purepassion 22 Posted September 20, 2011 (edited) and here is the devblog!! :) :yay: Edited September 20, 2011 by PurePassion Share this post Link to post Share on other sites
rundll.exe 12 Posted September 20, 2011 Very nice read. And Im happy animations get the love they deserve! Share this post Link to post Share on other sites
EMann 10 Posted September 20, 2011 Thanks this is great news! :bounce3: *screaming animations*.. finally i get to hear the screams of appreciation at another failed autorotation.:p Share this post Link to post Share on other sites
bobocz 10 Posted September 20, 2011 (edited) Interesting devblog, thanks. ;2024911']I must admit that the coastline took the most of my attention. It looks really great..... I also admire it and todays picture from dev blog looks great and these clouds are again impressive. Will beta include this new animations (get in/out)? Edited September 20, 2011 by BoboCZ Share this post Link to post Share on other sites
Maio 293 Posted September 20, 2011 (edited) The dev blog was a good read and those pics are sweet. *pats the dev team on their backs* :) Edited September 21, 2011 by Maio Share this post Link to post Share on other sites
Mr. Charles 22 Posted September 21, 2011 http://takeonthegame.com/full/wp-content/gallery/social-media/TRANSPARENCY.png?9d7bd4 woooooooo Share this post Link to post Share on other sites
purepassion 22 Posted September 21, 2011 ITS ALIVE!! :D :D Share this post Link to post Share on other sites
Mr. Charles 22 Posted September 21, 2011 I'd shit my pants if suddenly Godzilla turns around the next skyscraper and tried to grab my chopper. BAD KITTEH, BAD KITTEH! hvTIyhtji_Q Share this post Link to post Share on other sites
bobocz 10 Posted September 22, 2011 I'd shit my pants if suddenly Godzilla turns around the next skyscraper and tried to grab my chopper. Maybe its foretaste of the future thing. Yes, we have a bird nest on our list of things to model. Be warned, however, its priority falls somewhere between "fully operational gauges" and "wouldn't it be nice to model a full-size Godzilla?" ..... devs list: bird nest ... check ............... check devs are now bored ............... check last item godzilla ...... :D Wishful thinking, but it would give game credit to simulator community. :D Share this post Link to post Share on other sites
purepassion 22 Posted September 22, 2011 someone is working his ass off ^^ YAAAY :) Share this post Link to post Share on other sites
purepassion 22 Posted September 25, 2011 We heard you liked screenshots, so we put some screenshots in your screenshots... screenception :eek: Share this post Link to post Share on other sites
onlyrazor 11 Posted September 25, 2011 Why is one of the heavy copters titled Marine 1? I don't want to be the one to fly the president. Share this post Link to post Share on other sites
purepassion 22 Posted September 27, 2011 Team Paris is gearing up for the upcoming expo, testing the presentation PC with a triple monitor set up! Also: Tiger striped MD-500? ^^ :D Share this post Link to post Share on other sites
Maio 293 Posted September 27, 2011 Also: Tiger striped MD-500? ^^ :D I... it looks sassy :p Share this post Link to post Share on other sites
liquidpinky 11 Posted September 28, 2011 Also: Tiger striped MD-500? ^^ :D Hope it comes with Tiger skin furry dice hanging from the thermometer in the cockpit. Completely possible using the rope slings coding I would imagine. :D Share this post Link to post Share on other sites
purepassion 22 Posted September 29, 2011 Part of our work has been to look at ways to encourage editing your own missions in Take On, and easing new users into the experience!To that end, we've made a few visual and technical refinements to our 2D editor (and incorporated some of the features already mentioned), and plan to back up this sterling work by providing some easy-access sample missions! hmm i see no "slingload whale" marker :eek: :D Share this post Link to post Share on other sites
royaltyinexile 175 Posted September 29, 2011 hmm i see no "slingload whale" marker You're simply not looking hard enough. Best, RiE Share this post Link to post Share on other sites
liquidpinky 11 Posted September 29, 2011 I have already had good use out of that debug console for fixing an issue with nvidia surround, the new editor update looks pretty good too. Will we have a heli powerful enough to lift that whale? Share this post Link to post Share on other sites
_YoYo_ 10 Posted September 30, 2011 New picture from Editor: http://takeonthegame.com/social-media/?pid=111 Looks easy and friendly. I have a question for developer: 1/ it will be possibility tu use models of people in this editor and missions (for dialogs f.ex.)? 2/ it will be possibility to conect all missions in one career mode? Share this post Link to post Share on other sites
moricky 211 Posted September 30, 2011 1/ it will be possibility tu use models of people in this editor and missions (for dialogs f.ex.)? If you're asking whether you'll be able to place not just helicopters, but also characters (or cars, tanks, dogs, ...), they yes, it's possible. It's already possible in preview version. But if you mean having model preview in unit selection (F1) menu, then I'm afraid it won't be there. Yet ;) 2/ it will be possibility to conect all missions in one career mode? All official missions are already part the campaign, with returning back to heliport between missions. However, heliport status (owned helicopters and their upgrades, finished missions, bank account, ...) is stored persistently and any mission outside of campaign structure will be able to access it - including community ones. Imagine creating simple scenario and just by including "Heliport" module, you'll give anyone chance to play it with their own helicopters and earn money by completing it. Share this post Link to post Share on other sites
Maio 293 Posted September 30, 2011 If you're asking whether you'll be able to place not just helicopters, but also characters (or cars, tanks, dogs, ...), they yes, it's possible. It's already possible in preview version.But if you mean having model preview in unit selection (F1) menu, then I'm afraid it won't be there. Yet ;) Well then I have one thing to say... Z9rD4Paq0zE Share this post Link to post Share on other sites
purepassion 22 Posted September 30, 2011 (edited) + :eek:= Also: :notworthy: Edited September 30, 2011 by PurePassion Share this post Link to post Share on other sites
roberthammer 582 Posted September 30, 2011 + :eek:= Also: :notworthy: That was nice ,but i was expecting Bell 412 sound ,but its fine :p Share this post Link to post Share on other sites
purepassion 22 Posted September 30, 2011 (edited) ok, easy access sum-up: Take on Technology: small article; technology check-list awesome new screenhots New Developer Blog Edited September 30, 2011 by PurePassion Share this post Link to post Share on other sites
Maio 293 Posted September 30, 2011 Good read. It's a shame I won't be able to play it until next summer. Share this post Link to post Share on other sites