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Dionysos

Half-life / deus ex  in flashpoint?

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I was wondering if the brilliant Half-Life could ever be put into Flashpoint, (with a little scripting), Deus Ex would be too ambitious. But the gameplay would just be so rewarding when it's done! Imagine those headcrabs chasing you, the Half-Life scientists chatting in the cut-scenes and the security guards running round blasting everything that moves.

First of all lifts are needed. Surely they're possible to make and a giant, but low poly-counted shape which could act like the cavern in which the game takes place in. Then smaller, higher-polygon supportive structures can simpy be created, with some light thrown in, the game will have amzing underground complexes.

Surely a Half-Life mod would look great! Even if it just had the characters and the basic element of the story on a slightly lesser scale, with a science-based campaign going disasterously wrong, with all kinds of mayhem ensuing.

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Or you could just play Half Life/Deux Ex instead of OFP...

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What the heck would be the point of that??

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I just do't think the game engines are compatible enough...besides, as others said, why would you want to?

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halflife brilliant?? WTF is just an damn shooter like any other........

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">halflife brilliant?? WTF is just an damn shooter like any other........<span id='postcolor'>

Well HL is now over three years old, and three years ago FPS games were all boring Quake style kill-everything-that-moves-games without any point or slightest plot. IMO HL changed everything, most normal FPS games have now some kind of plot and more depth than three years ago. HL has the same influence now as DOOM had eight years ago.

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A Deus Ex mod would be rather pointless unless you build an island totally filled with tall buildings. Imagine Denton running around in a forrest? biggrin.gif

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