zulu1 145 Posted April 15, 2011 Cool Anguis, I just dropped in to see, looks like you've got most of them now. Bielow's mission pack looks like Pulverizers WGL collection which I was holding off on sending you till you added more islands, but Bielow beat me to it. I still got you beat...got 2147 missions in WGL MPMissions folder :D Share this post Link to post Share on other sites
anguis 4 Posted April 15, 2011 2147. . . 2147. . . ! Well, what do we have to do to get the rest on the server??!! :eek: Share this post Link to post Share on other sites
marto 13 Posted April 16, 2011 Hi, folks,Just a little update: I'm working on updating the @wglextras addons folder with additional addons, primarily islands, but with a few extras that should deepen the gameplay options available to those interested in making missions (thanks to Zulu, Marto, Drongo, and Chops for their help on this); it has been brought to my attention that a number of islands could/should be added, thus increasing the amount of already-made missions available for play. As part of the update, I will rename @wglextras to @wgltacops, in order to avoid confusion with another wgl addon folder out there named @wgl5extra - I will post an addons list, when this eventually happens. Hey Anguis, Might be useful to make a seperate addon zip file with just the new addons, since most guys already have the wglextras and would not want to download this big file again unnecesarily... just the new addons they need... Share this post Link to post Share on other sites
zulu1 145 Posted April 16, 2011 Good idea Marto. Anguis here is a list on my zcommon files: aef.pbo aef_reallights.pbo aef_train.pbo ags_build.pbo ags_inds.pbo ags_port.pbo bkm_balkan.pbo coc_arty.pbo coc_cm.pbo coc_cm2.pbo coc_cobra.pbo coc_diver.pbo coc_fed.pbo coc_m55.pbo coc_mines.pbo CoC_NS.PBO cocdkmm_m46.pbo cochwk_2s19.pbo cti_markers.pbo ctiobjects02.pbo ctitc_addons.pbo DIR.TXT DirectoryListing.txt dkmm_m46.pbo dvd_v2.pbo f3wx_o1.pbo fml_base.pbo fml_civilians.pbo fml_objects.pbo freya.pbo gmi_camera_tool.pbo jof_objects1.pbo kegak107.pbo konkursm.pbo lampe.pbo lsr_gru.pbo lsr_vdv.pbo lth_d-day_pack.pbo map_heaps.pbo map_milobj-pack.pbo map_misc.pbo map_oiladdon_3d.pbo map_oiladdon_script.pbo map_oiladdon_t.pbo map_shed.pbo mfcti1.15.pbo mfcti1.16.pbo mfg1.0.pbo rksl-hangers.pbo rksl-hasn2.pbo rksl-netpack-uk.pbo rksl-netpack-us.pbo sfp_arthur.pbo SFP_ssg120.pbo shacktac_markers.pbo tx_utils.pbo vbsshed.pbo vbswatowr.pbo zscti1.1.pbo zscti1.2.pbo zscti1.3.pbo zscti13a.pbo zscti13c.pbo And these are in the island pack: intro folders not shown 73eastings.pbo afganeveron.pbo afgano.pbo anilym.pbo anilymver2.pbo anjaddon1.pbo anjou_se.pbo art_bd.pbo atlantis_gold.pbo bb_streetpack.pbo bb_woodenbridge.pbo BDM_Avignon.pbo BDM_Lorient.pbo bdm_saintdavid.pbo bean_tex.pbo bkm_objects.pbo boutique.pbo canyonda.pbo catintro.pbo data2.pbo drb3.pbo f3wx_o1.PBO freya.pbo freya_cti.pbo fyrahcti.pbo havelte.pbo indukush.pbo ivtiliac.pbo jelalhabat_isl.pbo land.pbo leusderheide.pbo Messor.pbo myworld.pbo nabukonodexa.pbo newsaru.pbo normandie.pbo ob73east.pbo occasus.pbo ostholstein_cti.pbo phaeden.pbo phoe.pbo pi_tex.pbo pmc_smallville.pbo recon.pbo sandy_rocks.pbo saru.pbo schippio04.pbo skye.pbo tmyk_bridges.pbo torment_valley.pbo tormobj.pbo trinity.pbo usmc_gaia.pbo usmc_t_1.pbo uwar_desert.pbo vbsshed.pbo vbswatowr.pbo virovitica.pbo wgl_samakhills.pbo Share this post Link to post Share on other sites
