meade95 0 Posted July 28, 2010 Can Helicopters (flying) be targeted by RPGs / OA? - I know in ARMA 2 it was only when they were on the ground would they be targeted by RPGs....has that changed in OA?..... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 28, 2010 Dunno, guess it depends on what addons/mods you're using. As for vanilla, I don't think so. Share this post Link to post Share on other sites
AnimalMother92 10 Posted July 28, 2010 Nope, since the AI is the same in OA as in A2 iirc. They do fire RPGs against helos (with scary accuracy) in ACE though. Share this post Link to post Share on other sites
meade95 0 Posted July 28, 2010 I might have to finally try out ACE - Though it just seems complicated to install and keep up to date... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 28, 2010 Nope, since the AI is the same in OA as in A2 iirc. They do fire RPGs against helos (with scary accuracy) in ACE though. It's nothing to do with the AI per se, it's a config setting in the weapon. AI will fire anything at aircraft if the weapon config tells them they can. :cool: Share this post Link to post Share on other sites
AnimalMother92 10 Posted July 28, 2010 Ah nice to know BD. Would be cool if it was switched on in vanilla for some tense Somalian situations ;) Share this post Link to post Share on other sites
meade95 0 Posted July 29, 2010 It's nothing to do with the AI per se, it's a config setting in the weapon. AI will fire anything at aircraft if the weapon config tells them they can. :cool: Is this easily changed for the simple user like myself that plays mainly SP? It would be nice if someone would create a simple addon that made this change for those who want it... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 29, 2010 Is this easily changed for the simple user like myself that plays mainly SP? It would be nice if someone would create a simple addon that made this change for those who want it... Fairly I suppose. All you need to do is create an addon with a config file that adds the following line to each rocket class: airLock = 1; Do some searching on the forums & the biki to figure out how this is done (if you don't already know). Share this post Link to post Share on other sites
noubernou 77 Posted July 29, 2010 I might have to finally try out ACE - Though it just seems complicated to install and keep up to date... It is not really that complicated. Give it a shot. It is well worth it. Share this post Link to post Share on other sites
max power 21 Posted July 29, 2010 I think there's entries for targeting air vehicles and then for max lead speed. Either of those may affect an AIs willingness to engage fast moving airborne targets. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 29, 2010 class CfgAmmo { class RocketCore; class R_PG7_AT: RocketCore { airLock = 1; }; }; Assuming I got the classnames & hierarchy correct, that's really all there is to it. Share this post Link to post Share on other sites
wolfbite 8 Posted July 29, 2010 Will that make it lock on like a stinger or will it mean they will just take potshots at it? Share this post Link to post Share on other sites
meade95 0 Posted July 29, 2010 For noob like me for ARMA 2 & Configs & SQFs, etc, etc..... Would love someone to put this ability into an addon for A2/OA combined Ops... Share this post Link to post Share on other sites
Guest Posted July 29, 2010 For noob like me for ARMA 2 & Configs & SQFs, etc, etc..... Would love someone to put this ability into an addon for A2/OA combined Ops... Plus 1. Share this post Link to post Share on other sites
rekrul 7 Posted July 30, 2010 When I was playing the Apache mission and the first CP you come to, I hovered over them to get my AI to see the enemy and I was hit by an RPG I believe. (I don't think AI has any AA guys there.) Share this post Link to post Share on other sites
maturin 12 Posted July 30, 2010 I'm pretty sure that T-90s have taken shots at my A-10 using their ATGM. It's very possible to hit a slow plane moving directly away from you, but they failed, of course. What does the config say about that? Share this post Link to post Share on other sites
meade95 0 Posted July 30, 2010 When I was playing the Apache mission and the first CP you come to, I hovered over them to get my AI to see the enemy and I was hit by an RPG I believe. (I don't think AI has any AA guys there.) It seems most people (who know the configs / editor, much better than I) seem to suggest that likely isn't the case.....but can be tweaked to be such ...RPGs firing on Helicopters. Possibly there might have been a MMG firing on you?? I've never had a confirmed RPG on me, outside of once a helicotper has been on the ground. I've been nailed as soon as a touch down in a hot LZ, though... It seems BIS would put out an addon for those who wish to have this option (RPGs taking pot shots at Helicopters)..... Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 30, 2010 Well, I've discovered an unfortunate sideffect of adding airlock to rockets: it gives them a proximity fuze. It's practically impossible to for the AI to miss when they fire at you. If this can be disabled, we'd be in business. Share this post Link to post Share on other sites
maturin 12 Posted July 31, 2010 Well, I've discovered an unfortunate sideffect of adding airlock to rockets: it gives them a proximity fuze. It's practically impossible to for the AI to miss when they fire at you. If this can be disabled, we'd be in business. Ah, that explains why I'm constantly taking microscopic amounts of damage from things blowing up behind my tail. The ideal behavior would be accurate fire at slow-moving helicopters, and use of the OG-7 warhead (which no vanilla unit even carries) at any chopper crossing the 800m line, where the rocket self destructs. Share this post Link to post Share on other sites
Xerxes-17 10 Posted July 31, 2010 Could soemone pack this up into a handly little PBO? :) Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 31, 2010 Could soemone pack this up into a handly little PBO? :) I have, but the proximity fuse issue is still there. Share this post Link to post Share on other sites
Xerxes-17 10 Posted July 31, 2010 Well I'm still interested in grabbing it. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 31, 2010 Here. Note: I'm not "officially" releasing this, so I won't bother to make a release thread. :d: Share this post Link to post Share on other sites
meade95 0 Posted July 31, 2010 Never mind...... ---------- Post added at 02:55 PM ---------- Previous post was at 02:53 PM ---------- Well, I've discovered an unfortunate sideffect of adding airlock to rockets: it gives them a proximity fuze. It's practically impossible to for the AI to miss when they fire at you. If this can be disabled, we'd be in business. Ouch.....Hopefully someone will know a tweak to adjust this.....then exactly, we'd all be in business thanks to your DL... Share this post Link to post Share on other sites