Xerxes-17 10 Posted September 11, 2010 Yeah I had a poke around in your configs hoping it was based on class lists saying "this unit can toss = true" sorta thing. Please do update it mate! I was using it in a match of Zargabad WarfareBE and I destroyed so many tanks with it, it's awesome! Share this post Link to post Share on other sites
Robalo 465 Posted September 13, 2010 Updated to version 1.2. Adds a config fix for Russian specops units so they can handle explosives. To clarify, any unit can toss a satchel, but only explosive experts can make a throwable (or convert it back). Share this post Link to post Share on other sites
Guest Posted September 13, 2010 Updated release frontpaged on the Armaholic homepage. Throwable Satchel v1.2 Share this post Link to post Share on other sites
oldbear 390 Posted September 13, 2010 New on front page at Armed Assault.info Link to updated mirror : ASR Throwable Satchel (v 1.2) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1523 Share this post Link to post Share on other sites
Xerxes-17 10 Posted September 13, 2010 Thanks mate! I'm sure i'm gonna have a blast with this :D Share this post Link to post Share on other sites
kroky 1 Posted October 15, 2010 Is this addon integrated with ACE2 now? So no need to run it separately? Share this post Link to post Share on other sites
Robalo 465 Posted October 16, 2010 Is this addon integrated with ACE2 now? So no need to run it separately? I don't have this Friday's build yet but I don't think so. What made you think that it is ? Share this post Link to post Share on other sites
kroky 1 Posted October 16, 2010 I don't have this Friday's build yet but I don't think so. What made you think that it is ? Because I saw during the loading screen (when the ACE picture is showing) above there are some credits to the particular features of ACE2 with the authors, and I saw that throwable satchel appeared for a split second. Share this post Link to post Share on other sites
Robalo 465 Posted October 16, 2010 Because I saw during the loading screen (when the ACE picture is showing) above there are some credits to the particular features of ACE2 with the authors, and I saw that throwable satchel appeared for a split second. The credits shown are not limited to ACE addons, but all addons which have the author tag set. Share this post Link to post Share on other sites
kroky 1 Posted October 16, 2010 Ah, ok this clarifies a lot. Didn't know this. Thank you. And thank you for improving the rearm scripts continously. Units now grab ACE medical stuff too. So it works good. Although I would rather prefer that not only medics would pick up epi and morphine, but the other units too. Could you change this? PS. Or at least epinephrine and morphine only by medics. The reason: When a unit gets hit (with ACE wounds module) and there is no epinephrine availible, you can't wake up the unit from unconciousness. So bandages only are not useful at all. Share this post Link to post Share on other sites
Robalo 465 Posted October 18, 2010 Updated in first post for compatibility with latest ACE builds and re-signed with new key. Share this post Link to post Share on other sites
J-Guid 10 Posted August 5, 2011 I cant throw satchel with ACE mod at last time, maby you add position in ACE interaction menu on pipebomb?! PLZ up to date this mod, its great)! Share this post Link to post Share on other sites
strac_sapper 1 Posted January 22, 2012 (edited) This mod IS great. Thanks for this :) Edit: I left you a pm about this great mod! Edited January 22, 2012 by strac_sapper Share this post Link to post Share on other sites
lordprimate 159 Posted October 23, 2012 I love this mod but it is missing the attach to "vehicle" capability... I often sneek up to vehicles with enough time to set satchel.. however more often then not they start to drive away ... leaving my satchel to far away and useless ... Is there any way to update this to add an "attach to" ability? and .. i noticed in I44 that you can now throw gernades into tanks... that would be a cool option .. to be able to do that in regular Arma2co... Share this post Link to post Share on other sites
kklownboy 43 Posted October 23, 2012 (edited) If you convert the satchel to throw you will loose the attach to. Attach to works fine, but you have to set timer, then arm, then attach. ahh see Robs post. My last comment was assuming ACE. Edited October 23, 2012 by kklownboy Share this post Link to post Share on other sites
Robalo 465 Posted October 23, 2012 I love this mod but it is missing the attach to "vehicle" capability... I often sneek up to vehicles with enough time to set satchel.. however more often then not they start to drive away ... leaving my satchel to far away and useless ... Is there any way to update this to add an "attach to" ability? and .. i noticed in I44 that you can now throw gernades into tanks... that would be a cool option .. to be able to do that in regular Arma2co... ACE has the attach feature, also there are at least 2 other standalone mods or scripts which are doing what you're asking an should be compatible. Honestly I don't have any plans on updating this further, at least not for Arma 2. Share this post Link to post Share on other sites
lordprimate 159 Posted October 24, 2012 (edited) If you convert the satchel to throw you will loose the attach to. Attach to works fine, but you have to set timer, then arm, then attach. ahh see Robs post. My last comment was assuming ACE. Ahh I almost never thought of it being a simple matter of order of operations... I never knew there was an attach to in ace.. I have never seen it.. Probably because i just drop tha satch. Set clacker and run... rarely use timed.. Ill give it a go.. ACE has the attach feature, also there are at least 2 other standalone mods or scripts which are doing what you're asking an should be compatible.Honestly I don't have any plans on updating this further, at least not for Arma 2. Yea that is what led me back here. I found a thread about a satchel script that will attach to stuff but i also read that It was gitchy and if you died(and respawn) you didnt get any satchel options.. thanks for the heads up on the ACE attach to Ill to play with that and figure it out!! The first link in the first post labeled in bold "Download Link: Throwable satchel" doenst work.. and the Armaholic and armed assault linkes only say Version 1.2 .. where can i get v1.2.1 from? Thanks again for a great mod Robalo!! Edited October 24, 2012 by Lordprimate Share this post Link to post Share on other sites
eggbeast 3684 Posted October 26, 2012 just inputting an idea we use GDTsatchels in our server with a slight edit - we have added the mine - this saves your ass in so many ways. you may want to think about whether adding the mine to the mod is a good idea? the thing is it goes off as soon as it hits the tank... last night i threw one up onto a bridge in ovaron that had a tank on it and the bridge blew out, the tank brewed up and i ran away laughing covered in falling rubble... saved my oppos though Share this post Link to post Share on other sites
lordprimate 159 Posted January 12, 2013 (edited) I dont know If anyone else is having this issue but I wanted to post this up here.. It would seem as though a recent game update has broken this mod for me.. I can convert a satchel.. however when that is done I do not get the option to throw it.. Usually its automatically selected as my immediate/active weapon .. however, it doesn't show up anymore.. i can check my gear and the throwable satchel is in my gear.. i just cannot use it?? any help is appreciated!! Ahh, after about 2 hrs, I found the issue.. There is a conflict with AAW mod.. My B.. Thanks again, for the mod... ... Were you in a HazarKot MSO the other day??.... Edited January 17, 2013 by Lordprimate Share this post Link to post Share on other sites
Robalo 465 Posted January 12, 2013 Perhaps some other mod which changes the throwable items. I haven't touched this mod in a long time, last version which I know it works is in the Appendix mod but it's ACE only. Share this post Link to post Share on other sites