anguis 4 Posted April 16, 2011 Hey Anguis,Might be useful to make a seperate addon zip file with just the new addons, since most guys already have the wglextras and would not want to download this big file again unnecesarily... just the new addons they need... Good idea, thanks! Share this post Link to post Share on other sites
marto 13 Posted April 18, 2011 Who's in for Coop this Wed night (US time); Thurs late morning (Aus time), Thurs early morning (Eur time)... Share this post Link to post Share on other sites
zulu1 145 Posted April 19, 2011 Marto, I'm up for it and maybe a couple of others. I mentioned it to Viking also. Share this post Link to post Share on other sites
anguis 4 Posted April 19, 2011 Hi, folks! In anticipation of releasing the pack of updated addons required for the server in the, hopefully, not too distant future, I figured I should post a list of the addons currently guaranteed to be included, in case anyone interested already has them and could be saved from an unnecessary download (given that it'd be a big one). @wgltacops: 73eastings.pbo 4,604,976 4/3/2006 12:20 aef.pbo 6,728,842 3/4/2005 16:13 aef_reallights.pbo 318,678 6/26/2005 15:54 aef_train.pbo 10,775,239 4/3/2006 12:20 afganeveron.pbo 26,089,888 4/3/2006 20:20 afgano.pbo 13,887,015 4/3/2006 20:20 ags_build.pbo 9,900,669 1/16/2006 11:00 ags_inds.pbo 18,308,014 5/30/2004 04:32 ags_port.pbo 12,608,974 4/3/2006 12:20 anilym.pbo 3,391,946 12/25/2004 11:19 anilymver2.pbo 10,746,990 4/3/2006 20:26 anjaddon1.pbo 1,617,114 4/3/2006 20:20 anjou_se.pbo 36,179,725 4/3/2006 20:20 art_bd.pbo 19,534,290 3/25/2005 20:30 atlantis_gold.pbo 3,078,392 4/3/2006 20:26 baracken.pbo 9,803,414 1/10/2005 22:53 bb_streetpack.pbo 2,310,522 4/3/2006 20:20 bb_woodenbridge.pbo 1,121,151 4/3/2006 20:20 bdm_avignon.pbo 16,890,253 4/3/2006 20:20 bdm_lorient.pbo 4,291,522 5/10/2004 09:55 bdm_saintdavid.pbo 4,510,790 3/20/2004 04:51 bean_tex.pbo 49,498,728 4/3/2006 20:20 bkm_balkan.pbo 4,322,099 4/3/2006 20:20 bkm_objects.pbo 5,431,670 4/3/2006 20:20 bn_tracer.pbo 39,894 7/4/2005 22:00 boutique.pbo 15,608,735 4/3/2006 20:20 canyonda.pbo 56,772,610 4/3/2006 14:50 catintro.pbo 67,611,875 4/3/2006 12:20 coc_arty.pbo 17,441,964 8/2/2006 13:19 coc_cm.pbo 1,822,345 8/7/2006 14:40 coc_cm2.pbo 3,003,131 8/7/2006 15:21 coc_cobra.pbo 1,374,876 8/2/2006 08:44 coc_diver.pbo 1,474,378 5/16/2003 09:27 coc_fed.pbo 132,143 8/2/2006 09:06 coc_m55.pbo 796,882 8/2/2006 09:07 coc_mines.pbo 872,876 11/24/2002 08:58 coc_ns.pbo 38,733 8/22/2004 07:46 cocdkmm_m46.pbo 207,466 8/2/2006 09:07 