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Found 2 results

  1. Hi all, Im very new to the workbench and having a persistant issue when trying to follow some tutorials on youtube. I get to the parts where they go into the main arma reforger files, prefabs, groups, OPFOR, and then drop and drag a group onto the map - when they do it on youtube the units apear in the world in the editor window, but when I do it all I get is the gizmo.. Im probably missing a simple view setting or something but its hard to see where the units are being placed with out seeing them in the world. When I play the game (from the editor) the units spawn in. any sugestions or tips would be much apprecitated! Thanks! Shrike
  2. Hello! I've been struggling with getting spawning prefabs with child entities working in my mod. Even with a Hierarchy component, it only appears to spawn the root entity. Using IEntity's GetChildren method on the instanced prefab doesn't return the first child as I would expect. The method I'm currently using to spawn the prefab is to load the resource using Resource.Load, and then to instantiate the prefab with g_Game.SpawnEntityPrefab It doesn't need to use Replication, as the mod is single-player only. Has anyone else struggled with this and come up with a solution? Not being able to access prefab children is a major blocker for progressing on my mod. Here's some screenshots showing my current setup.
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