roguetrooper 2 Posted April 1, 2011 A.I. should automatically use magazines in backpacks when their normal inventory is out of ammo and if their backpack contains ammo for their current primary weapon, launcher and pistol. Share this post Link to post Share on other sites
tholozor 18 Posted April 1, 2011 You could probably make a script to monitor the number of magazines in the AI's inventory and the amount in their backpack. If the magazine count in their inventory drops below a preset number, check if there are any remaining in their backpack (if not terminate the script to avoid infinite looping), remove one, then add one to their inventory. Share this post Link to post Share on other sites
NeMeSiS 11 Posted April 1, 2011 You could probably make a script to monitor the number of magazines in the AI's inventory and the amount in their backpack. If the magazine count in their inventory drops below a preset number, check if there are any remaining in their backpack, remove one, then add one to their inventory. Yes he could, however this is the suggestions forum and it is a suggestion that makes sense. ;) Share this post Link to post Share on other sites
Neopas 10 Posted April 1, 2011 One would think that that`s exactly why they carry the backpacks in the first place.Indeed this is a suggestion that makes perfect sense. Really hope BIS find the time and give this issue a look at some point,cause I like playing long SP missions in editor. Share this post Link to post Share on other sites
MissionCreep 12 Posted April 1, 2011 Add on to that, of AI runs out of ammo, they should be able to scrounge ammo/weapons or pick it off dead enemies, instead of saying "Out of ammo! Out of ammo! Out of ammo!" for the whole mission after blowing their entire load in the first 15 minutes. Share this post Link to post Share on other sites
AnimalMother92 10 Posted April 2, 2011 after blowing their entire load in the first 15 minutes. harhar This has been mentioned before: http://dev-heaven.net/issues/16376#note-1 Definitely a logical and useful feature for 1.60 imo Share this post Link to post Share on other sites
Smurf 12 Posted April 2, 2011 Asst. Gunners should do their job and resupply their gunners also. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted April 3, 2011 Add on to that, of AI runs out of ammo, they should be able to scrounge ammo/weapons or pick it off dead enemies, instead of saying "Out of ammo! Out of ammo! Out of ammo!" for the whole mission after blowing their entire load in the first 15 minutes. They already do (with AI squad leader). Guess you're just a lazy leader. :rolleyes: Share this post Link to post Share on other sites
NeMeSiS 11 Posted April 3, 2011 They already do (with AI squad leader). Guess you're just a lazy leader. :rolleyes: Its quite a hassle to let the rearm properly though, usually i just get them to pick up a different weapon from a dead unit. :p Share this post Link to post Share on other sites
domokun 515 Posted April 5, 2011 Almost a year ago, a talented modder called Robalo released a mod that enables goes a long way to compensating this rather obvious oversight: ASR AI Rearming Share this post Link to post Share on other sites