cochwk_2s19.pbo 5,246,742 8/8/2006 18:42 cti_markers.pbo 964 12/25/2004 11:19 ctiobjects02.pbo 470,934 11/4/2005 07:24 ctitc_addons.pbo 447,139 12/25/2004 11:19 data2.pbo 11,270,610 4/3/2006 20:20 dkmm_m46.pbo 1,899,127 6/14/2004 14:08 drb3.pbo 264,542 4/3/2006 20:26 dvd_v2.pbo 1,004,527 7/9/2006 03:32 editorupdate102.pbo 105,720 2/5/2004 12:55 f3wx_o1.pbo 15,173,691 4/3/2006 12:20 fml_base.pbo 3,113,707 4/3/2006 12:20 fml_civilians.pbo 4,591,693 4/3/2006 12:20 fml_objects.pbo 7,742,133 4/3/2006 12:20 freya.pbo 23,920,895 4/3/2006 20:26 gmi_camera_tool.pbo 164,703 11/21/2005 17:47 havelte.pbo 5,371,955 4/3/2006 20:20 indukush.pbo 15,920,588 4/3/2006 20:20 ivtiliac.pbo 12,480,266 4/3/2006 20:20 jelalhabat_isl.pbo 1,012,608 3/9/2003 06:58 jof_objects1.pbo 3,702,071 5/14/2004 08:30 kegak107.pbo 950,100 8/6/2002 23:14 lampe.pbo 2,041 4/3/2006 20:20 land.pbo 15,920,613 4/3/2006 20:20 leusderheide.pbo 14,088,199 4/3/2006 20:20 lth_d-day_pack.pbo 3,537,442 4/3/2006 20:20 map_heaps.pbo 459,336 4/3/2006 12:20 map_milobj-pack.pbo 8,782,362 4/3/2006 12:20 map_misc.pbo 240,381 6/17/2005 09:51 map_oiladdon_3d.pbo 20,669,325 9/13/2005 05:23 map_oiladdon_script.pbo 114,296 9/11/2005 08:06 map_oiladdon_t.pbo 3,169,772 9/11/2005 08:07 map_shed.pbo 779,732 4/3/2006 12:20 mfcti1.15.pbo 815,763 12/25/2004 19:19 mfcti1.16.pbo 819,283 12/25/2004 11:19 mfg1.0.pbo 394,614 2/24/2005 18:51 myworld.pbo 3,187,453 4/15/2006 14:57 nabukonodexa.pbo 13,827,278 4/19/2006 12:01 newsaru.pbo 10,216,712 4/3/2006 20:26 normandie.pbo 8,774,496 4/3/2006 20:20 ob73east.pbo 2,025,354 4/3/2006 12:20 occasus.pbo 15,000,397 6/7/2006 09:24 ostholstein_cti.pbo 4,773,281 7/28/2004 17:47 phoe.pbo 24,356,501 9/26/2006 20:32 pi_tex.pbo 12,642,802 2/6/2005 07:19 pmc_smallville.pbo 181,448 4/3/2006 20:20 recon.pbo 108,329,394 4/3/2006 20:26 rksl-hangers.pbo 3,063,403 4/3/2006 20:20 rksl-hasn2.pbo 3,550,771 4/3/2006 20:20 rksl-netpack-uk.pbo 4,308,361 4/3/2006 12:20 rksl-netpack-us.pbo 3,388,587 4/3/2006 12:20 sandy_rocks.pbo 2,227,768 4/3/2006 20:20 saru.pbo 5,521,527 4/3/2006 20:26 schippio04.pbo 1,380,773 9/21/2004 11:39 sfp_arthur.pbo 3,159,484 7/30/2006 07:35 sfp_ssg120.pbo 8,631,505 7/31/2006 08:38 shacktac_markers.pbo 31,702 3/6/2008 10:38 skye.pbo 3,317,179 4/3/2006 12:26 SNYSptPack.pbo 171,917 10/6/2006 07:50 tmyk_bridges.pbo 4,130,585 2/7/2005 12:09 torment_valley.pbo 2,833,322 4/3/2006 20:20 tormobj.pbo 235,047 4/3/2006 20:20 trinity.pbo 3,634,747 4/3/2006 20:26 tx_utils.pbo 4,041,043 8/24/2006 08:17 usmc_gaia.pbo 64,878,091 12/8/2003 07:06 usmc_t_1.pbo 25,368,033 12/8/2003 07:02 usmcsymbols.pbo 263,030 6/27/2005 00:59 uwar_desert.pbo 4,386,791 4/15/2006 14:57 vbsshed.pbo 628,040 4/3/2006 20:20 vbswatowr.pbo 520,539 4/3/2006 20:20 virovitica.pbo 3,779,005 4/3/2006 20:20 wgl_samakhills.pbo 21,971,213 6/7/2006 13:35 wgl_sh_o.pbo 93,011,063 2/4/2006 16:35 wgl_uamortars.pbo 1,149,841 7/30/2006 08:06 zscti1.1.pbo 394,997 12/25/2004 19:19 zscti1.2.pbo 394,921 1/10/2005 20:16 zscti1.3.pbo 8,537,186 5/19/2006 19:53 zscti13a.pbo 9,495,589 8/25/2006 08:24 zscti13c.pbo 479,085 8/27/2006 11:52 I'm not sure how to adjust the formatting in order to make it easier to read. Regarding this Wednesday's Coop Night, I'm in, too, but I might be a little late - please, start without me, if so. Take it easy! Anguis Share this post Link to post Share on other sites
