the mission, which is a script see here--> http://community.bistudio.com/wiki/Description.ext

You can also do vice versa, play a mission that was designed for 1+ players, and play the mission yourself in SP, although you wont be respawing if you die,

so your best bet is to y=use the sp respawn script, or add multipe Ai units on the map somewhere and make them playable then if you get killed

you can switch to the AI on the map.

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It's good that BIS does a SP only campaign though. I'd rather have a well done SP campaign in ArmA that will be replayable (something that wasn't there for many many years) than BIS doing many compromises to add coop.

OA was promising and looked like a return to form after very limiting Harvest Red (probably because of coop too) but ended up being so short and when trying to play/edit those missions the reason became obvious. BIS wasted time adding coop gameplay that didn't work (everyone was on the separate team).

There's a reason why people remake original OFP campaigns and nobody bothers with ArmA1 (and will bother with ArmA2). It's called CWR2. You should keep an eye on it when it's done, OP - it's much better than ArmA2's default campaign offerings.

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I think Ivan said they dropped coo-op for the campaign because of the way it complicates the storytelling, wich is fine for the SP campaign. But I'm hoping they throw in some good small team co-ops in the single mission scenarios that are still related to main story, ie partisans etc.

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I think Ivan said they dropped coo-op for the campaign because of the way it complicates the storytelling, wich is fine for the SP campaign. But I'm hoping they throw in some good small team co-ops in the single mission scenarios that are still related to main story, ie partisans etc.

I bet they´ll do that

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The mix of SP story and "one-off mission" co-op is actually something done in MW2, MW3 and BF3... and I'm okay with that, especially if the ARMA 3 SP campaign has a more coherent, less "set piece missions strung together flimsily" story than those three! :D Black Ops 2 advertises a nominally branching story, but I have yet to see it actually demonstrated so I'm not accounting for that in this.

This is not a COD/BF3/MOH vs. ARMA post on gameplay mechanics, just on their respective SP campaigns' storylines; a supplementary co-op campaign such as that of Splinter Cell: Conviction can be okay as well.

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BIS wasted time adding coop gameplay that didn't work (everyone was on the separate team).

this :)

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To be honest i wouldnt mind playing a single player campaign with two people. No need to add anything special for two players. Just a slot. Much lile the way halo does it. When playing coop nothing changes. I jist want to play and experience the story with a friend.

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To be honest i wouldnt mind playing a single player campaign with two people. No need to add anything special for two players. Just a slot. Much lile the way halo does it. When playing coop nothing changes. I jist want to play and experience the story with a friend.

There's so much more to single player missions than just a slot. :) Locality starts to rear it's ugly head and ruin your day.

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the only way it can affect the storytelling is if someone will die of your team in arma 3. that would be hard in co op play as it has to be someone of your friends who loses his character there. oke he can play the replacement guy who will come but yea, thats the only thing i see that could cause complications in storytelling , no ?

For the rest of the dialogues etc , they can still say em, its just some player his character that is saying it, nothing more. This game lends greatly for co op, i cant imagine how people have a bad feeling about it, maybe i just dont understand :) this sandbox game just begs to be played by friends, altough i am in arma 2 now, enjoying the story & happenings quite much, solowise then. I do have to admit after the base building kicked in and im commander now, its nice and all but i do miss the tension of the just me & my guys atmosphere that was all there before the basebuilding part, but thats just imo.

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