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Found 2 results

  1. -Made with permissions of Article 2 Studios, All models other than BI made get credit to them, Will require OPERATION: TREBUCHET for models and weapons- (Steam workshop (Always Up-To-Date) OPCAN 2.0 is the Revival of OPCAN after all original files were lost. While not fully completed, over time new assets will be added like factions and equipment. Changelog V1.4.5 End -Final build. Release of current dev build (Unfinished assets included). No more updates coming V1.4 -Halo infinite scheme added -WIP colonial guard scheme -Redone all RL camo schemes -MRS-10L-S1 (MAR-10 Reskin) -I think there was more but i forget V-Revival 1.2.1 -Quick hotfix for headwear -Changed facewear textures to match new camo V-Revival 1.2 -Added NVG slot helmet attachments -Redid halo Reach camo patterns -Removed medical helmets based on base OPTRE schemes (since they added their own) -Added more attachments to security vest -Added CIV "TURBOGEN Rake V-5" (Apex Prowler reskin) -Added Halo 2 Anniversary and Halo 3 Themed CBU uniforms V-Revival 1.1 -Added M52A "Security" Configuration -Added M52A "Medical" Configuration -Added M52A "Assault" Configuration -Added M92 "Bolt" GMWS (a Jets SAM reskin) -Added Insurrectionist variants of static AA -Added CH252 "Medical" Variants -Added "Slim" variants of most uniforms V-Revival 1.0 -Rebuild of the entire mod to work with current build OPTRE -Removal of halo 3 marines (More info on later) -No factions as of now -Multiple armor and uniform reskins for the CBU series -Multiple ODST armor reskins -For once i added a friggen key -Reskins of Jets DLC Praetorian-1C (or whatever its called), the M48 Buzzsaw Current Screens
  2. Nightwolf2112

    Arma 3 Liberation Variations

    Hello Bohemia, Over the last week I have been working on the KillaPotatoes Liberation Gamemode made available here: I am using the most current edition of v9.60 and converted the mission to allow for both a Vietnam and Halo based missions. Vietnam: Halo: Each mission profile is set to be persistant and challenging with all mods required on the steam workshop page posted and links on how to get mods. I don't have access to a dedicated server of my own but I have tested the missions as best I could through LAN hosting. Please take a look at them and let me know what you guys think and if there are any bugs/glitches with the mission. *DISCLAIMER: I am in no way a member of the KP Community nor any of the mod communities who created such awesome modifications for ARMA. All rights go to the appropriate owners and I do not claim ownership of anything other than the basis of just porting of the information. Let me know if there are any issues that must be addressed via PM please. Thank you*
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