zwobot 22 Posted April 19, 2011 Who's in for Coop this Wed night (US time); Thurs late morning (Aus time), Thurs early morning (Eur time)... Make it Friday (early) morning Euro time and I'm in. Share this post Link to post Share on other sites
marto 13 Posted April 20, 2011 I'll be around both days... Share this post Link to post Share on other sites
zulu1 145 Posted April 21, 2011 I'm good for another round tonight. The server seems to be off at the moment, I hope Anguis remembers to turn it on. Share this post Link to post Share on other sites
wuschel 10 Posted April 23, 2011 Woa. That sounds nice. If it weren't the fact that I am not into cooperative games but rather prefer human team vs human team scenarious with a broader tactical scope, I were in. WGL all the way! Cheers! Piotr Share this post Link to post Share on other sites
zulu1 145 Posted April 23, 2011 @wuschel I think most of us would not mind trying some PvP play. We'd only need to get enough players together. :bounce3: Share this post Link to post Share on other sites
anguis 4 Posted April 23, 2011 (edited) Hi, wuschel, I post a "Recommended Mission" message on the server - the current one for the last few days has been 'Hexenkessel.' I'm looking into options for more squad-level PvP missions (I'm learning mission editing). There are tons of larger scale PvP missions on the server - if you can get the players, feel free to play them! I think I've mentioned earlier that folks who want to organize a game night on the server can do so, just ask me about it. I believe the WGL CTI missions can be done PvP, too. If you put together a mission you'd like to see on the server, let me know - I'm open to submissions like that. I should add - we did play some PvP a few nights ago. By the way, I prefer human vs. human, too, but co-op with a fun group of guys is nice, as well! Here or FDF with CiA. . . Anguis Edited April 24, 2011 by Anguis Share this post Link to post Share on other sites
wuschel 10 Posted April 24, 2011 (edited) Hey folks! Nice to see You CiAs beeing alive and kicking! (: And great You got that server up, it is a must when You want to keep WGL alive. I am not sure what would be the best way to attract new players to it, though. Currently, I am not able to dedicate much time towards gaming, so it does not look I can get involved in any OPF/WGL activities. I think that a WGL community would be an excellent idea, especially when it comes to the making of realistic PvP missions. My troubles are reinforces by the fact that I am now on backup notebook, with most of my uncritical data, including my old notebook, having received a Viking like burial ceremony. This