Azrael000 5 Posted October 9, 2010 Hi there I must say that Arrowhead is fantastic, all of the new features are great, i am playing it with pleasure. However there is something thats bother me, its Combined Operations its a little disappointing, that things like range adjustment, or NV options back packs, were not adjusted in common files of Operation Arrowhead for weapons, vehicles and characters of ArmA II, it would give us players an ability to play old ArmA II with new features of OA, this would make CO reasonable. i know that its a hard coding, but guys its you, i am playing since first Flashpoint, and i believe in BIS team! I would also like to suggest one new thing, you will say i am crazy, but i thing that would be nice, to add in sound options two outputs, one for the environment, music battle and every thing else, and one only for the radio communications, for example it will bring that we will hear the battle from our speakers, and we commander from a Bluetooth headset. Its just a suggestion, Another thing (Yes i am repeating my self), Buck-Shots for shotguns, and fragmentation grenades with fragment projectiles, not only a weave. And about weapons penetration Concealment does NOT equal Cover Pt. 1 Concealment does NOT equal Cover Pt. 2 Share this post Link to post Share on other sites
xxbbcc 6 Posted October 16, 2010 Having unified content from OFP/A1/A2/A2:CO would indeed be great - I keep repeating this all the time in the hope that BIS will finally give in and do it. :) Share this post Link to post Share on other sites
Azrael000 5 Posted October 17, 2010 Actually, what i am saying was to optimize units of ArmA2 while combining it with Operation Arrowhead One more thing thou, There should by combined Warfare module for Combined Operations and some other innovation to consider projectiles detonated by computer programing PS: those are same rounds fired from Barrett XM109 Share this post Link to post Share on other sites
max power 21 Posted October 17, 2010 And about weapons penetration Concealment does NOT equal Cover Pt. 1 Concealment does NOT equal Cover Pt. 2 I'm confused by this. In ArmA 2 and OA, you can shoot through bushes, wood, cars, and all kinds of things if they are configured with a material file. Bullets even penetrate materials based on a formula developed by Isaac Newton, and their paths will be refracted and deflected. What prompted you to post the instructional videos? Did you notice something is lacking? Share this post Link to post Share on other sites
danny96 80 Posted October 18, 2010 I have suggestion to add AH-6J and MH-6J to other factions like in ARMA I (RACS) and wanna to see M4A1 Holo with working flashlight and other weapons fully working. Share this post Link to post Share on other sites
TechnoTerrorist303 10 Posted October 18, 2010 There aren't really any factions in Arma 2 besides the US that would use these choppers surely? Share this post Link to post Share on other sites
PuFu 4600 Posted October 19, 2010 A2 content will most likely never get updated to OA standards. Not by BIS anyways Share this post Link to post Share on other sites
Azrael000 5 Posted December 1, 2010 Finally shotguns have point! Thanks BIS for it :D now it would be nice to know how to code this for own weapons :p Now i will make this!!! KAC SR-25 EMC i already started modeling it with SD ACOG and MasterKey Share this post Link to post Share on other sites
Lazyman 10 Posted December 1, 2010 Now that BIS fixed the shotguns, any idea when they are going to make IR strobes visible in TI and improve the lasers in general? :p Share this post Link to post Share on other sites
Von_Lipwig 10 Posted December 1, 2010 agree with the OP :) Share this post Link to post Share on other sites
Azrael000 5 Posted February 25, 2011 I know that i last posted her a long time ago but i found an image of my old MK12 SPR Custom The point is that its nice to customize weapon way you want and not only but also US soldiers has that capability. I am trying to script my way to implement it but my progress is not so good guess is in BIS hands or someone who has some better experience. Share this post Link to post Share on other sites