logandog1240 10 Posted July 7, 2011 Im pretty sure they confirmed the submarine at e3 undrivable, but i think it should be placeable around the island, and enterable, at least in vehicle/ diver deployment, and weapons areas Share this post Link to post Share on other sites
neokika 62 Posted July 7, 2011 And........ PS. I love these one line threads. ;) Share this post Link to post Share on other sites
jagheterjan 10 Posted July 7, 2011 I want candy! I want free candy! I want free candy now! Share this post Link to post Share on other sites
Maio 293 Posted July 7, 2011 Relax folks :) . Logan check this thread out . I made a one line post neo :D Share this post Link to post Share on other sites
cyclone83 6 Posted July 7, 2011 Why does BIS always implement such great things like aircraft-carrier, submarine, train and then they're not drive-/useable :( Share this post Link to post Share on other sites
maddogx 13 Posted July 7, 2011 (edited) Why does BIS always implement such great things like aircraft-carrier, submarine, train and then they're not drive-/useable :( Because it would require major changes to the engine which would not be justified by the additional gameplay they create. (The costs outweigh the benefits.) For example, a static aircraft carrier is still functional in its primary purpose as a naval launchpad for aircraft. As far as its uses in the game is concerned, it doesn't really need to be moving around very much (where would you take it?), so making it moveable wouldn't add much to it, gameplaywise. That's the low benefit part. Then the RV engine has long had issues with collision detection on large objects, which is why the static carrier is made up of many smaller bits. Walking around on/in moving vehicles isn't possible either in RV and causes things to drop through or slide off. Those are two major engine limitations that would need to be overcome to implement a moveable carrier. High costs. So the static carrier is simply a compromise. It's not fully functional, but at least it's there. :) Edited July 7, 2011 by MadDogX Share this post Link to post Share on other sites
rye1 22 Posted July 7, 2011 It's a good consideration though to say the map is large. But they've already thought about it:- as you can see, we've got some really awesome underwater and sea-based vehicles to get to use. Share this post Link to post Share on other sites
neokika 62 Posted July 7, 2011 (edited) Relax folks :) . Logan check this thread out . I made a one line post neo :D Yes you did, but I said Thread, not post. ;) Since the first post is the face of the thread, should always be well constructed and have a clear, elaborate way of showing its content. The way this thread as started, seems more like a chat. _neo_ Edited July 7, 2011 by neokika Share this post Link to post Share on other sites
liquidpinky 11 Posted July 7, 2011 Why does BIS always implement such great things like aircraft-carrier, submarine, train and then they're not drive-/useable :( Because it actually takes more than one person to drive them, I would be happy if you had to crew it properly to use it. The main real reason being that if they could move then standing/landing on decks etc becomes a problem. Same shit as moving around in aircraft. Share this post Link to post Share on other sites
Maio 293 Posted July 7, 2011 Yes you did, but I said Thread, not post. ;)Since the first post is the face of the thread, should always be well constructed and have a clear, elaborate way of showing its content. The way this thread as started, seems more like a chat. _neo_ Oh, I misread it , mea culpa :) . Yes , also punctuation is very important . Share this post Link to post Share on other sites