includes, unfortunatly, many of my CDs and DVDS, including my OPF CD and all my old editing stuff. Quite unbelievable that it happened to me.. would have never expected it! But this is always the case with unexpected things, isnt it? In a way, my hope lies with the Tactical System Command script by Drongo69, that promised to bring multiplayer compatible multi-squad control. Maybe this is still the window of oportunity to mold some PvP multiplayer with larger squad sizes and appriopriate artillery and arial support into a WGL mission. In a way, working on my mission Operation Matchball showed me some of the limits of the OPF engine when it comes to such a scenario, but in a way I have not given up on company sized PvP engagements with 6-10 players. Still, I do find that playing in that battalion size engagement on the Libya cost with having DAC reacting to my movements was quite something. On a sidenote: Project Reality - unfortunatly my notebook has now a weager VGA that can not cope with this - has finally pushed the player numbers to 128 in some tests, producing the milsim dynamics I always wanted to see in a shooter: simulating combined arms in larger tactical group formations with human behaviour. The immersion is really amazing. And as You all know, Project Reality is now coming to ARMA2 as well.. Cheers, wuschel Edited April 24, 2011 by wuschel Share this post Link to post Share on other sites
anguis 4 Posted April 24, 2011 (edited) Hi, wuschel, Just FYI and for anyone else interested, TSC and DAS have been 'live' on the server for the last few weeks (unofficially, for now - I hope to change that, shortly). They work - give them a spin! Right now, only the sample missions are up, but, hopefully, we'll get some new missions that use them (I'm fairly certain that that's in the offing; my Gamefront page has what's on the server, in terms of TSC and DAS). I went through some of your old posts last night and was reminded that you had done Operation Matchball - in addition to pushing OFP, it just about wrecks my system! It's awesome, though. Some new islands are on the way for the server, I think I'll see about getting Libya in there, as well. Edited April 24, 2011 by Anguis Share this post Link to post Share on other sites
anguis 4 Posted April 27, 2011 (edited) Update 2: - I ran into a problem uploading to Gamefront - the full archive is too big. For now, I've decided to go with uploading the archive in parts. On the Gamefront page, you will find the pertinent archives named "@wgltacopspart1" and "@wgltacopspart2". part1 is notequivalent to the old @wglextras (the earlier assertion that it is was incorrect); part2 has all the new addons, including documentation and island anims. I suppose, for simplicity's sake, you should consolidate these addons in a folder named "@wgltacops" - that's the one on the server. - The new addons are 'live' on the server. - New missions have been uploaded (tried some this morning) and more are being submitted/worked on. Update: - @wglextras