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jts_2009 posted a topic in ARMA 3 - MISSION EDITING & SCRIPTINGHello. I noticed 1 problem with setObjectTexureGlobal command (with .paa format in general in steam workshop...). For example my friend hosts a mission, so he is the host. In mission there are some objects, where I added path to the texture (icons\MyTexture.paa). When we start the mission - sometimes, but not always, I see error message - cannot load texture 'myTexture.paa'. And if we continue to play the mission, there are some objects on the way, which becomes custom texture with setObjectTextureGlobal command (executed on server only, evidently...). But it doesn't work too (Well if at mission start there was an error, then nothing will load with setObjectTexture command). Exception is only with hint parsetext and so on, where all works fine. Also the .paa-images by Host-player works fine. Only if you are client, there is that error. But it's not always. And this problem appears only if you download the mission from steam workshop. If you use .pbo file, which is in your MPMissions - there is no problems with textures. Anybody know maybe some solution to this..?