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Miss Chernarus, Takistan and the great conventional vehicles, weapons and aircraft from Arma 2, before all the new futuristic shit ruined the game? If you crave those days, you need CUP. CUP mods are being added once again to our servers, and I suggest you get the latest versions of the mod files . Patrol Ops 3.1 mission by roy86 ported to Chernarus and takistan (By Winfield and Dropbear) will soon be running on my servers. You will need the entire CUP project mods to join. By Sunday 02\04\17 AEST, Weapons, vehicles and units will be added by both Dropbear and myself to the task line up (as practice for the soon to be released Patrol Ops 4). **Public dropbox links to follow** in the next day or 2 My main aim so far was to get Chernarus working on the 3 public servers. **Links to be posted over this coming week** As with my Unsung Vietnam port of roy86's mission, I will credit all those involved tomorrow and before the release of public download links.
Winfield posted a topic in ARMA 3 - USER MISSIONSBoth Dropbear and myself (with permission from roy86) would like to announce a port of Patrol Ops 3.1 for Unsung Vietnam. AI enemy units have been changed out to VC and tests so far have been going well. Time has been restricted for work on this conversion, however so far running it on our 2 servers over the last week or so, have proven successful. We feel that the work so far is ready for release to the public so that mission makers\editors can download and edit the mission to suit their server. Over the course of the coming weeks, any bugs that arise with the missions (that are not already reported in roy86's official patrol ops 3.1) please let me know and I will see what I can do to find a fix. Unit modification I found to be quite simple (thanks to 86) who simplified the original scripts for Patrol Ops 3.1 OFFICIAL AUSTRALIAN\NZ Mission Server Details Name: Patrol Ops 3.1 Unsung Server IP Details: 220.127.116.11 Server Port: 2462 Teamspeak 3 Address: 18.104.22.168:10041 Vanilla Edit requires: Unsung Vietnam and CBA_A3 to function Vanilla Edit Patrol Ops 3.1 (Dropbox) <Updated 05/03/17> Modded Version requires: Unsung Vietnam, CBA_A3, ACE3, Task Force Radio, ALiVE. Modded Version of Patrol Ops 3.1 (Dropbox) CREDITS Would not be possible with out the contributions to the arma3 community from Eighty Six (roy86) Unsung Vietnam Modders And respect to those who inspired Eighty Six to make an awesome mission for the community. It wouldn't be fair on those Eighty Six credited behind his mission to not be included in this port. Patrol Ops 3.1 Mission Credits Bohemia Interactive Studios for the Arma Series, code and functions BON_Inf for Code and Inspiration from his missions and scripts KillZoneKid for Code and Inspiration from his tutorials Shuko for Code and Inspiration from his awesome Task System and Position Scripts Kegety for his spectator scripting XENO for Code and Inspiration from Domination and setting such a high standard R3F for Inspiration from their Arma 2 Logistics Scripts Tonic for the Virtual Ammobox System Tajin for the Helmet Camera Scripting aeroson for his detailed loadout scripts cobra4v320 for his HALO scripting Kronzky for his string function library SaMatra for help with UI Resources Dslyecxi for his Paper doll giving insight on how to detect item types. Tankbuster for his code and Inspiration from Domination [TcB]-Psycho- for his adaptation of Bon_Inf Injury System IGI_PL for his IGILoad Logistics Scripts Language translations: EvroMalarkey, Senshi, GranolaBar, Ophelian, Rydgier, Caico1983, BIG (Armaholic) Any and All ArmA community members for support, inspiration and solutions that have helped build this BUGS Release Version .05 Currently the tasks do not start unless you skip the mission ONLY IF testing in the editor, however running on a dedicated server does not re-produce this issue. Mission Tasks are still the same as original Patrol Ops 3.1. Tasks will be edited to suit Unsung Vietnam era. Example: The UAV mission, the Downed UAV is now a chopper but the task still says UAV Dynamic Sounds are far too loud, will be changed over the coming days as noted 01/03/17