Shatter3D_S0uL 1 Posted June 21, 2012 I am sure with our help,Arma 3 will run and perform just fine in a wide range of PCs,considering the upcoming Community Alpha of course. Share this post Link to post Share on other sites
maddogx 13 Posted June 21, 2012 you cant bake a cake in 1 millisecond with 10000 cooks.. This is now one of my favorite quotes of all time. Share this post Link to post Share on other sites
Timnos 1 Posted June 21, 2012 I am sure with our help,Arma 3 will run and perform just fine in a wide range of PCs,considering the upcoming Community Alpha of course. Don't get too carried away, sure there will be improved performance but anyone serious about playing Arma3 will require PC's with specs at the very least equivalent to those used at E3 2012. Share this post Link to post Share on other sites
froggyluv 2136 Posted June 21, 2012 ... you cant bake a cake in 1 millisecond with 10000 cooks.. The single most astute point ever made on these forums. Now, whaddabout 10,000 AI programmers...:chef: Share this post Link to post Share on other sites
MavericK96 0 Posted June 21, 2012 The low gpu & cpu util seems to be mainly in multiplayer.as for cpu utilisation there's also people with i7's complaining they see only about 35% cpu usage, which is 70% in reality because hyperthreading has no use. Except I see utilization maxing out at about 50% and I have HT disabled. Soo... And yeah, it is mostly in MP, so maybe it's an MP issue then? In any case it is something that should be looked at, that's all I'm saying. I really don't think anyone can make the argument that it's perfect or couldn't use more optimization. Don't get too carried away, sure there will be improved performance but anyone serious about playing Arma3 will require PC's with specs at the very least equivalent to those used at E3 2012. Which is a pretty high-end rig, actually. i7 2600K with a GTX 580 IIRC? Share this post Link to post Share on other sites
rekrul 7 Posted June 21, 2012 A3 will NOT have a 64-bit binary. It has already been confirmed it will still be 32-bit LAA Wow, really?! That sounds really ... well, retarded. Ah well, at least my expectations will be at rock bottom so I can't be disappointed when I buy it. ;) Share this post Link to post Share on other sites
Leon86 13 Posted June 21, 2012 why does that sound retarded? they just made an estimation of gains/effort and concluded it wasn't worth it. Share this post Link to post Share on other sites
antoineflemming 14 Posted June 21, 2012 Wow, really?! That sounds really ... well, retarded. Ah well, at least my expectations will be at rock bottom so I can't be disappointed when I buy it. ;) "Wow, really?!" 32-bit instead of 64-bit is "rock bottom" for you? I mean, I'm all for a 64-bit game, but most games and applications are 32-bit anyway. And you consider the decision "retarded"? I'm sure there's a legitimate reason why ArmA3 will be 32-bit and not 64-bit. Share this post Link to post Share on other sites
chiefslapahoe 1 Posted June 21, 2012 I'm just scared they're making it easy for everyone by making it "accessible" Share this post Link to post Share on other sites
antoineflemming 14 Posted June 21, 2012 I'm just scared they're making it easy for everyone by making it "accessible" They have said plenty of times that they aren't simplifying it. Share this post Link to post Share on other sites
Pulverizer 1 Posted June 21, 2012 you cant bake a cake in 1 millisecond with 10000 cooks.. Obviously, but they could bake 10,000 cakes in 2 hours, or one monstrous cake. ARMA isn't probably programmed by one "cook". Share this post Link to post Share on other sites
metalcraze 290 Posted June 22, 2012 why does that sound retarded? they just made an estimation of gains/effort and concluded it wasn't worth it. Because 64 bit is two times more than 32 bit and that means ArmA3 will run two times faster with 64 bit exe hurr Share this post Link to post Share on other sites
Timnos 1 Posted June 22, 2012 I'm just scared they're making it easy for everyone by making it "accessible" Don't be afraid of the word "accessible", what the developers mean is that they are making the game more "useable". For example part of the campaign will be teaching new players how to use a rifle. Share this post Link to post Share on other sites
dmarkwick 261 Posted June 22, 2012 Don't be afraid of the word "accessible", what the developers mean is that they are making the game more "useable". For example part of the campaign will be teaching new players how to use a rifle. Also "accessible" would in our case include the general ingame user interface. Improving the command menu selection for example without actually losing the current method of number keys. To keep the piano players happy :) ---------- Post added at 11:58 ---------- Previous post was at 11:54 ---------- Because 64 bit is two times more than 32 bit and that means ArmA3 will run two times faster with 64 bit exe hurr More like the accessing of more than 3.5gb of ram. A lot of people with 64-bit systems have upwards of 6gb nowadays. However, as mentioned, the developers have seen no real benefit at this stage. Share this post Link to post Share on other sites
NoRailgunner 0 Posted June 22, 2012 Well there is a difference between accessibilty (= available to as many people as possible) and usability.... Share this post Link to post Share on other sites
Leon86 13 Posted June 22, 2012 Arma is not as accessible because of the way you give orders. you have to press lots of keys to give an order, pretty complicated. in operation flashpoint cwc singleplayer campain you start as some lowlife grunt taking orders from the ai and slowly progress to group leader. In arma 2 you're pretty much thrown in the deep as some specops dude, if you're new to arma games you get the low fps, slow character and weapon movement and the command and control problem all at the same time, that's not very accesible. in arma 3 you're some kind of infiltrating supersoldier dude apparantly, not sure how they're gonna make that accessible. The resistance campain was the best. always trying to keep your guys alive and looting all the good guns 'n ammo, ambushing stuff etc. I think arma 3 will be more accesible because I think arma 3 will run better (compared to arma2 at launch) and the character will feel more responsive. Share this post Link to post Share on other sites
Timnos 1 Posted June 22, 2012 Well there is a difference between accessibilty (= available to as many people as possible) and usability.... Technically your right and I can understand why that dreaded word invokes pure fear and panic on this forum, but ArmA3 will retain the core game mechanics and characteristics that we all love so there's no need for anyone to be alarmed. Share this post Link to post Share on other sites
metalcraze 290 Posted June 22, 2012 if you're new to arma games you get the low fps And if I'm old do I get the high fps Share this post Link to post Share on other sites
LeeManatee 4 Posted June 22, 2012 @OP yeah.. most likely Share this post Link to post Share on other sites