Macser_old 0 Posted October 12, 2010 Swot.It'd be a lot of work.But technically there's nothing stopping you from giving it a go yourself.Some careful cut and pasting should do the trick. If you run into problems,you can always post about it in the O2 modelling thread.After a good search first,obviously. :) Share this post Link to post Share on other sites
mr.peanut 1 Posted October 13, 2010 okay can i just ask if you could do a llauma facetext version of your troopsa waste of polys IMO Share this post Link to post Share on other sites
Unchained 12 Posted October 22, 2010 Sanctuary, wich is the file (pbo) where you put the music of the menu in? Share this post Link to post Share on other sites
sanctuary 19 Posted October 22, 2010 The 2 .ogg should be found in ww4_fx.pbo. Share this post Link to post Share on other sites
Unchained 12 Posted October 22, 2010 (edited) Where is the config file for the weapons in the ww4_wpn.pbo? Edited October 22, 2010 by LT. Drake Jackson Previous problem written in this post resolved. Share this post Link to post Share on other sites
sanctuary 19 Posted October 22, 2010 weapons and ammunitions are defined in the config .cpp from ww4_magazines.pbo Share this post Link to post Share on other sites
sudayev 27 Posted October 27, 2010 (edited) I was experimenting with invisible targets from WW4 trying to figure how to create an invisible moving air target for the AA guns. Is it possible to achieve something like this by using your mod ? Edited October 27, 2010 by Sudayev Share this post Link to post Share on other sites
Addonis 10 Posted October 28, 2010 Hello Sanctuary. NATO Recon troops doesn' t have wounds textures on legs and hands. Also I saw that in Everon APC is wrong crew. Maybe someone reported those bugs before. I don't remember. Share this post Link to post Share on other sites
sanctuary 19 Posted October 30, 2010 However, I have become fixated by the unsightly behaviour of the magazine pouches many units carry on their bellies. They are stretched and skewed as soldiers move about and elongate ludicrously when units mount an M2 machine-gun. I think this has to do with the selections you are using; parts of the pouch are included in the following selections:- bricho - whole pouch, correct - hrudnik - top of pouch, questionable - zebra - top of pouch, questionable - lrameno - top of left pouches - wrong - prameno - top of right pouches - wrong I reckon it should work fine if the pouches were in the bricho selection only. For the pouches, it is wanted, as making those only part of bricho had the pouches going inside the belly each time the unit was having the upper body rotating in comparison to the lower body. It was looking very bad, with the selection set this way it looks nicer. For the deprecated selections, i'm not so sure they're really obsolete, especially " mireni " that helped to fix some "gear appearing when in cargo" for some units. Hello Sanctuary. NATO Recon troops doesn' t have wounds textures on legs and hands. Also I saw that in Everon APC is wrong crew. Maybe someone reported those bugs before. I don't remember. Will have to check, thanks for the report. Share this post Link to post Share on other sites
R0adki11 3949 Posted October 31, 2010 looking fantastic, unfortunately i don't have OFP installed any more so cant test the new release, keep up the great work. :) Share this post Link to post Share on other sites
Addonis 10 Posted November 11, 2010 Hey Sanct. What do you think about make another pilots (helicopter pilots) models in your mod? Without those masks. Or make some script to remove mask from current pilots face? Share this post Link to post Share on other sites
sanctuary 19 Posted November 11, 2010 There will be crew and pilots for each corps in incoming update, but nothing more for the replacements. Share this post Link to post Share on other sites
Addonis 10 Posted November 11, 2010 Good to know but I'm not sure that you understand my BadEnglishTalking;) I was thinking about pilot model but without THIS PART. Without this he could be a helo pilot too. I was trying to remove THIS PART by myself but I've problems with new model. It's little scary an shitty after my changes. What I'm doing wrong? First I've unpack p3d with PboX and then save as MLOD. Making changes in O2, saving without _MLOD extension and... And it's shitty... I know that isn't thread for those questions but I really don't know who can I ask. Share this post Link to post Share on other sites
nimravus 10 Posted November 11, 2010 (edited) What I'm doing wrong?Model's selections getting "cleared" or "zeroed" (I dunno what's the proper word) as a result of unbinarizing. That's the problem. You need to redefine the selections again or use nonbinarized p3ds with proper selections defined. As I remember, Sanctuary uploaded ww4 soldiers MLODs somewhere here. Edited November 11, 2010 by Nimravus Share this post Link to post Share on other sites
Addonis 10 Posted November 11, 2010 Thanks a lot mate! I've totally forgot about this stuff! Share this post Link to post Share on other sites
Addonis 10 Posted November 11, 2010 OK. Now I have my great helo pilots :) Thanks for the tip Nimravus and you Sanctuary for your resources. Share this post Link to post Share on other sites
MattyDienhoff 0 Posted November 12, 2010 Addonis, I like the sound of that change, could you upload the files you changed somewhere? Share this post Link to post Share on other sites
Addonis 10 Posted November 12, 2010 (edited) It's not a problem if Sanctuary will give me his permission. Don't expect anything special. There are just WW4 pilots without their masks. They still got visiors. Edited November 12, 2010 by Addonis Share this post Link to post Share on other sites
sanctuary 19 Posted November 12, 2010 No problem with me, what i release in ressources can be re-used. Share this post Link to post Share on other sites
Addonis 10 Posted November 12, 2010 (edited) OK then. Thanks Sanctuary. MattyDienhoff I will send you this stuff some way but you have to wait a little because I've got veeery slow upload. I'll inform you when everything will be ready. This is the download link with "my" heli pilots. Just little change of Sanctuary WW4 pilots. Also there is new group at every side with Crew, Warplane Pilot and Heli Pilot. To use those addons please put files in Addons folder in WW4 MOD last update. And read Readme of course. http://www.multiupload.com/6QMPGYH1PH Edited November 12, 2010 by Addonis Share this post Link to post Share on other sites
rellikki 7 Posted November 15, 2010 I noticed in the WW4 BIS vehicles that there are two different types of AH-64, "AH64" and "AH-64E". Both their weapon loadouts seem the same, so is there any difference between them? Share this post Link to post Share on other sites
sanctuary 19 Posted November 15, 2010 (edited) The other one is the AH64E(veron) a little wip for ww4 2.5 Edited November 15, 2010 by Sanctuary Share this post Link to post Share on other sites
rellikki 7 Posted November 15, 2010 Very nice, I've been wanting to see some new cars. Looking forward to them! Will there be any more variants other than those seen in the pictures? With different weapons, no weapons at all or supply variants? Share this post Link to post Share on other sites
sanctuary 19 Posted November 15, 2010 At first the goal is to make them working without a crash or some technical or AI problems, after that a lot is possible ;) Share this post Link to post Share on other sites