has been renamed @wgltacops - I will provide both an update archive of the new addons and a full archive of @wgltacops on my Gamefront page - List of @wgltacops addons: 21vbGlider.pbo 202,169 3/2/2003 17:31 73eastings.pbo 4,604,976 4/3/2006 12:20 ac130.pbo 5,710,961 10/4/2004 13:53 aef.pbo 6,728,842 3/4/2005 16:13 aef_reallights.pbo 318,678 6/26/2005 15:54 aef_train.pbo 10,775,239 4/3/2006 12:20 afganeveron.pbo 26,089,888 4/3/2006 20:20 afgano.pbo 13,887,015 4/3/2006 20:20 ags_build.pbo 9,900,669 1/16/2006 11:00 ags_inds.pbo 18,308,014 5/30/2004 04:32 ags_port.pbo 12,608,974 4/3/2006 12:20 an12pack.pbo 46,097,479 11/20/2006 12:02 anilym.pbo 3,391,946 12/25/2004 11:19 anilymver2.pbo 10,746,990 4/3/2006 20:26 anjaddon1.pbo 1,617,114 4/3/2006 20:20 anjou_se.pbo 36,179,725 4/3/2006 20:20 art_bd.pbo 19,534,290 3/25/2005 20:30 atlantis_gold.pbo 3,078,392 4/3/2006 20:26 AV8B.pbo 9,583,276 9/4/2006 21:30 baracken.pbo 9,803,414 1/10/2005 22:53 bb_streetpack.pbo 2,310,522 4/3/2006 20:20 bb_woodenbridge.pbo 1,121,151 4/3/2006 20:20 bdm_avignon.pbo 16,890,253 4/3/2006 20:20 bdm_lorient.pbo 4,291,522 5/10/2004 09:55 bdm_saintdavid.pbo 4,510,790 3/20/2004 04:51 bean_tex.pbo 49,498,728 4/3/2006 20:20 bkm_balkan.pbo 4,322,099 4/3/2006 20:20 bkm_objects.pbo 5,431,670 4/3/2006 20:20 bn_tracer.pbo 39,894 7/4/2005 22:00 boutique.pbo 15,608,735 4/3/2006 20:20 canyonda.pbo 56,772,610 4/3/2006 14:50 catintro.pbo 67,611,875 4/3/2006 12:20 cessnaflt.pbo 2,850,747 8/22/2005 23:20 coc_arty.pbo 17,441,964 8/2/2006 13:19 coc_cm.pbo 1,822,345 8/7/2006 14:40 coc_cm2.pbo 3,003,131 8/7/2006 15:21 coc_cobra.pbo 1,374,876 8/2/2006 08:44 coc_diver.pbo 1,474,378 5/16/2003 09:27 coc_fed.pbo 132,143 8/2/2006 09:06 coc_m55.pbo 796,882 8/2/2006 09:07 coc_mines.pbo 872,876 11/24/2002 08:58 coc_ns.pbo 38,733 6/13/2006 21:14 cocdkmm_m46.pbo 207,466 8/2/2006 09:07 cochwk_2s19.pbo 5,246,742 8/8/2006 18:42 csjCanoe.pbo 191,176 4/8/2006 20:50 CSJkayak.pbo 210,976 4/8/2006 20:41 CSJrowBoat.pbo 242,601 4/8/2006 20:50 cti_markers.pbo 964 12/25/2004 11:19 ctiobjects02.pbo 470,934 11/4/2005 07:24 ctitc_addons.pbo 447,139 12/25/2004 11:19 cwk_fish.pbo 15,263,859 2/3/2004 22:22 cwk_seagull.pbo 15,011 2/3/2004 21:23 data2.pbo 11,270,610 4/3/2006 20:20 dc3pack.pbo 60,970,553 9/18/2005 18:20 dkmm_m46.pbo 1,899,127 6/14/2004 14:08 DragonWarrior.pbo 709,794 4/17/2003 14:19 drb3.pbo 264,542 4/3/2006 20:26 dvd_v2.pbo 1,004,527 7/9/2006 03:32 Editor103.pbo 393,364 12/21/2005 05:00 f3wx_o1.pbo 15,173,691 4/3/2006 12:20 fml_base.pbo 3,113,707 4/3/2006 12:20 fml_civilians.pbo 4,591,693 4/3/2006 12:20 fml_objects.pbo 7,742,133 4/3/2006 12:20 FOX2_Zodiac.pbo 89,501 12/19/2005 20:05 freya.pbo 23,920,895 4/3/2006 20:26 FWA_Be32K.pbo 10,598,230 9/26/2004 12:43 gmi_camera_tool.pbo 164,703 11/21/2005 17:47 GNT_Frigates.pbo 3,711,277 10/1/2006 18:09 havelte.pbo 5,371,955 4/3/2006 20:20 HWK_C130.pbo 18,494,628 8/1/2005 15:56 indukush.pbo 15,920,588 4/3/2006 20:20 ivtiliac.pbo 12,480,266 4/3/2006 20:20 JAM_Magazines.pbo 6,914,153 12/29/2005 