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Showing results for tags 'elim'.
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Hi ! News from ELIMINATION mode. 5 game classes are good but a 6th is even better! I propose a 6th class to allow our friend who is a little slower than the others to at least have the choice of one weapon among 2 choices! practical when he is forced to play, for example, the crossbow or the silver pigeon! There, he can have another choice! And a little bonus! it's about having a 2nd consumable of all kinds (random) it is true that it could be useful especially when you lack care and no ally has any! What do you think?
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Hi ! New little proposal for Vigor! Concerning the elimination but also the death match. I noticed that there was no map where we were locked in closed spaces. To change a bit from open play to focus on close or very short range combat. So I thought of 3 places that might be interesting. * The first one already available is on FISK FABRICK inside the tunnel. Just add a few trucks/containers and the area could offer some interesting frontal gameplay! * The 2nd does not exist yet and could appeal to many players, it is the interior of the big boat in ANIKKEN it would be filled with damaged containers and could even in the future become an agricultural area for transport once opened ! * The 3rd would be specific to the death match and would take place inside the KJERSTIN dam What do you think?