ei8ght 11 Posted November 29, 2010 (edited) ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////Oupost 8 V0.1Armaholic Link:http://www.armaholic.com/page.php?id=12818////////////////////////////////////////////////////////////////////////////////////////////////////////////////////US Camp Fortress Template in Takistan V2Armaholic:http://www.armaholic.com/page.php?id=12060/////////////////////////////////////////////////////////////////////////////////////////////////////////////////FOB Stryker V1Armaholic:http://www.armaholic.com/page.php?id=12907/////////////////////////////////////////////////////////////////////////////////////////////////////////////////FOB Eddie upgrade Version 1.0 [LINGOR] or [DINGOR] Armaholic:http://www.armaholic.com/page.php?id=18008/////////////////////////////////////////////////////////////////////////////////////////////////////////////////USS NIMITZ "RACS NAVY" 1.0 Armaholic:http://www.armaholic.com/page.php?id=18025/////////////////////////////////////////////////////////////////////////////////////////////////////////////////FOB EDDIE UPGRADE "RACS" v1.0 [Lingor] or [Dingor] Armaholic:http://www.armaholic.com/page.php?id=18078 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////BASE "IceBreakr" 1.0 [Lingor] or [Dingor] Armaholic:http://www.armaholic.com/page.php?id=18086 /////////////////////////////////////////////////////////////////////////////////////////////////////////////////FOB IROQUOIS V1 [Lingor] or [Dingor] Armaholic:http://www.armaholic.com/page.php?id=18163/////////////////////////////////////////////////////////////////////////////////////////////////////////////////if you have any questions feel free to ask me;) Edited December 8, 2012 by Ei8ght Share this post Link to post Share on other sites
topas 1 Posted November 29, 2010 if you have any questions feel free to ask me;) Just one actually; What happened to this Chevrolet project of yours? Is it dead? Share this post Link to post Share on other sites
ei8ght 11 Posted November 29, 2010 civilian version is complete, but I did not start the PMC version because I have not too many time ps: I know how to use your textures as it is the psd and I never use this format Share this post Link to post Share on other sites
ei8ght 11 Posted November 29, 2010 i realesed outpost 8 Share this post Link to post Share on other sites
ei8ght 11 Posted December 10, 2010 hi guys After making a very large and a small camp he missed a base medium that can accommodate helicopter as well as Strykers,Abrams and hmmvee. This base has 2 checkpoint to screen vehicles and many guardhouse. I also added 2 and a mortar drone for detection. When a red ia will detect the alarm will sound to notify you as red arrived at the base.:D Checkpoint BRAVO Mirador Mortar Share this post Link to post Share on other sites
ei8ght 11 Posted December 11, 2010 (edited) surprise;) http://www.youtube.com/user/Ei8ghtDFOS?feature=mhum#p/a/u/4/fhKkz8pWnbI Edited December 11, 2010 by Ei8ght Share this post Link to post Share on other sites
konrad1 10 Posted December 11, 2010 like you Outpost, make one on the hill behind feruz abad. Share this post Link to post Share on other sites
ei8ght 11 Posted December 11, 2010 yes good idea I note that thx Konrad1;) Share this post Link to post Share on other sites
enad 11 Posted December 11, 2010 Liking those WIP shots. Can't wait to see it done. Share this post Link to post Share on other sites
nodunit 397 Posted December 11, 2010 Using existing objects to create a template of a new object..I like it! And that outpost looks great for sure, reminds me of a number of photos. Share this post Link to post Share on other sites
mosh 0 Posted December 11, 2010 I've been using these and they are great. Really good, quality work. I've tried similar things and accomplished nothing close to this. I'd like to use them in some missions I might release, with proper credit to you of course, if I ever finish them... and if you don't mind. Thank you. Share this post Link to post Share on other sites
ei8ght 11 Posted December 11, 2010 no worries there, the groundwork for you guys. thank you for all the compliments and for inspiration I look at lots of photo fob camp and outpost in Afghanistan so I try to replicate what they Share this post Link to post Share on other sites
ray243 11 Posted December 12, 2010 Would be nice if you make a realism FOB, like Restrepo or some other FOBs. Examples: http://www.army.mil/-images/2009/03/27/33594/size0-army.mil-33594-2009-03-27-090329.jpg http://taylorempireairways.com/wp-content/uploads/2009/10/090923-F-8535W-291.jpg Couldn't find much pictures, sorry. Share this post Link to post Share on other sites
ei8ght 11 Posted December 12, 2010 I work on a small fob like this one Share this post Link to post Share on other sites
enad 11 Posted December 12, 2010 Awesome. :D Can't wait. Regarding your FOB Stryker... I Can't load in the editor. Seems to be dependent on jsrs_m230.pbo Load the game without JSRS and save the mission then reupload, I'd love to be able to try this. Share this post Link to post Share on other sites
monkeyfinger 10 Posted December 12, 2010 I need: camp_armory_misc_concrete_wall , camp_armory_misc_loudspeakers , camp_armory_misc_red_light , jsrs_m230 Can anyone help me with what this means??? It says i have deleted them but i haven't deleted anything. Share this post Link to post Share on other sites
ei8ght 11 Posted December 12, 2010 (edited) @enad: yes it's good I did a new version without the jrrs @monkeyfinger: Have you updated your game with 1.56 pmc extension? Edited August 23, 2012 by Ei8ght Share this post Link to post Share on other sites
monkeyfinger 10 Posted December 12, 2010 Have you updated your game with 1.56 pmc extension? AH, thanks, i forgot about that!!! So that has the "camp" files in it? CHEERS, monkeyfinger Share this post Link to post Share on other sites
ray243 11 Posted December 12, 2010 Thought I be nice to you so I subscribed to your youtube page. Share this post Link to post Share on other sites
ei8ght 11 Posted December 12, 2010 ok no prob ray;) Share this post Link to post Share on other sites
enad 11 Posted December 12, 2010 Your FOB Stryker is awesome but I get a bit of a performance problem. Without it I get say...60 FPS, then with it I'll get maybe 40 FPS or less at some times. Any reason for this? It's not like there are loads of AI, could it just be the sheer amount of objects? Share this post Link to post Share on other sites
ei8ght 11 Posted December 13, 2010 yes it's the large number of object, for example there are a lot of wooden pallet so you can walk on it. but do not worry there will be another version optimized and why not another FOB :D Share this post Link to post Share on other sites
ei8ght 11 Posted December 13, 2010 Would be nice if you make a realism FOB, like Restrepo or some other FOBs.Examples: http://www.army.mil/-images/2009/03/27/33594/size0-army.mil-33594-2009-03-27-090329.jpg http://taylorempireairways.com/wp-content/uploads/2009/10/090923-F-8535W-291.jpg Couldn't find much pictures, sorry. Did you find a place you would like this kind of FOB? Share this post Link to post Share on other sites
ray243 11 Posted December 13, 2010 How do you make them so precise? Did you use 2d editor? Or 3d? I must know! Share this post Link to post Share on other sites
ei8ght 11 Posted December 13, 2010 use 2d editor and RTE Share this post Link to post Share on other sites