13:32 JAM_Sounds.pbo 19,549,359 8/25/2005 15:16 JAM_Vehicles.pbo 98,199 8/25/2005 15:52 jelalhabat_isl.pbo 1,012,608 3/9/2003 06:58 jof_objects1.pbo 3,702,071 5/14/2004 08:30 kegak107.pbo 950,100 8/6/2002 23:14 lampe.pbo 2,041 4/3/2006 20:20 land.pbo 15,920,613 4/3/2006 20:20 leusderheide.pbo 14,088,199 4/3/2006 20:20 lth_d-day_pack.pbo 3,537,442 4/3/2006 20:20 map_heaps.pbo 459,336 4/3/2006 12:20 map_milobj-pack.pbo 8,782,362 4/3/2006 12:20 map_misc.pbo 240,381 6/17/2005 09:51 map_oiladdon_3d.pbo 20,669,325 9/13/2005 05:23 map_oiladdon_script.pbo 114,296 9/11/2005 08:06 map_oiladdon_t.pbo 3,169,772 9/11/2005 08:07 map_shed.pbo 779,732 4/3/2006 12:20 mfcti1.15.pbo 815,763 12/25/2004 19:19 mfcti1.16.pbo 819,283 12/25/2004 11:19 mfg1.0.pbo 394,614 2/24/2005 18:51 myworld.pbo 3,187,453 4/15/2006 14:57 nabukonodexa.pbo 13,827,278 4/19/2006 12:01 newsaru.pbo 10,216,712 4/3/2006 20:26 normandie.pbo 8,774,496 4/3/2006 20:20 ob73east.pbo 2,025,354 4/3/2006 12:20 occasus.pbo 15,000,397 6/7/2006 09:24 ostholstein_cti.pbo 4,773,281 7/28/2004 17:47 otw_halo.pbo 1,350,725 3/18/2005 14:52 OWP_Crew.pbo 9,083,523 11/23/2005 22:46 OWP_Mi26.pbo 18,876,498 3/9/2005 13:32 OWP_Mi8.pbo 64,633,215 12/6/2005 16:15 phoe.pbo 24,356,501 9/26/2006 20:32 pi_tex.pbo 12,642,802 2/6/2005 07:19 pmc_smallville.pbo 181,448 4/3/2006 20:20 recon.pbo 108,329,394 4/3/2006 20:26 RKI_an2.pbo 22,815,283 6/14/2009 22:10 RKI_NLI.pbo 48,906,433 4/8/2009 00:01 RKI_NLI_W.pbo 23,402 5/10/2009 22:15 RKI_WEAP.pbo 21,539,942 3/29/2009 11:12 RKIcom.pbo 1,427,456 3/1/2009 11:12 rksl-hangers.pbo 3,063,403 4/3/2006 20:20 rksl-hasn2.pbo 3,550,771 4/3/2006 20:20 rksl-netpack-uk.pbo 4,308,361 4/3/2006 12:20 rksl-netpack-us.pbo 3,388,587 4/3/2006 12:20 rkta6.pbo 8,179,011 9/26/2004 10:38 rktcoaler.pbo 3,793,092 6/12/2005 02:03 rktmig23.pbo 4,759,572 10/11/2004 00:19 rktmig27.pbo 4,170,420 10/11/2004 00:19 sandy_rocks.pbo 2,227,768 4/3/2006 20:20 saru.pbo 5,521,527 4/3/2006 20:26 schippio04.pbo 1,380,773 9/21/2004 11:39 sfp_arthur.pbo 3,159,484 7/30/2006 07:35 SFP_gbat.pbo 1,165,609 9/30/2005 13:05 sfp_ssg120.pbo 8,631,505 7/31/2006 08:38 shacktac_markers.pbo 31,702 3/6/2008 10:38 skye.pbo 3,317,179 4/3/2006 12:26 snYpirs_SupportPack_readme.html 57,737 10/6/2006 08:27 SNYSptPack.pbo 171,917 10/6/2006 07:50 TMD_Su22.pbo 5,981,720 1/31/2005 21:20 tmyk_bridges.pbo 4,130,585 2/7/2005 12:09 torment_valley.pbo 2,833,322 4/3/2006 20:21 tormobj.pbo 235,047 4/3/2006 20:21 trinity.pbo 3,634,747 4/3/2006 20:26 tx_utils.pbo 4,041,043 8/24/2006 16:17 usmc_gaia.pbo 64,878,091 12/8/2003 07:06 usmc_t_1.pbo 25,368,033 12/8/2003 07:02 usmcsymbols.pbo 263,030 6/27/2005 00:59 uwar_desert.pbo 4,386,791 4/15/2006 14:57 vbsshed.pbo 628,040 4/3/2006 20:21 vbswatowr.pbo 520,539 4/3/2006 20:21 virovitica.pbo 3,779,005 4/3/2006 20:21 wgl_samakhills.pbo 21,971,213 6/7/2006 13:35 wgl_sh_o.pbo 93,011,063 2/4/2006 16:35 wgl_uamortars.pbo 1,149,841 7/30/2006 08:06 zscti1.1.pbo 394,997 12/25/2004 19:19 zscti1.2.pbo 394,921 1/10/2005 20:16 zscti1.3.pbo 