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BLUF: View in Arma 3 shakes wildly while using TrackIR 5, making the controller unusable. Despite trying many fixes, none have worked. What should I try next? Greetings, I've owned my TrackIR 5 since 2014, and happily use it to play Arma 3, and occasionally other games. Head tracking adds to the game immensely, both with awareness and immersion, and the TrackIR 5 has delivered great performance in my opinion. Unfortunately, this past month while playing Arma 3, TrackIR has become unusable. Using TrackIR 5.4, with the Pro Clip, the controller tracks and moves properly and shows no background noise in the TrackIR software. In-game with Arma 3, the viewpoint flickers between the in-game focal point I'm looking at and center (0,0). The degree of flicker increases as my focal point diverges from center, from a mild shudder when looking forward close to center, to wild, nauseating, rapid swings, if I look 90 degrees off in any direction. Warning: Don't watch the following video if flashing lights or flickering images cause you distress. I've recorded an example of the behavior I'm experiencing. You can see my settings and camera test and response at the beginning, then Arma 3, with TrackIR disabled, followed by TrackIR enabled in 3rd and 1st person. As you can see, when my view is near center the jittering is relatively small, and then progressively worse the further I turn my head. I have experimented with settings on my GPU, in the TrackIR software, and within Arma 3. I did find a video setting in Arma 3 that made tracking work, but caused other problems. Under Video Settings->General, the Sampling menu has a range from 50-300%. Set Sample to 300% If I set the value to 300% (3x my native resolution of 1920x1080), tracking works with only an occassional flicker, but frame rate plummets into the teens, motion gets laggy, and everything on-screen takes on a sort of gritty shimmer, so still not really workable. System is running an i5 10600KF with a GTX 1060 GPU. Resources are around 25-40% usage on CPU, GPU and RAM. I am running vanilla Arma 3 (I usually run too many mods, but have them off during troubleshooting), there are no other controllers attached, although I have previously had joysticks and Xbox style controllers on this PC. What I have tried so far: I've tested other games, and have only experienced this in Arma 3. I am currently in communications with TrackIR support, I have checked these forums, and elsewhere online without finding any solution yet. Any ideas would be appreciated. Thanks, dingos8
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I recently bought a Warthog HOTAS and noticed an annoying issue in Arma 3. Namely, the axis inputs from my flight stick (both x and y axis) as well as from my rudder pedals are very "weak" in-game, meaning e.g. when I fly helos and push the stick all the way forward, the animated stick is only tilted about halfway in that direction when compared to pressing the "w" button on the keyboard. Same goes for the other cyclic directions as well as the pedals. I did some testing, and as far as I can tell, Arma actually recognises the inputs correctly (they range from -100 to 100) in the controller settings panel, and the devices work without issue. Curiously enough, this problem is not present in "Take on Helicopters", or any other games for that matter. Any help is appreciated.