Ozihcs 10 Posted July 28, 2010 Are there any aim assists when operating the zeus as a gunner? Hitting all three bombers in Coltan Blues is pretty hard, especially as the cannon only fires about 20 rounds before pausing for a couple of seconds. Share this post Link to post Share on other sites
Engioc 10 Posted July 29, 2010 Are there any aim assists when operating the zeus as a gunner? Hitting all three bombers in Coltan Blues is pretty hard, especially as the cannon only fires about 20 rounds before pausing for a couple of seconds. Actually I'd like to know that too, I had the same problem, every attempt so far I can only shoot down one. Share this post Link to post Share on other sites
Ozihcs 10 Posted July 29, 2010 I once got all three, but unfortunately one of them got far enough down the valley for my character to complain "damn it got past me" - so even though I got it before it dropped its load, I got a fail on the mission :j: Share this post Link to post Share on other sites
tupolov 520 Posted July 29, 2010 I managed to hit all 3 on my first attempt. You need to aim in front of the jets -about 1/2 cm in front! Most hits occur when the jets are pretty much side on to you. I completed the OA missions very quickly, is there really only the 4 missions? Share this post Link to post Share on other sites
jakerod 254 Posted July 29, 2010 I managed to hit all 3 on my first attempt. You need to aim in front of the jets -about 1/2 cm in front! Most hits occur when the jets are pretty much side on to you.I completed the OA missions very quickly, is there really only the 4 missions? No there are about 8. Share this post Link to post Share on other sites
Mudkip 0 Posted July 29, 2010 There are MANPADS in the ammo boxes under the camo netting. Share this post Link to post Share on other sites
Ozihcs 10 Posted July 29, 2010 Sure; and you can carry two rockets at once; the fast movers arrive with ~10s interval, so you have time to reload but not fetch new ammo inbetween. The easiest way to complete the mission is probably to load up with two rockets, and then man the ZSU. If you manage to hit the first jet you can then exit the ZSU and get the last two using the heatseekers. However, manning the ZSU is made harder by the bug which prevents you from using the action menu with a launcher equipped. (I did get past the mission incidentally). Share this post Link to post Share on other sites
Mudkip 0 Posted July 29, 2010 You don't need to destroy all aircraft, only two are needed to complete the task successfully. Share this post Link to post Share on other sites
Nimble 10 Posted July 31, 2010 There are aa launchers in the long box but if you want to use the zsu climb in the gunner seat and just stay in that view don't aim. When the first planes comes aim at it and press tab to target it and a green box will appear around it. Then move your curser a little in front of the plane and you will see a circle appear in the sqaure to let you know you're leading correctly. Then you just fire. Hope this helps:) Share this post Link to post Share on other sites
VIPERGTSR01 10 Posted August 2, 2010 I got this one first time it seemed easy, but I never remember the AA gun pausing after 20 rounds or pausing at all. Share this post Link to post Share on other sites
THEBLITZ6794 10 Posted August 2, 2010 i thought this part was really silly...the USAF should have the entire Taki airforce wiped out as well as constant CAP cover Share this post Link to post Share on other sites
CarlGustaffa 4 Posted August 2, 2010 (edited) Just like in Operation Anaconda? ;) Ups, nevermind. They lacked artillery support, not air support - my bad :D Edited August 2, 2010 by CarlGustaffa Share this post Link to post Share on other sites
jakerod 254 Posted August 2, 2010 i thought this part was really silly...the USAF should have the entire Taki airforce wiped out as well as constant CAP cover I explained this in a different thread. The way I took it was that Aziz gave them a deadline and thus they had to rush the operation. Aircraft that would normally have been used to take out airfields might have gone towards knocking out Scuds or been deployed to more important parts of the country. I know that is a bit of a stretch but it was the only way for me to rationalize it. Share this post Link to post Share on other sites
THEBLITZ6794 10 Posted August 3, 2010 eh, still. thered be plenty of aircraft. respectfully, this part is totally hairbrained. Share this post Link to post Share on other sites
Nimble 10 Posted August 5, 2010 I agree i'd expect this sort of crap from a COD game:mad: Share this post Link to post Share on other sites
THEBLITZ6794 10 Posted August 11, 2010 I agree i'd expect this sort of crap from a COD game:mad: flawless victory Share this post Link to post Share on other sites
Chromium 10 Posted August 19, 2010 I got this one first time it seemed easy, but I never remember the AA gun pausing after 20 rounds or pausing at all. This happens for me too, and as far as I can tell it's not an addon that causes it, but for some reason the ZU-23 has a 40-round magazine with 9 magazines in reserve, meaning it goes through all of its shots in just about a second. I know for a fact it's supposed to have a 1000 round magazine with one or two in reserve. This bug makes ZU-23s completely pointless. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted August 21, 2010 Maybe to force cooldown? In any case I love it as an opponent for infantry work. Hurts like hell :p Share this post Link to post Share on other sites
Fox '09 14 Posted August 21, 2010 any AA weapon is great against infantry :D Share this post Link to post Share on other sites
Mudkip 0 Posted August 21, 2010 any AA weapon is great against infantry :D Especially Stinger missiles :D Share this post Link to post Share on other sites