Gnome_AS 10 Posted February 19, 2011 (edited) A2/CO versions are kinda sitting idle until I find time to sort out some configs issues between Full/Lite versions. I might just call no-joy and drop the lite's.. we'll see. Outside of that, A2/CO are about 98% complete, still need to do the renaming on a couple hundred A2 objects.. which I've been avoiding lol. I'll update them also tomorrow with the new config structures from Robalo. Current OA Full is everything I could find in OA (hidden/undefined objects), plus there are some custom clutter cutters. Assuming work actually unfolds as planned, I'll have time to clean this project up end of next week. Which will include some more/new custom objects. Planks, steps, shortwalls, logs, and other thingies along those lines. ;) . Edited February 19, 2011 by Gnome_AS Share this post Link to post Share on other sites
SuperDeluxe 10 Posted February 19, 2011 Thanks for the heads up SuperDeluxe No, Thanks to you Sir! Keep up the good work mate :) Share this post Link to post Share on other sites
Gnome_AS 10 Posted February 19, 2011 OA Full - Updated to v1.1b Includes a major rework of the config structure by Robalo_AS. This addresswed some inherently bad things, so please update. (Thanks man, excellent as usual.) Also added one object, what I don't recall.. Road.paa icon issue resolved. A2/CO betas are in the works. . Share this post Link to post Share on other sites
Uziyahu--IDF 0 Posted February 20, 2011 Just what I needed. Share this post Link to post Share on other sites
pressytcn 10 Posted February 20, 2011 (edited) what exactly does it do? Edited February 20, 2011 by pressytcn typo Share this post Link to post Share on other sites
Guest Posted February 20, 2011 Updated release frontpaged on the Armaholic homepage. [AS] Editor Update - Full v1.1 Share this post Link to post Share on other sites
Gnome_AS 10 Posted February 20, 2011 You guys are really to efficient. :cool: . Share this post Link to post Share on other sites
iceman11a 11 Posted July 2, 2011 (edited) I installed this mod and well in the init.sqf file. I'm missing another script named _aci = execVM "pxs_satcom_oa\console_init.sqf"; The "console_init.sqf" is missing from the sample. So I don't know what to do. iceman11a Edited July 2, 2011 by iceman11a Share this post Link to post Share on other sites
LoupVrt 14 Posted November 1, 2012 Hello Community, is this tool up to date? Anf if so, would anybody have a working download url? Share this post Link to post Share on other sites
Guest Posted November 1, 2012 Latest version is written in the first post. Regarding a working downloadlink........how long did you even bother yourself to search for it? 5 seconds? How about you spend another 5 seconds and just scroll up? Share this post Link to post Share on other sites
LoupVrt 14 Posted November 1, 2012 (edited) Well, it's not like OP are always updated with the most recent details Foxhound. Since the op mention v1.1b ("b" for Beta I assume), I thought there could have been an update since February 2011. In other words my question could have been "would you be knowledgeable of some more modern tool I may have overlooked because I'm not as much posted about modders' works as you guys can be?". As for the download, I did spend a bit more than that and haven't unfortunately been able to find working link, including on ArmAholic, thus why I eventually sought after community's help. Have a nice day too. Edited November 1, 2012 by Kawa Share this post Link to post Share on other sites
kklownboy 43 Posted November 1, 2012 i just DL from ArmAholic. Link is good, FTP1 was fast. But this is the most current version right now. Share this post Link to post Share on other sites
LoupVrt 14 Posted November 1, 2012 Gonna try with some other browser then (am using Comodo Dragon browser and it's a NoGo with both links), thanks kklownbo. Share this post Link to post Share on other sites
sgtice 10 Posted November 26, 2012 (edited) Any chance of seeing the lite version having a download link in the OP again? Managed to find it after a lot of searching around on google, seems that there aren't that many non player required editor updates around. Edited November 26, 2012 by SGTIce Share this post Link to post Share on other sites
Hatchet_AS 201 Posted November 28, 2012 I was under the impression the "Lite" version was available, it does not appear to be "readily" available. I'm not sure what the remaining conflicts/issues were with the Lite versions, but I'm sure the dev files are still laying around somewhere. I'll make a point to at least attempt to clean things up and provide a final release in the near future for the OA Full/Lite versions. Depending on the completeness of the A2/CO sets, they may see a final revision also. If anyone is aware of specific issues and/or additional missing objects please advise. We have a few other projects under development right now, so probably take a few weeks for me to sort this. I'll see I can locate a functional beta for the Lite side tomorrow, when I have access to everything. Unfortunately I don't have any mission related dev stuff on this laptop. Cheers, Hatch Share this post Link to post Share on other sites
Hatchet_AS 201 Posted November 28, 2012 (edited) Found a few minutes to look around at the dev files for this project. I'm fairly confident the root issue with the light versions was sorted already. However the config structure is in need of a revamp. Should not be overly intensive, but will take a few days with my limited availability. I do not have a package I can easily pack up for usage right now. So hopefully the wait is not going to kill anyone. The remaining sets for A2/CO are in mixed states. Seems the primary hurdle is the renaming of some couple hundred objects still from A2. :rolleyes: Given the overall usefulness of the addons and the Lite versions in particular, I think it's probably worth the investment in doing to finalize all sets. There is no ETA at the moment except for the OA Lite/Full version, although my preference is before A3 hits. Given the amount of other stuff I'm working on though, this may not be realistic. That being said, any assistance is very welcome. Edited November 28, 2012 by Hatchet_AS grammatical Share this post Link to post Share on other sites