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seelix

ARMA 2: OA Beta 72787 is up

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[72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.

[72716] Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling.

[72710] Fixed: Terrain shadows were too short (http://dev-heaven.net/issues/12328)

http://www.arma2.com/beta-patch.php

edit: please delete this thread.havnt seen the other thread before.my bad.

Edited by seelix

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[72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.

??? What does this mean ? Was this a google translate ?

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Something seems wrong, ARMA2_OA_Build_72787.zip is only 914 KB ?

/KC

Edited by KeyCat

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Something seems wrong, ARMA2_OA_Build_72787.zip is only 914 KB ?

/KC

This is known. See the first thread about this beta.

Hopefully BIS will take it down and re-up it some time this week.

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[72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.

??? What does this mean ? Was this a google translate ?

No, it's related to how clients/servers decide if a client can connect when equalmodrquired is on.

Previous the -mod line was compared, now the actual loaded mods are compared.

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