marseille77 53 Posted December 20, 2010 (edited) Secret Agent Addons by Marseille77This is a new modification for various agent addons for ArmA 2. It contains good and bad guys...Latin Soldiers 1.2Pics: 1Downloadneeded Robert Hammers M4/M16 PackAgent 1.0Downloadneeded Christian.1987 P99Terrorists 1.0Downloadneeded Robert Hammers SMG PackRobert Hammers Pistol Pack (OA)need for all packs: A.T.H.M. config 1.1 For Armed Assault 2: Operation Arrowhead Patch Version 1.56 Edited December 23, 2010 by Marseille77 update Share this post Link to post Share on other sites
Guest Posted December 20, 2010 Release frontpaged on the Armaholic homepage. S.A.M Latin Soldiers v1.0West weapons packSAM-config Share this post Link to post Share on other sites
mr. bravo 17 Posted December 20, 2010 Hey dude, this tag is already used by our project SAM (Swedish Army Mod) ;) Registered on OFPEC 01 January 2010. Official threads here (A2) and here (OA). Not that it's "illegal" or anything, but might bring confusion to people and conflicts config-wise for they who have both addons installed. We use the "sam_" prefix on all our files and scripts, so as long as you're not using the same, our addons should be able to work together anyway. But please look up/register tags on OFPEC before you decide to use them, just to avoid conflicts with other mods and projects. This system is important to spare people from trouble with addons ;) Share this post Link to post Share on other sites
dragon01 902 Posted December 20, 2010 I hope that if somebody makes a mod featuring Surface to Air Missile launchers for ArmA II, he'll be more creative when it comes to names. :) Share this post Link to post Share on other sites
Laqueesha 474 Posted December 20, 2010 Generic bad guys! :D Share this post Link to post Share on other sites
marseille77 53 Posted December 20, 2010 Hey dude, this tag is already used by our project SAM (Swedish Army Mod) ;) Registered on OFPEC 01 January 2010. Official threads here (A2) and here (OA). Not that it's "illegal" or anything, but might bring confusion to people and conflicts config-wise for they who have both addons installed. We use the "sam_" prefix on all our files and scripts, so as long as you're not using the same, our addons should be able to work together anyway. But please look up/register tags on OFPEC before you decide to use them, just to avoid conflicts with other mods and projects. This system is important to spare people from trouble with addons ;) All my addons have the prefix KPFS_. SAM is not a prefix in this mod. What was happen with the Swedish Forces Mod (or Project) with the prefix SFP or SFM? Share this post Link to post Share on other sites
KillerP90 10 Posted December 20, 2010 Generic bad guys! :D But generic bad guys are russians... Share this post Link to post Share on other sites
mr. bravo 17 Posted December 21, 2010 (edited) All my addons have the prefix KPFS_. SAM is not a prefix in this mod.What was happen with the Swedish Forces Mod (or Project) with the prefix SFP or SFM? Ah, good to hear! Then it's all good :) Swedish Forces Pack (SFP) is another swedish project with a slightly different direction of development, with the main difference being that SAM is built upon ACE2 and uses its systems and functions, while SFP is standalone. The SFP-team is still working on their project as well ;) Anyways, at least your addon spells it S.A.M instead of just SAM like us, and I guess that should differ our names enough if for people to find what they're searching for if you want to keep it :P We wish you good luck with your project! Edit: Ah, so you changed name after all. Many thanks! Edited December 21, 2010 by Mr. Bravo Share this post Link to post Share on other sites
Laqueesha 474 Posted December 21, 2010 But generic bad guys are russians... Sorry, I meant generic 1980s bad guys. :D Generic 2010s bad guys would be Russians. Share this post Link to post Share on other sites
Dosenmais 10 Posted December 21, 2010 i can't discern very mutch. the screenshot is to small and the light isn't ideal. and by the way. "Secret Agents" don't blow something up and shooting out like in James Bond Movies. In an realistic simulation like ARMA2, James Bond will have a very short trip bevor get killed. Share this post Link to post Share on other sites
-)rStrangelove 0 Posted December 21, 2010 Killed by whom? In a successful secret mission you never know Bond was there, its only in the news when something went wrong. No money, no medals for agents. thats the truth. Share this post Link to post Share on other sites
Banderas 0 Posted December 21, 2010 Sorry, I meant generic 1980s bad guys. :DGeneric 2010s bad guys would be Russians. Only in stoopid railshoot'emupperz :p and by the way. "Secret Agents" don't blow something up and shooting out like in James Bond Movies.In an realistic simulation like ARMA2, James Bond will have a very short trip bevor get killed. @Marseille Hope to see some super-agent in a cool suit with bow and a Jaguar :D Share this post Link to post Share on other sites
miller 49 Posted December 21, 2010 thanks Marseille77 :) Puhh, sorry but where are the rest of the OPFOR units in the game: Soldier (OPFOR), Officer (OPFOR) and General (OPFOR) ? I found only the Undercover Agent under Bluefor. :cool: greetz miller Share this post Link to post Share on other sites
marseille77 53 Posted December 21, 2010 (edited) thanks Marseille77 :)Puhh, sorry but where are the rest of the OPFOR units in the game: Soldier (OPFOR), Officer (OPFOR) and General (OPFOR) ? I found only the Undercover Agent under Bluefor. :cool: greetz miller On OPFOR side under "Villains". 've updated my files and added the counterpart to the henchmens - the black Agent. He has the O'Hara head with camo headband. I thought it is the best head for a agent at the time. Edited December 22, 2010 by Marseille77 Share this post Link to post Share on other sites
marseille77 53 Posted December 23, 2010 Two new releases and 1 update is now online. I changed the weapon pack in the Latin Soldier Addon. See first post. I wish all a merry christmas. Till next week. Share this post Link to post Share on other sites
miller 49 Posted December 24, 2010 (edited) Thanks Marseille77 ArmA2Base.de Mirror: Latin Soldiers v1.2 required: RH M4/M16 Pack Rearmed ATHM Config 1.2 ______________________________________________ Agent Addon v1.0 required: P99 weaponpack ______________________________________________ Terrorists Addon v1.0 required: RH SMG Pack RH Pistol Pack OA/CO ATHM Config 1.2 Merry Christmas Kind regards Miller Edited December 24, 2010 by Miller Share this post Link to post Share on other sites
Guest Posted December 24, 2010 The ATHM Terrorists archive contains 2x the same folder (and addons + readme inside those folders). The size of the files slightly differs as well as the time stamp. I guess the "youngest" folder is the one to use? Share this post Link to post Share on other sites
marseille77 53 Posted December 26, 2010 Thanks for uploading. The Version 1.0 is the actual. I was in the hurry and didn't see the double pack effect. Share this post Link to post Share on other sites