dialektiikka 10 Posted April 14, 2011 Any suggestions as to what objects you all wan't to see? Just one small thing, please. A military grave marker. Perhaps as a template so it will be easier to build a cemetery. A single one with config options to write a name and religious symbol would really top this off. Please consider, but no sweat if not possible. Thanks. Share this post Link to post Share on other sites
canis lupus 20 Posted April 14, 2011 That actually sounds pretty cool with the cemetary I'll look a bit into if its possible... Share this post Link to post Share on other sites
Aqu 0 Posted April 14, 2011 I say it definately needs more than one grave cross. Different religions have hugely different markers. Orthodox have that extra bar under the cross and jews and muslims do not use cross at all. It also looks like SS men had an iron cross looking marker (like in WW1 aircraft). Even if you had a graveyard for only one religion (like normally) you want variations. Arma has few grave crosses and stones, but more is not a bad thing. Share this post Link to post Share on other sites
rip31st 98 Posted April 14, 2011 What if you shot a player, the body disappears, a grave appears in the spot where they died. And for an added twist, after a few moments, a zombie pops out of the ground and starts attacking everyone, even friendly forces. :) Share this post Link to post Share on other sites
JarmenKeLL 0 Posted April 14, 2011 Sounds like an another funny multiplayer mod! :) Share this post Link to post Share on other sites
rip31st 98 Posted April 15, 2011 I was kidding about the zombies Share this post Link to post Share on other sites
canis lupus 20 Posted April 15, 2011 okay so the graveyard won't be all that hard to make and it should be possible to add some sort of function so you can write on the headstones.. however I got a question, those military graveyards, weren't they put up quite a while after the war, or at least a while after each battle, so perhaps I should start by looking into what they did with the fallen right after they died Share this post Link to post Share on other sites
beton 2 Posted April 15, 2011 I think this would depend on the situation... either they were brought back home, left alone or ended up this way... i think the big military graveyards we know were built much later. Share this post Link to post Share on other sites
Enigma85 2 Posted April 15, 2011 (edited) From what i understand graves registration would bury the bodies in temporary cemeteries throughout the war zones. After the war was over, Some were disinterred and returned home. Others rest in permanent cemeteries Scattered through the battlezones What if you shot a player, the body disappears, a grave appears in the spot where they died. :) Sounds like that 2D strategy game:worms :P "Bye Bye" *Boom* Edited April 15, 2011 by XxEnigmAxX Share this post Link to post Share on other sites
Aqu 0 Posted April 15, 2011 Hey, guys. We are talking too much on the public forums. We have a private one too you know. Share this post Link to post Share on other sites
canis lupus 20 Posted April 15, 2011 we know don't worry.. but I really wanna hear from everybody what they would like to see in the mod.. When I get a chance I'll post my entire updates on the private forums Share this post Link to post Share on other sites
Enigma85 2 Posted April 15, 2011 I wouldn't say we are talking to much, We just interacting with the public :) They ask for something and we give them a reply. Seems innocent enough to me. Share this post Link to post Share on other sites
Craig_VG 20 Posted April 15, 2011 Giving more info to public = more interest in mod. Well at least for me. The recent developments have gotten me more excited for this mod. Share this post Link to post Share on other sites
rip31st 98 Posted April 15, 2011 The mod will be great no doubt. Getting it released is the challenge before us. Share this post Link to post Share on other sites
babylonjoke 22 Posted April 17, 2011 (edited) I do not know if this will help you guys , but I just found this http://forum.axishistory.com/viewtopic.php?t=48913 Yes, the Italians were in Normandy ... I did not know! "In France there was the Division Atlantica, but it wasn't complete and it was in Bordeaux. In whole France (included Normandy) there were 35,000/40,000 Italians among many fighting and auxiliary units." " The bloodiest battle was fought at Cézembre, the islet-bunker to cover his back to the town of St. Malo: a miniature Maginot, with three levels underground. Length 500 meters wide and just over 250, won the terrible record of most bombed land of history in one month 120 000 tons of ordnance. Despite this hell, the island defended by German sailors and Salo continued to fire on the Americans. The siege began in early August: ships, self-propelled howitzers, bombers the target without stopping. On August 17, Saint Malo raise the white flag, but the island still stands" Edited April 17, 2011 by Babylonjoke Share this post Link to post Share on other sites
canis lupus 20 Posted April 17, 2011 (edited) Aidstation almost done some of the new stuff for the airborne Edited April 17, 2011 by canis lupus Share this post Link to post Share on other sites
Revoluzer 10 Posted April 17, 2011 the paratrooper's gear looks great. I would like to see the standard infantry model though. In other mods it looks pretty ugly, I hope yours is better ;) Share this post Link to post Share on other sites
rip31st 98 Posted April 17, 2011 Pretty cool Canis! Here's some WIP update pics from me: A little WIP update: ArmA2/CO's largest map also contains the games tallest tower for sure, - possibly largest building as well: The Eiffel Tower 117 ladders, as many if not more vantage spots, 3 main levels, fully functional. Takes 9 minutes and 18 seconds to climb to the top... 300M tall, built to spec from Gustav's drawings, with exception there are no Elevators, only a ladder platform system. You could have endless battles for possesion of this tower all day long. Share this post Link to post Share on other sites
Craig_VG 20 Posted April 17, 2011 Epic! I can't wait! Great work everyone on this mod! Share this post Link to post Share on other sites
canis lupus 20 Posted April 18, 2011 I really can't imagine how you manage to make a model of the Eiffel Tower Rip its trully amazing.. Revoluzer: I'll try and get some screenshots of the infantry out soon.. Share this post Link to post Share on other sites
Revoluzer 10 Posted April 18, 2011 If your signature would be bigger... Share this post Link to post Share on other sites
canis lupus 20 Posted April 18, 2011 my signature is actually a screenshot from the arma1 version.. but maybe I can make a new one.. Share this post Link to post Share on other sites
Revoluzer 10 Posted April 18, 2011 ah, ok but the infantry models look pretty good from what i can see... Share this post Link to post Share on other sites
topas 1 Posted April 18, 2011 Maybe a bit off-topic Here's some WIP update pics from me: The Eiffel Tower Without dispute an impressive sight; but: I see a lot of white outlines there, casued by the transparency and alpha channels... Any idea how to overcome / eliminate this? I am having the exact same thing bugging me with T-28 wheels and tracks... :mad: Share this post Link to post Share on other sites
rip31st 98 Posted April 18, 2011 Maybe a bit off-topicWithout dispute an impressive sight; but: I see a lot of white outlines there, casued by the transparency and alpha channels... Any idea how to overcome / eliminate this? I am having the exact same thing bugging me with T-28 wheels and tracks... :mad: There was 'a lot' more 'snow effect' I call it. I messed around with the levels until I found a spot where it didn't look that bad. It's the best I can do with my limited knowledge of texturing unless someone else has more ideas. There are a lot of double transparent faces, which It may just be a lighting situation the game engine isn't set up for. Share this post Link to post Share on other sites