hotzenplotz 138 Posted October 16, 2011 oh very nice Gutm@sher:jump_clap: I hope in the future fix everyone the Bridges bug with the AI:( Share this post Link to post Share on other sites
Twisted1 0 Posted October 17, 2011 Cool wil have to download and try. Any of you bastards that come near the location of my real house will be shot :) PS Does any 1 have a mod for a 2 headed civilian, so I can model the towns in the central west corrently :) Share this post Link to post Share on other sites
hotzenplotz 138 Posted October 17, 2011 tell me your name,so I can ring the bell at the door:pistols: :outtahere: greez Hotze Share this post Link to post Share on other sites
[aps]gnat 28 Posted October 17, 2011 Lovely work Hotzenplotz ! Well done. OFP ? Really ? ...... how is it I missed this one? I thought I had downloaded EVERY island ever available for OFP :) Share this post Link to post Share on other sites
hotzenplotz 138 Posted October 17, 2011 Thanks Gnat, yes is in the 80" Plus Island Pack crCTI , here on this Side http://ofpmods.webs.com/downloads.htm Share this post Link to post Share on other sites
Twisted1 0 Posted October 17, 2011 tell me your name,so I can ring the bell at the door:pistols::outtahere: greez Hotze LOL I cant there is no house where I live :) Note the town names and roads are a bit off in places but who cares. I like how they put a soccer pitch where Queenstown should be but they stuffed it up. It should be a oval for Australian rules football (AFL) oh and it should be gray as it is made of gravel (Yes gravel) they breed them tuff on the west coast. It has to be gravel due to they cant keep in green with grass in winter as it's get too wet and muddy :) The last time I worked down there it rained for 13 days out of the 14 I was there and that was summer. http://en.wikipedia.org/wiki/Queenstown_Oval,_Tasmania Share this post Link to post Share on other sites
Wastelander 10 Posted October 21, 2011 A quick Fly Around.... i1ujP3g_nKE Share this post Link to post Share on other sites
hotzenplotz 138 Posted October 22, 2011 (edited) Many Thx for the nice Video, Wastelander. Greez Hotze Twisted1: i make the island quite different from kubi style, I was unfortunately not yet in tasmania. maybe someday I enjoy the Paradise, in reality. Edited October 22, 2011 by Hotzenplotz Share this post Link to post Share on other sites
Wastelander 10 Posted October 22, 2011 Many Thx for the nice Video, Wastelander. Greez Hotze Twisted1: i make the island quite different from kubi style, I was unfortunately not yet in tasmania. maybe someday I enjoy the Paradise, in reality. No probs... Nice Island Share this post Link to post Share on other sites
kremator 1065 Posted December 4, 2011 Hi Hotz, I have been playing on this map for quite a while now and I really like it! However, AI have a REAL problem getting over the bridge at Hobart. If AI vehicles approach the bridge anywhere but the road they get stuck at the waterline. If they do start to cross, if they reach an obstruction (like an other AI) they will try to jump off the bridge ! Share this post Link to post Share on other sites
hotzenplotz 138 Posted December 4, 2011 yes that's a problem ,with bridge. Because I can not do anything. Thats need fix from Bis, 've tried everything. I hope in the arma3 gives not this problem. Greez Hotze Share this post Link to post Share on other sites
kremator 1065 Posted December 4, 2011 Would it be helped by removing quite a few of the building before the bridge - to see if they can at least get back onto the road ? Share this post Link to post Share on other sites
hotzenplotz 138 Posted March 4, 2012 Hello and good Morning, now the Tasmania v2.0 is out. Island is completely revised. Now the size of the Island !2800×12800, 1024×1024, Gridsize 12,5 Pictures are here http://armaisland.info/?page_id=592 - new Sat and Mask - many Objects more - now 8 different Groundtexture - Locations for Forrest, Citys, NameLocal - some Citys are bigger - new hotze_base with more Groundtex. Is importent you delete the old one. here the Download: http://armaisland.info/downloads/Tasmania_v2.0.7z Greez Hotze Share this post Link to post Share on other sites
nikiforos 450 Posted March 4, 2012 A great improvement and thank you for this very exciting map. I will keep this map and play it more now with all changes done. :) Share this post Link to post Share on other sites
kremator 1065 Posted March 4, 2012 Nice one Hotze. Will port BattleZone over to this and see how she runs :) Share this post Link to post Share on other sites
Guest Posted March 4, 2012 Updated release frontpaged on the Armaholic homepage. Tasmania Island v2.0Arma 2ibr_m.pbo (included) Share this post Link to post Share on other sites
oldbear 390 Posted March 4, 2012 New on front page at Armed Assault.info Link to mirror : Tasmania SpezialEdition (v 2.0): http://www.armedassault.info/index.php?game=1&cat=islands&id=181 Share this post Link to post Share on other sites
hotzenplotz 138 Posted March 4, 2012 Thx for miror :) Greez Hotze Share this post Link to post Share on other sites
Trracer 10 Posted March 5, 2012 Looks good! On my wishlist is more clutter (rocks, hedges etc) on the open areas. Also, if it's possible, please use 6 digit map coordinates instead of letter/numbers. Share this post Link to post Share on other sites
hotzenplotz 138 Posted March 5, 2012 Looks good!On my wishlist is more clutter (rocks, hedges etc) on the open areas. Also, if it's possible, please use 6 digit map coordinates instead of letter/numbers. Hi, ok, will write off and remember for next update. Thanks for reply. Greez Hotze Share this post Link to post Share on other sites
kremator 1065 Posted March 7, 2012 Hey Hotzenplotz, Just released a new mission that uses this island. You, and others may want to check it out. http://forums.bistudio.com/showthread.php?132146-Kremator-presents-BattleZone-MSO-PatrolOps2-amp-ATCRabbit Cheers Krem Share this post Link to post Share on other sites
student 10 Posted April 24, 2012 Really great island Share this post Link to post Share on other sites
hotzenplotz 138 Posted November 4, 2012 (edited) Hello everybody, here is a new update for Tasmania. Now Tasmania version 3.0 http://armaisland.info/wp-content/uploads/2012/01/tas2.jpg (6075 kB) http://armaisland.info/wp-content/uploads/2012/01/tas3.jpg (6075 kB) http://armaisland.info/wp-content/uploads/2012/01/tas7.jpg - new Sat and Mask - Trees changed in ForrestBroadleaf - now correct class Grid - some Rocks and Stones here and there. REQUIRED ADDONS: - Arma2/OA - Bridge (File : "ibr_m.pbo") AddOn by Icebreaker (included) - New hotze_base 6.1 (included - the same i released some day ago) CREDITS AND THANKS : ! -> Special Thanks to: Kubi for the nice OFP Island and for allowing me to convert the Island to ArmA2. ! -> Special Thanks to: Icebreaker for one of his Object AddOns without I wouldn't be able to realize the Bridges. Download here http://armaisland.info/downloads/Tasmania_v3.0.7z Greez Hotze Edited November 4, 2012 by Hotzenplotz Share this post Link to post Share on other sites
chrisb 196 Posted November 4, 2012 Thank you, downloading now, its a great island..:) Share this post Link to post Share on other sites
hotzenplotz 138 Posted November 4, 2012 Hello ChrisB, I'm sure, the new SatMask looks better as the old before. Greez Hotze Share this post Link to post Share on other sites