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Azrael000

Combined Operations update

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Hi there

I must say that Arrowhead is fantastic, all of the new features are great,

i am playing it with pleasure.

However there is something thats bother me, its Combined Operations

its a little disappointing, that things like range adjustment, or NV options back packs, were not adjusted in common files of Operation Arrowhead for weapons, vehicles and characters of ArmA II, it would give us players an ability to play old ArmA II with new features of OA, this would make CO reasonable. i know that its a hard coding, but guys its you, i am playing since first Flashpoint, and i believe in BIS team!

I would also like to suggest one new thing, you will say i am crazy, but i thing that would be nice, to add in sound options two outputs, one for the environment, music battle and every thing else, and one only for the radio communications, for example it will bring that we will hear the battle from our speakers, and we commander from a Bluetooth headset.

Its just a suggestion,

Another thing (Yes i am repeating my self), Buck-Shots for shotguns, and fragmentation grenades with fragment projectiles, not only a weave.

And about weapons penetration

Concealment does NOT equal Cover Pt. 1

Concealment does NOT equal Cover Pt. 2

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Having unified content from OFP/A1/A2/A2:CO would indeed be great - I keep repeating this all the time in the hope that BIS will finally give in and do it. :)

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Actually, what i am saying was to optimize units of ArmA2 while combining it with Operation Arrowhead

One more thing thou,

There should by combined Warfare module for Combined Operations

and some other innovation to consider

projectiles detonated by computer programing

PS: those are same rounds fired from Barrett XM109

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I'm confused by this. In ArmA 2 and OA, you can shoot through bushes, wood, cars, and all kinds of things if they are configured with a material file. Bullets even penetrate materials based on a formula developed by Isaac Newton, and their paths will be refracted and deflected. What prompted you to post the instructional videos? Did you notice something is lacking?

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I have suggestion to add AH-6J and MH-6J to other factions like in ARMA I (RACS) and wanna to see M4A1 Holo with working flashlight and other weapons fully working.

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A2 content will most likely never get updated to OA standards. Not by BIS anyways

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Finally shotguns have point!

Thanks BIS for it :D

now it would be nice to know how to code this for own weapons :p

Now i will make this!!!

KAC SR-25 EMC

i already started modeling it with SD ACOG and MasterKey

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Now that BIS fixed the shotguns, any idea when they are going to make IR strobes visible in TI and improve the lasers in general? :p

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I know that i last posted her a long time ago but i found an image of my old

MK12 SPR Custom

spr.jpg

The point is that its nice to customize weapon way you want and not only but also US soldiers has that capability.

I am trying to script my way to implement it but my progress is not so good

guess is in BIS hands or someone who has some better experience.

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