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Showing results for tags 'demons'.
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Ryans Zombies on our server are attacking empty vehicles (mainly when parked off road) and also seem to block players getting into the vehicle as well. I have found some old messages going back to 2016 noting this issue and an ai was spawned within the vehicle which causes some trouble, this was fixed I believe. Can anybody point me in the right direction to stop this annoying occurence. Cheers Very Much. Andy. Quick update, just tested multiple times, If I park a vehicle off road and let a Zombie hit it approx 50% of the time when I get out of the vehicle an AI is left in the drivers seat and the zombies carryon attacking the vehicle. It does not seem too happen on the road.
Hi! Today I want to present you my newest mission: Undead Altis - The Mystery. I've been working on it for 4 months, and I hope you guys will enjoy it! :D, let me copy 'n' paste the description: ZOMBIES AND DEMONS REQURIED* Day of 4-th February, 2017. In last episode your group managed to reach safezone, rescue the pilot, collect helicopter parts and repair the chopper. All of the survivors were extracted with an extra help of friendly pilot. However, at 0:00 helicopter started to expierence weird turbulences... FEATURING: -Main quests, -Side quests, -Hidden tasks, -Headshot only feature, -ONLY WALKERS! -Huge, playable area (Open World Survival), -Hell a lot of places to loot! -Ammunition is rare, -3 hours playability! [Considering ALL quests] (Popcorn and cola required!), -Multiple jumpscares, -Night enviroment, -Custom vehicle lights script, -Great variety of objects, -FPS FRIENDLY! (Even low-end PC Arma users will be able to keep their FPS high and nice!), -Various mysteries all around the island, -Hidden locations! -Notes! -Infection system, -Respawn implemented! -Ambient music, with sweet wind effects! -Custom recoil, -Custom sway values, Nothing is always obvious, you have to use your thinking. The scenario was designed to be fun and terryfing at the same time. You will never have more than 3 magazines on you. God speech! Use your brains and ammo wisely! CREDITS: A r k - Voice Acting (GHC)RandomMusic - BETA testing LoneEagle - BETA Testing Juhani Junkala - Ambient music ("AMBIENCE") Enviro Ambient - Wind effects ("FALLOUT/post apocalyptic ambient") Jimmakos - Templates Deamons lil' Deamon - Templates Mr. Sanchez - Support CaptainX11 - Support Luke (Gandalf) - Support Dan Tronic - Support dotMorse - Logo, textures Walkthroughs are GREATLY appreciated! BY RATING THE SCENARIO YOU'RE LETTING ME KNOW YOU EXPECT MORE CONTENT! YOU'RE ALSO SHOWING YOUR GREAT SUPPORT, AND IT MEANS A LOT TO ME! :) Mission file: ~18 mbs INSTALLATION GUIDE: a)Singleplayer users 1)Click "Subscribe" at the workshop item 2)Launch the mod "Zombies and Demons", you can find it on workshop, here (CLICK) 3)Open your Arma 3 4)Head over to Singleplayer --> Scenarios 5)Look for the mission under "Workshop content". Enjoy! b)Multiplayer users (SIMPLE) 1)Make sure you have your ports forwarded, exact guide can be found here (CLICK) 2)Make sure both of you are subscribed to the mission 3)Load the mod "Zombies and Deamons", which can be found here (CLICK) 4)Open your Arma 3, then head over to Multiplayer --> Host own server 5)Setup your own server, and you're good to go with your buddy! c)Multiplayer users: (NO CLIENT DOWNLOAD!) (COMPLEX) 1)Make sure you have your ports forwarded, exact guide can be found here (CLICK) 2)Make sure both of you are subscribed to the mission 3)Head over to Arma 3 --> Other Profiles --> "Your profile name" --> Saved --> Steam (or SteamMPMission) 4)Find the mission by it's name (Undead Altis), it will have weird %%$@!# signs by them, ignore them. 5)Open the folder and copy the .pbo mission 6)Head over to your Arma 3 directory and open MPMissions folder 7)Place the mission inside the folder 8)Open your Arma 3, launch the "Zombies and Deamons" mod, which can be found here (CLICK) 9)Have one of you go to Multiplayer --> Host Server 10)Set it up and you're free to go! d)Multiplayer users: (NO PORT-FORWARDING) (3-RD PARTY PROGRAMS REQUIRED) 1)Download Hamachi (Or Evolve) client, which can be found here (CLICK) and install it 2)Create an account and setup your own network, it is fairly simple, and it doesn't need any explaining 3)Make your buddy join your network or vice versa; join his network (Or "Party" if it comes to Evolve clients) 4)After you're done launch the mod "Zombies and Deamons", which can be found here (CLICK) 5)Open your Arma 3, then head over to Multiplayer --> Host your own server 6)Setup your own server and you're good to go with your buddy! RECOMMENDED, BUT NOT REQUIRED ADDONS -Task Force Radio (CLICK) -Advanced Combat Enviroment Radios 2 (CLICK) -Arma Enhanced Inventory (CLICK) -Arma Enhanced Movement (CLICK) -JSRS Soundmod (CLICK) -Deadfast 3-rd person mod (Ghost Recon style) (CLICK) If you want to stay tunned for more missions please follow my profile! I surely won't let you down! COMMENTS MAY CONTAIN SPOILERS! YOU'RE READING AT YOUR OWN RISK! DOWNLOAD LINKS: Steam
*ZOMBIES AND DEMONS REQURIED TO PLAY* *Description: The day of 14 January, 2020. You and your partner were participating in huge Sport-Shooting event. On your way back, something terrible has happened... *Features: -Custom Voice Acting -Unforgetable expierence -Custom Soundtracks -Many scripts implented -Custom Vehicle Lights script -Flashlight script -â™¥â™¥â™¥â™¥â™¥â™¥â™¥â™¥s of zombies coming your way! -More to find out In Game (IG) *Credits: -Paul - Official BETA testing -CrunchyNapkin - Official ALPHA testing -WildCatBridge85 - Voice Acting -J0nes - Voice Acting -Alex150201 - Support -Name11ess - Car textures -Soundtrack authors listed in Credits -BI for creating such a game -3den Team - greatly boosted the release date -All BI forums and Armaholic users - gave me a lot of informations -Zombies and Demons mod developers *Known bugs: The mission MAY interrupt with MCC. *Mission file: ~10mb The project was started on March, 2016. Requried mods: Zombies and Demons (CLICK) DOWNLOAD (CLICK)