megagoth1702 252 Posted July 27, 2010 It is so annoying that OA admins often do not really care about mods. After playing A2 for a while I have a nice set of mods, sound mods, FX mods etc. The admins should allow every single mod that does not change gameplay (like SLX or ACE). But I guess thats just... Too much work... Why be an A2 admin then? Share this post Link to post Share on other sites
Taxman 10 Posted July 27, 2010 But I guess thats just... Too much work... Why be an A2 admin then? Are you really being serious ? Not sure if you realise buddy, but just to clarify for you, the admins on 95 % of servers either own them or Contribute to them..... this isnt something they get voted into, or apply for.. and without them, you wont have anywhere to play full stop. We dont run with addons cause we dont use them.... is that simple enough.... if WE (as a team) were to use an addon then we would allow it... I really dont understand why peeps keep on about this... if you are THAT commited to running a particular addon then try running your own server, that way you have a choice of what to run on it, and you wont catch me trying to tell you how to run it..... Share this post Link to post Share on other sites
terox 316 Posted July 29, 2010 (edited) Just to support Taxman here. Unless you actually run a gaming server and all the other bits that come with it such as forums, website, voice servers etc, then you have absolutely no idea how much work goes into running the backend. Even moreso with the complete cluster**** that OA has brought to us. The guys that buy and run these servers for their community's mostly have full time jobs and the little time they have to spend on the administration side of a server is done supporting the regulars who constantly play on the server. So to expect those admins to run around looking for server keys for every addon out there just so a few individuals may accidentally hop onto their server and probably screw up their gaming session because they arent even on the voice comms server is actually asking a bit too much imho. Server admins select addons that fulfill their typeof gaming. As an analogy, what you are asking is for some stranger to add music dvd's for your particular flavour of music to his collection just incase you knock on his door and invite yourself into his house. Edited July 29, 2010 by Terox Share this post Link to post Share on other sites
gossamersolid 155 Posted July 30, 2010 Just to support Taxman here.Unless you actually run a gaming server and all the other bits that come with it such as forums, website, voice servers etc, then you have absolutely no idea how much work goes into running the backend. Even moreso with the complete cluster**** that OA has brought to us. The guys that buy and run these servers for their community's mostly have full time jobs and the little time they have to spend on the administration side of a server is done supporting the regulars who constantly play on the server. So to expect those admins to run around looking for server keys for every addon out there just so a few individuals may accidentally hop onto their server and probably screw up their gaming session because they arent even on the voice comms server is actually asking a bit too much imho. Server admins select addons that fulfill their typeof gaming. As an analogy, what you are asking is for some stranger to add music dvd's for your particular flavour of music to his collection just incase you knock on his door and invite yourself into his house. I'm lucky in the fact that one of the community members in my community handles all the keys for addons for my server. Plus he made an up to date list in our forums where people can also request mods. I will say that OA has shot the shit out of my server population. Most people that connect seem to only have OA when my server says "COMBINED OPERATIONS" in it. I miss having people in my server to play with. I kinda wish that OA was just an expansion and not a standalone, has caused quite a bit of issues for us. Share this post Link to post Share on other sites
SWAT_BigBear 0 Posted July 30, 2010 (edited) I rent my own personal box for our group. I've done this since 2003. I've ran many mods for several games. Our ArmA2 server has all ready been tested with Yoma's AddOn Sync and Six Updater with gigs and gigs of extras. Where I draw the line, is I know exactly what can be done to destroy an innocent players fun factor with "add ons". I do not blame any creator of tools/addons/mods what so ever... I only blame those whom know how to exploit them. Sorry guy....our servers will remain vanilla. Edited July 30, 2010 by SWAT_BigBear Share this post Link to post Share on other sites
KELLO 0 Posted July 30, 2010 Mandrake your problem is that there arn't many outright 'public' servers for ArmA2 / ArmA2 OA, mainly coz they are pigs to admin effectivly, Outright public servers should be for the good of the gamers, and there should be a place where you can vote for mods etc.. but not on the BIS forums. Public servers have been tried before by a few of us and failed misrebly. Most of the good admins on these forums have been running servers on OFP/ArmA/ArmA2 for quite a few years now, and they have experience of what thir squads require. I think you tried to ask a polite question but from the few flames that got thrown it cascaded into somthing different when a polite no would of sufficed. Like Tax says his squad create there own maps and unless they feel a mod will drastically improve the experiance for them it wont get added, and also for me the less mods the better. On the other hand the newer admins that I have had contact with, and there has been quite a few, add mod after mod after mod then wonder why the server doesnt perform very well. Share this post Link to post Share on other sites
Sekra 10 Posted July 31, 2010 yes... I run a vanilla server too, but what's the issue with allowing sound mods? Some people really hate the vanilla sounds (I do for one) Sorry to bring this up a bit late and all but... You need to be VERY careful and test EVERY mod, even if "just" a soundmod. We found out for instance that even though being just a soundmod, SOWmod for example changes the behaviour of the ZU-23's, thus making it more than just a soundmod which is why we wont allow it on our server for example. As a server admin I tend to stick by the rule that I never allow anything that I havent tested myself extensively. Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted August 1, 2010 It's not about disagreement, it's about arrogant and obnoxious attitudes by certain admins, revealed by the manner in which they have responded to this request thread. The reason I prefer not to respond to some of these unhelpful, rather conceited people is that the post would quickly derail into an OT abyss. Therefore, I repeat that I am grateful for any consideration by the more open-minded admins out there. The others, who clearly find the very idea of the public requesting certain mods on their public servers to be impudent and offensive, need not give it a further thought and should carry on happily with their righteous little lives. Enough said I think. Have a nice day :) You seem to not get the idea of public servers. Try this. Group-A plays on a private server for several months, but then several members request they open up their server, so that regular gamers can get a taste of what they experience, and how good it is to play it the way Group-A does. Just because a server is public, does not mean in any way shape or form that they public has ANY say in how the server is run, what mods are allowed, or even what mission is played. Now, plenty of servers are open to suggestions, listen to their community, and take requests from their regulars. I highly doubt that any server mods are going to take suggestions/requests/demands from people who have never played on their server. My group wouldn't anyways. Share this post Link to post Share on other sites