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34 ExcellentAbout Sgt Smash
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Staff Sergeant
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fix ExileServer ClearBuffer Fix
Sgt Smash replied to El' Rabito's topic in Exilemod (Unofficial)'s Exilemod Tweaks
Does this stop the loss of uniform/vests bug after restarts? -
Sgt Smash changed their profile photo
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Over two years later new server, fresh files and install and still get this problem of CUP Uniform getting replaced with bambi suite when revived lol
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[Need help] Drag Dead Body Script
Sgt Smash replied to Overside's topic in Exilemod (Unofficial)'s Scripts
Ah right, no wonder why it can be so buggy lol -
[Need help] Drag Dead Body Script
Sgt Smash replied to Overside's topic in Exilemod (Unofficial)'s Scripts
Is that not what the revive script does? -
[Need help] Drag Dead Body Script
Sgt Smash replied to Overside's topic in Exilemod (Unofficial)'s Scripts
@Crito Did you or anyone else come up with something? -
Ah i rememebr now, the problem is the vanilla version uses O_G_Sharpshooter_F as it's class name, and sometimes fails to overrides its gear on a single ai resulting in one of them spawning with a MK14 with a dupe scope, just gotta find a replacement that's Opfor with a gun without attachments
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Anyone know how to stop the ai spawning with dupe scope weapons, Noticed one ai on the patrol heli had a MK14 with a scope on and was dupeable at traders.
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Combat Mode Timer Changing?
Sgt Smash replied to Sgt Smash's topic in Exilemod (Unofficial)'s General Discussion
I tried changed it in that file but didn't change effect in game, Do i need to make an override of some sort for teh customcode bit in the mission file to force the change over to the clients? Sorry i a noob when it comes to the overrides. -
Has anyone found out how to edit the Combat Mode Timer? I run a PVE server and would like to reduce it or turn off.
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Thanks mate, Would that be this? "exileclient_system_lootmanager_thread_spawn" So is this right? or dose the "e" on the first "exileclient_system_lootmanager_thread_spawn" need to be a capital E or stay lower case?
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Anyone know a fix for the loot stop spawning in buildings from the mod? I have the code for loot spawns and potions for both already Just two examples
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Na it's nothing to do with real world times, i use this for server restarts So if i stop my server randomly at say 15:45pm it will just auto restart after 4 hours has passed @19:45pm regardless of real world time.
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I guess i could manually restart my server at one of them times to put it roughly in sync with the 0,4,8,12,16,20,24 cycle👍, just means i can only upload changes just before them times to keep it on time.
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Yeah i fully understand that, but sadly that's not how our server restarts work as stated above so that method is useless for my use case, is there a way to remove the count down timer from the Status bar?
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I use the vanilla exile server restarts every 4 hours so they are not set at the same time everyday. In the exads version it let me set the timer to counts down from 4 hours after a server restart regaurdless of the time of day i restarted the server can this version do this too or can i disable the count down clock from the bar?