seelix 10 Posted August 19, 2010 (edited) [72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server. [72716] Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling. [72710] Fixed: Terrain shadows were too short (http://dev-heaven.net/issues/12328) http://www.arma2.com/beta-patch.php edit: please delete this thread.havnt seen the other thread before.my bad. Edited August 19, 2010 by seelix Share this post Link to post Share on other sites
gonk 0 Posted August 19, 2010 [72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server. ??? What does this mean ? Was this a google translate ? Share this post Link to post Share on other sites
KeyCat 131 Posted August 19, 2010 (edited) Something seems wrong, ARMA2_OA_Build_72787.zip is only 914 KB ? /KC Edited August 19, 2010 by KeyCat Share this post Link to post Share on other sites
maddogx 13 Posted August 19, 2010 Something seems wrong, ARMA2_OA_Build_72787.zip is only 914 KB ?/KC This is known. See the first thread about this beta. Hopefully BIS will take it down and re-up it some time this week. Share this post Link to post Share on other sites
zyklone 1 Posted August 19, 2010 [72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.??? What does this mean ? Was this a google translate ? No, it's related to how clients/servers decide if a client can connect when equalmodrquired is on. Previous the -mod line was compared, now the actual loaded mods are compared. Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 19, 2010 Don't download. FPDR http://forums.bistudio.com/showthread.php?t=105772 Share this post Link to post Share on other sites