8,537,186 5/19/2006 19:53 zscti13a.pbo 9,495,589 8/25/2006 08:24 zscti13c.pbo 479,085 8/27/2006 11:52 - The 'new' islands allow for access to the rest of the missions on the server. - This is not the final update: more addons have been submitted to me and are being reviewed. More info on them soon, hopefully. - Hat tip to D.O.A. for his model archive setup. Special "Thanks!" to Marto and Zulu1 for their help! Edited April 28, 2011 by Anguis correction Share this post Link to post Share on other sites
anguis 4 Posted April 27, 2011 First post has been updated - some addons have been removed. Share this post Link to post Share on other sites
marto 13 Posted April 28, 2011 Coop night this weekend? Either Fri or Sat? Share this post Link to post Share on other sites
zulu1 145 Posted April 28, 2011 Sure, I'm in. Either or both nights/days. Share this post Link to post Share on other sites
anguis 4 Posted April 28, 2011 I'm thinking Friday night - date w/ wife Saturday night. But, play Saturday, too. I don't need to be there! I'll go ahead and make Friday official, w/ my standard caveat - if I'm late, start without me! Share this post Link to post Share on other sites
anguis 4 Posted April 28, 2011 (edited) My earlier note about @wgltacopspart1 "is equivalent to the old @wglextras" is incorrect. Hi, folks, Given the recent addons changes, I believe I should clarify the following: the mod folders '@ciawgl' and '@wglextras' are no longer fully compatible w/ the addons used on the TacOps server. The following are the affected files: baracken.pbo bdm_avignon.pbo cochwk_2s19.pbo freya.pbo phoe.pbo SNYSptPack.pbo trinity.pbo Here is an archive with just these files (current server versions, of course). All you have to do is copy these into your @ciawgl or @wglextras addons folders, instead of having to download the whole pack. wglextrasciawglupdate.zip N.B. In case CiA brings back WGL to their server, my recommendation is make a copy of your orginal @ciawgl folder before making these changes, and rename the one you're using for this server to @wgltacops (according to the earlier suggested consolidation). Sorry for the mix up. First post has been updated. Edited April 28, 2011 by Anguis updates Share this post Link to post Share on other sites
anguis 4 Posted April 28, 2011 First post updated with link to entire @wgltacops archive. Share this post Link to post Share on other sites
anguis 4 Posted April 29, 2011 Off to our deaths via a Zwobot ambush Deano at the wheel. . . Whoa, napalm! Terry Taliban: Victors! L to R: Pulverizer, Hoopmoy, Marto, and Danoffski I think we've tried this one for over a year. Finally!! Share this post Link to post Share on other sites
anguis 4 Posted May 2, 2011 Hi, folks, Just to let you know, the server will be down from mid-day May 3rd through May 8. I will be away and I don't want it to burn down the house while I'm gone. I'll get it back up and running when I return, 5/9. Take it easy, folks! Anguis Share this post Link to post Share on other sites