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Found 5 results

  1. There is a strange shadow cast from a cap I added in, i'm pretty sure it's my config.cpp. It only seems to be present when there is only one character in the editor. It also throws various errors like the one below but with different endings after the '.'. Here are some screenshots: https://imgur.com/a/S3yC7UB Here is the section within config.cpp: class Headgear_Base_F; class Headgear_H_Cap; class SAR_Cap: Headgear_H_Cap { author = "baconbore"; displayName = "Custom Cap"; picture = ""; model = "\A3\Characters_F\Common\capb"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\MyAddon\Data\cap_SAR.paa"}; hiddenSelectionsMaterials[] = {"\A3\Characters_F\Common\data\capb.rvmat"}; class ItemInfo: HeadgearItem { mass = 4; allowedSlots[] = {901,605}; uniformModel = "\A3\Characters_F\Common\capb"; modelSides[] = {3,1}; hiddenSelections[] = {"camo"}; armor = "0"; }; }; Any replies are appreciated. Cheers
  2. Would dynamic light and shadows be too hard to implement in Arma 3 at this point? It was added to DayZ SA back in 2016 and would be great for immersion in the Contacts DLC and/or any horror themed mission. Also creates the same amazing immersion that the STALKER games have. Here are some sources and examples: https://trello.com/c/GSZoLFyL/122-dynamic-shadows https://trello-attachments.s3.amazonaws.com/547c4a954dad7ad76b9cb6a1/57c0b25c3f2de7ff0dbedcdb/60e4ce88a2b98d10f607ee302161ec34/Shadows.mp4
  3. I used the following script on my backpack item: _backpackItem hideObjectGlobal true; When running the result is the following: I would like to make it completly invisible (remove dangling shadows) and non-interactive (disable actions) How to achieve that? The documentation hints me that this should be actually working like that. Greetings Charlie!
  4. Hello, for some time I have problems on the shadows of vehicles These disappear when configuring my vehicle What is strange is that the problem does not appear on all vehicles yet the configuration is the same Here is my method for shadows : - Creation of ShadowVolume 1.000 - Importation of the general shape of the vehicles - Triangulate \ - Sharp Edge And the shadows do not appear on some vehicles I use Object builder Thank you for your help and excuse me for my English, I am French
  5. Hi guys, I need your help. I made a model with Blender, I use the 7 stage super shader RVMATs but when I preview everything in the game I get weird shadows on the model. All textures, maps, RVMATs etc should be ok, so I suppose it has something to do with the model itself. Things I tried: -recalculate normals (both in Blender and OB) -smooth/flat faces in Blender Any suggestion?
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